Coverage Report

Created: 2026-03-16 10:20

src/net.cpp
Line
Count
Source (jump to first uncovered line)
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// Copyright (c) 2009-2010 Satoshi Nakamoto
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// Copyright (c) 2009-present The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#include <bitcoin-build-config.h> // IWYU pragma: keep
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8
#include <net.h>
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10
#include <addrdb.h>
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#include <addrman.h>
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#include <banman.h>
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#include <clientversion.h>
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#include <common/args.h>
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#include <common/netif.h>
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#include <compat/compat.h>
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#include <consensus/consensus.h>
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#include <crypto/sha256.h>
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#include <i2p.h>
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#include <key.h>
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#include <logging.h>
22
#include <memusage.h>
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#include <net_permissions.h>
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#include <netaddress.h>
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#include <netbase.h>
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#include <node/eviction.h>
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#include <node/interface_ui.h>
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#include <protocol.h>
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#include <random.h>
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#include <scheduler.h>
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#include <util/fs.h>
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#include <util/sock.h>
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#include <util/strencodings.h>
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#include <util/thread.h>
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#include <util/threadinterrupt.h>
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#include <util/trace.h>
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#include <util/translation.h>
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#include <util/vector.h>
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40
#include <algorithm>
41
#include <array>
42
#include <cmath>
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#include <cstdint>
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#include <cstring>
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#include <functional>
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#include <optional>
47
#include <string_view>
48
#include <unordered_map>
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TRACEPOINT_SEMAPHORE(net, closed_connection);
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TRACEPOINT_SEMAPHORE(net, evicted_inbound_connection);
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TRACEPOINT_SEMAPHORE(net, inbound_connection);
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TRACEPOINT_SEMAPHORE(net, outbound_connection);
54
TRACEPOINT_SEMAPHORE(net, outbound_message);
55
56
/** Maximum number of block-relay-only anchor connections */
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static constexpr size_t MAX_BLOCK_RELAY_ONLY_ANCHORS = 2;
58
static_assert (MAX_BLOCK_RELAY_ONLY_ANCHORS <= static_cast<size_t>(MAX_BLOCK_RELAY_ONLY_CONNECTIONS), "MAX_BLOCK_RELAY_ONLY_ANCHORS must not exceed MAX_BLOCK_RELAY_ONLY_CONNECTIONS.");
59
/** Anchor IP address database file name */
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const char* const ANCHORS_DATABASE_FILENAME = "anchors.dat";
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// How often to dump addresses to peers.dat
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static constexpr std::chrono::minutes DUMP_PEERS_INTERVAL{15};
64
65
/** Number of DNS seeds to query when the number of connections is low. */
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static constexpr int DNSSEEDS_TO_QUERY_AT_ONCE = 3;
67
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/** Minimum number of outbound connections under which we will keep fetching our address seeds. */
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static constexpr int SEED_OUTBOUND_CONNECTION_THRESHOLD = 2;
70
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/** How long to delay before querying DNS seeds
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 *
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 * If we have more than THRESHOLD entries in addrman, then it's likely
74
 * that we got those addresses from having previously connected to the P2P
75
 * network, and that we'll be able to successfully reconnect to the P2P
76
 * network via contacting one of them. So if that's the case, spend a
77
 * little longer trying to connect to known peers before querying the
78
 * DNS seeds.
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 */
80
static constexpr std::chrono::seconds DNSSEEDS_DELAY_FEW_PEERS{11};
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static constexpr std::chrono::minutes DNSSEEDS_DELAY_MANY_PEERS{5};
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static constexpr int DNSSEEDS_DELAY_PEER_THRESHOLD = 1000; // "many" vs "few" peers
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/** The default timeframe for -maxuploadtarget. 1 day. */
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static constexpr std::chrono::seconds MAX_UPLOAD_TIMEFRAME{60 * 60 * 24};
86
87
// A random time period (0 to 1 seconds) is added to feeler connections to prevent synchronization.
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static constexpr auto FEELER_SLEEP_WINDOW{1s};
89
90
/** Frequency to attempt extra connections to reachable networks we're not connected to yet **/
91
static constexpr auto EXTRA_NETWORK_PEER_INTERVAL{5min};
92
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/** Used to pass flags to the Bind() function */
94
enum BindFlags {
95
    BF_NONE         = 0,
96
    BF_REPORT_ERROR = (1U << 0),
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    /**
98
     * Do not call AddLocal() for our special addresses, e.g., for incoming
99
     * Tor connections, to prevent gossiping them over the network.
100
     */
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    BF_DONT_ADVERTISE = (1U << 1),
102
};
103
104
// The set of sockets cannot be modified while waiting
105
// The sleep time needs to be small to avoid new sockets stalling
106
static const uint64_t SELECT_TIMEOUT_MILLISECONDS = 50;
107
108
const std::string NET_MESSAGE_TYPE_OTHER = "*other*";
109
110
static const uint64_t RANDOMIZER_ID_NETGROUP = 0x6c0edd8036ef4036ULL; // SHA256("netgroup")[0:8]
111
static const uint64_t RANDOMIZER_ID_LOCALHOSTNONCE = 0xd93e69e2bbfa5735ULL; // SHA256("localhostnonce")[0:8]
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static const uint64_t RANDOMIZER_ID_NETWORKKEY = 0x0e8a2b136c592a7dULL; // SHA256("networkkey")[0:8]
113
//
114
// Global state variables
115
//
116
bool fDiscover = true;
117
bool fListen = true;
118
GlobalMutex g_maplocalhost_mutex;
119
std::map<CNetAddr, LocalServiceInfo> mapLocalHost GUARDED_BY(g_maplocalhost_mutex);
120
std::string strSubVersion;
121
122
size_t CSerializedNetMsg::GetMemoryUsage() const noexcept
123
692
{
124
692
    return sizeof(*this) + memusage::DynamicUsage(m_type) + memusage::DynamicUsage(data);
125
692
}
126
127
size_t CNetMessage::GetMemoryUsage() const noexcept
128
0
{
129
0
    return sizeof(*this) + memusage::DynamicUsage(m_type) + m_recv.GetMemoryUsage();
130
0
}
131
132
void CConnman::AddAddrFetch(const std::string& strDest)
133
0
{
134
0
    LOCK(m_addr_fetches_mutex);
135
0
    m_addr_fetches.push_back(strDest);
136
0
}
137
138
uint16_t GetListenPort()
139
2
{
140
    // If -bind= is provided with ":port" part, use that (first one if multiple are provided).
141
2
    for (const std::string& bind_arg : gArgs.GetArgs("-bind")) {
142
0
        constexpr uint16_t dummy_port = 0;
143
144
0
        const std::optional<CService> bind_addr{Lookup(bind_arg, dummy_port, /*fAllowLookup=*/false)};
145
0
        if (bind_addr.has_value() && bind_addr->GetPort() != dummy_port) return bind_addr->GetPort();
146
0
    }
147
148
    // Otherwise, if -whitebind= without NetPermissionFlags::NoBan is provided, use that
149
    // (-whitebind= is required to have ":port").
150
2
    for (const std::string& whitebind_arg : gArgs.GetArgs("-whitebind")) {
151
0
        NetWhitebindPermissions whitebind;
152
0
        bilingual_str error;
153
0
        if (NetWhitebindPermissions::TryParse(whitebind_arg, whitebind, error)) {
154
0
            if (!NetPermissions::HasFlag(whitebind.m_flags, NetPermissionFlags::NoBan)) {
155
0
                return whitebind.m_service.GetPort();
156
0
            }
157
0
        }
158
0
    }
159
160
    // Otherwise, if -port= is provided, use that. Otherwise use the default port.
161
2
    return static_cast<uint16_t>(gArgs.GetIntArg("-port", Params().GetDefaultPort()));
162
2
}
163
164
// Determine the "best" local address for a particular peer.
165
[[nodiscard]] static std::optional<CService> GetLocal(const CNode& peer)
166
0
{
167
0
    if (!fListen) return std::nullopt;
168
169
0
    std::optional<CService> addr;
170
0
    int nBestScore = -1;
171
0
    int nBestReachability = -1;
172
0
    {
173
0
        LOCK(g_maplocalhost_mutex);
174
0
        for (const auto& [local_addr, local_service_info] : mapLocalHost) {
175
            // For privacy reasons, don't advertise our privacy-network address
176
            // to other networks and don't advertise our other-network address
177
            // to privacy networks.
178
0
            if (local_addr.GetNetwork() != peer.ConnectedThroughNetwork()
179
0
                && (local_addr.IsPrivacyNet() || peer.IsConnectedThroughPrivacyNet())) {
180
0
                continue;
181
0
            }
182
0
            const int nScore{local_service_info.nScore};
183
0
            const int nReachability{local_addr.GetReachabilityFrom(peer.addr)};
184
0
            if (nReachability > nBestReachability || (nReachability == nBestReachability && nScore > nBestScore)) {
185
0
                addr.emplace(CService{local_addr, local_service_info.nPort});
186
0
                nBestReachability = nReachability;
187
0
                nBestScore = nScore;
188
0
            }
189
0
        }
190
0
    }
191
0
    return addr;
192
0
}
193
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//! Convert the serialized seeds into usable address objects.
195
static std::vector<CAddress> ConvertSeeds(const std::vector<uint8_t> &vSeedsIn)
196
0
{
197
    // It'll only connect to one or two seed nodes because once it connects,
198
    // it'll get a pile of addresses with newer timestamps.
199
    // Seed nodes are given a random 'last seen time' of between one and two
200
    // weeks ago.
201
0
    const auto one_week{7 * 24h};
202
0
    std::vector<CAddress> vSeedsOut;
203
0
    FastRandomContext rng;
204
0
    ParamsStream s{SpanReader{vSeedsIn}, CAddress::V2_NETWORK};
205
0
    while (!s.empty()) {
206
0
        CService endpoint;
207
0
        s >> endpoint;
208
0
        CAddress addr{endpoint, SeedsServiceFlags()};
209
0
        addr.nTime = rng.rand_uniform_delay(Now<NodeSeconds>() - one_week, -one_week);
210
0
        LogDebug(BCLog::NET, "Added hardcoded seed: %s\n", addr.ToStringAddrPort());
211
0
        vSeedsOut.push_back(addr);
212
0
    }
213
0
    return vSeedsOut;
214
0
}
215
216
// Determine the "best" local address for a particular peer.
217
// If none, return the unroutable 0.0.0.0 but filled in with
218
// the normal parameters, since the IP may be changed to a useful
219
// one by discovery.
220
CService GetLocalAddress(const CNode& peer)
221
0
{
222
0
    return GetLocal(peer).value_or(CService{CNetAddr(), GetListenPort()});
223
0
}
224
225
static int GetnScore(const CService& addr)
226
0
{
227
0
    LOCK(g_maplocalhost_mutex);
228
0
    const auto it = mapLocalHost.find(addr);
229
0
    return (it != mapLocalHost.end()) ? it->second.nScore : 0;
230
0
}
231
232
// Is our peer's addrLocal potentially useful as an external IP source?
233
[[nodiscard]] static bool IsPeerAddrLocalGood(CNode *pnode)
234
0
{
235
0
    CService addrLocal = pnode->GetAddrLocal();
236
0
    return fDiscover && pnode->addr.IsRoutable() && addrLocal.IsRoutable() &&
237
0
           g_reachable_nets.Contains(addrLocal);
238
0
}
239
240
std::optional<CService> GetLocalAddrForPeer(CNode& node)
241
0
{
242
0
    CService addrLocal{GetLocalAddress(node)};
243
    // If discovery is enabled, sometimes give our peer the address it
244
    // tells us that it sees us as in case it has a better idea of our
245
    // address than we do.
246
0
    FastRandomContext rng;
247
0
    if (IsPeerAddrLocalGood(&node) && (!addrLocal.IsRoutable() ||
248
0
         rng.randbits((GetnScore(addrLocal) > LOCAL_MANUAL) ? 3 : 1) == 0))
249
0
    {
250
0
        if (node.IsInboundConn()) {
251
            // For inbound connections, assume both the address and the port
252
            // as seen from the peer.
253
0
            addrLocal = CService{node.GetAddrLocal()};
254
0
        } else {
255
            // For outbound connections, assume just the address as seen from
256
            // the peer and leave the port in `addrLocal` as returned by
257
            // `GetLocalAddress()` above. The peer has no way to observe our
258
            // listening port when we have initiated the connection.
259
0
            addrLocal.SetIP(node.GetAddrLocal());
260
0
        }
261
0
    }
262
0
    if (addrLocal.IsRoutable()) {
263
0
        LogDebug(BCLog::NET, "Advertising address %s to peer=%d\n", addrLocal.ToStringAddrPort(), node.GetId());
264
0
        return addrLocal;
265
0
    }
266
    // Address is unroutable. Don't advertise.
267
0
    return std::nullopt;
268
0
}
269
270
void ClearLocal()
271
0
{
272
0
    LOCK(g_maplocalhost_mutex);
273
0
    return mapLocalHost.clear();
274
0
}
275
276
// learn a new local address
277
bool AddLocal(const CService& addr_, int nScore)
278
6
{
279
6
    CService addr{MaybeFlipIPv6toCJDNS(addr_)};
280
281
6
    if (!addr.IsRoutable())
282
0
        return false;
283
284
6
    if (!fDiscover && nScore < LOCAL_MANUAL)
285
0
        return false;
286
287
6
    if (!g_reachable_nets.Contains(addr))
288
0
        return false;
289
290
6
    LogInfo("AddLocal(%s,%i)\n", addr.ToStringAddrPort(), nScore);
291
292
6
    {
293
6
        LOCK(g_maplocalhost_mutex);
294
6
        const auto [it, is_newly_added] = mapLocalHost.emplace(addr, LocalServiceInfo());
295
6
        LocalServiceInfo &info = it->second;
296
6
        if (is_newly_added || nScore >= info.nScore) {
297
6
            info.nScore = nScore + (is_newly_added ? 0 : 1);
298
6
            info.nPort = addr.GetPort();
299
6
        }
300
6
    }
301
302
6
    return true;
303
6
}
304
305
bool AddLocal(const CNetAddr &addr, int nScore)
306
0
{
307
0
    return AddLocal(CService(addr, GetListenPort()), nScore);
308
0
}
309
310
void RemoveLocal(const CService& addr)
311
0
{
312
0
    LOCK(g_maplocalhost_mutex);
313
0
    LogInfo("RemoveLocal(%s)\n", addr.ToStringAddrPort());
314
0
    mapLocalHost.erase(addr);
315
0
}
316
317
/** vote for a local address */
318
bool SeenLocal(const CService& addr)
319
0
{
320
0
    LOCK(g_maplocalhost_mutex);
321
0
    const auto it = mapLocalHost.find(addr);
322
0
    if (it == mapLocalHost.end()) return false;
323
0
    ++it->second.nScore;
324
0
    return true;
325
0
}
326
327
328
/** check whether a given address is potentially local */
329
bool IsLocal(const CService& addr)
330
3
{
331
3
    LOCK(g_maplocalhost_mutex);
332
3
    return mapLocalHost.contains(addr);
333
3
}
334
335
bool CConnman::AlreadyConnectedToHost(std::string_view host) const
336
2
{
337
2
    LOCK(m_nodes_mutex);
338
21
    return std::ranges::any_of(m_nodes, [&host](CNode* node) { return node->m_addr_name == host; });
339
2
}
340
341
bool CConnman::AlreadyConnectedToAddressPort(const CService& addr_port) const
342
1
{
343
1
    LOCK(m_nodes_mutex);
344
1
    return std::ranges::any_of(m_nodes, [&addr_port](CNode* node) { return node->addr == addr_port; });
345
1
}
346
347
bool CConnman::AlreadyConnectedToAddress(const CNetAddr& addr) const
348
2
{
349
2
    LOCK(m_nodes_mutex);
350
5
    return std::ranges::any_of(m_nodes, [&addr](CNode* node) { return node->addr == addr; });
351
2
}
352
353
bool CConnman::CheckIncomingNonce(uint64_t nonce)
354
1.14k
{
355
1.14k
    LOCK(m_nodes_mutex);
356
19.5k
    for (const CNode* pnode : m_nodes) {
357
        // Omit private broadcast connections from this check to prevent this privacy attack:
358
        // - We connect to a peer in an attempt to privately broadcast a transaction. From our
359
        //   VERSION message the peer deducts that this is a short-lived connection for
360
        //   broadcasting a transaction, takes our nonce and delays their VERACK.
361
        // - The peer starts connecting to (clearnet) nodes and sends them a VERSION message
362
        //   which contains our nonce. If the peer manages to connect to us we would disconnect.
363
        // - Upon a disconnect, the peer knows our clearnet address. They go back to the short
364
        //   lived privacy broadcast connection and continue with VERACK.
365
19.5k
        if (!pnode->fSuccessfullyConnected && !pnode->IsInboundConn() && !pnode->IsPrivateBroadcastConn() &&
366
19.5k
            pnode->GetLocalNonce() == nonce)
367
608
            return false;
368
19.5k
    }
369
538
    return true;
370
1.14k
}
371
372
CNode* CConnman::ConnectNode(CAddress addrConnect,
373
                             const char* pszDest,
374
                             bool fCountFailure,
375
                             ConnectionType conn_type,
376
                             bool use_v2transport,
377
                             const std::optional<Proxy>& proxy_override)
378
3
{
379
3
    AssertLockNotHeld(m_unused_i2p_sessions_mutex);
380
3
    assert(conn_type != ConnectionType::INBOUND);
381
382
3
    if (pszDest == nullptr) {
383
1
        if (IsLocal(addrConnect))
384
0
            return nullptr;
385
386
        // Look for an existing connection
387
1
        if (AlreadyConnectedToAddressPort(addrConnect)) {
388
0
            LogInfo("Failed to open new connection to %s, already connected", addrConnect.ToStringAddrPort());
389
0
            return nullptr;
390
0
        }
391
1
    }
392
393
3
    LogDebug(BCLog::NET, "trying %s connection (%s) to %s, lastseen=%.1fhrs\n",
394
3
        use_v2transport ? "v2" : "v1",
395
3
        ConnectionTypeAsString(conn_type),
396
3
        pszDest ? pszDest : addrConnect.ToStringAddrPort(),
397
3
        Ticks<HoursDouble>(pszDest ? 0h : Now<NodeSeconds>() - addrConnect.nTime));
398
399
    // Resolve
400
3
    const uint16_t default_port{pszDest != nullptr ? GetDefaultPort(pszDest) :
401
3
                                                     m_params.GetDefaultPort()};
402
403
    // Collection of addresses to try to connect to: either all dns resolved addresses if a domain name (pszDest) is provided, or addrConnect otherwise.
404
3
    std::vector<CAddress> connect_to{};
405
3
    if (pszDest) {
406
2
        std::vector<CService> resolved{Lookup(pszDest, default_port, fNameLookup && !HaveNameProxy(), 256)};
407
2
        if (!resolved.empty()) {
408
0
            std::shuffle(resolved.begin(), resolved.end(), FastRandomContext());
409
            // If the connection is made by name, it can be the case that the name resolves to more than one address.
410
            // We don't want to connect any more of them if we are already connected to one
411
0
            for (const auto& r : resolved) {
412
0
                addrConnect = CAddress{MaybeFlipIPv6toCJDNS(r), NODE_NONE};
413
0
                if (!addrConnect.IsValid()) {
414
0
                    LogDebug(BCLog::NET, "Resolver returned invalid address %s for %s\n", addrConnect.ToStringAddrPort(), pszDest);
415
0
                    return nullptr;
416
0
                }
417
                // It is possible that we already have a connection to the IP/port pszDest resolved to.
418
                // In that case, drop the connection that was just created.
419
0
                if (AlreadyConnectedToAddressPort(addrConnect)) {
420
0
                    LogInfo("Not opening a connection to %s, already connected to %s\n", pszDest, addrConnect.ToStringAddrPort());
421
0
                    return nullptr;
422
0
                }
423
                // Add the address to the resolved addresses vector so we can try to connect to it later on
424
0
                connect_to.push_back(addrConnect);
425
0
            }
426
2
        } else {
427
            // For resolution via proxy
428
2
            connect_to.push_back(addrConnect);
429
2
        }
430
2
    } else {
431
        // Connect via addrConnect directly
432
1
        connect_to.push_back(addrConnect);
433
1
    }
434
435
    // Connect
436
3
    std::unique_ptr<Sock> sock;
437
3
    Proxy proxy;
438
3
    CService addr_bind;
439
3
    assert(!addr_bind.IsValid());
440
3
    std::unique_ptr<i2p::sam::Session> i2p_transient_session;
441
442
3
    for (auto& target_addr: connect_to) {
443
3
        if (target_addr.IsValid()) {
444
0
            bool use_proxy;
445
0
            if (proxy_override.has_value()) {
446
0
                use_proxy = true;
447
0
                proxy = proxy_override.value();
448
0
            } else {
449
0
                use_proxy = GetProxy(target_addr.GetNetwork(), proxy);
450
0
            }
451
0
            bool proxyConnectionFailed = false;
452
453
0
            if (target_addr.IsI2P() && use_proxy) {
454
0
                i2p::Connection conn;
455
0
                bool connected{false};
456
457
                // If an I2P SAM session already exists, normally we would re-use it. But in the case of
458
                // private broadcast we force a new transient session. A Connect() using m_i2p_sam_session
459
                // would use our permanent I2P address as a source address.
460
0
                if (m_i2p_sam_session && conn_type != ConnectionType::PRIVATE_BROADCAST) {
461
0
                    connected = m_i2p_sam_session->Connect(target_addr, conn, proxyConnectionFailed);
462
0
                } else {
463
0
                    {
464
0
                        LOCK(m_unused_i2p_sessions_mutex);
465
0
                        if (m_unused_i2p_sessions.empty()) {
466
0
                            i2p_transient_session =
467
0
                                std::make_unique<i2p::sam::Session>(proxy, m_interrupt_net);
468
0
                        } else {
469
0
                            i2p_transient_session.swap(m_unused_i2p_sessions.front());
470
0
                            m_unused_i2p_sessions.pop();
471
0
                        }
472
0
                    }
473
0
                    connected = i2p_transient_session->Connect(target_addr, conn, proxyConnectionFailed);
474
0
                    if (!connected) {
475
0
                        LOCK(m_unused_i2p_sessions_mutex);
476
0
                        if (m_unused_i2p_sessions.size() < MAX_UNUSED_I2P_SESSIONS_SIZE) {
477
0
                            m_unused_i2p_sessions.emplace(i2p_transient_session.release());
478
0
                        }
479
0
                    }
480
0
                }
481
482
0
                if (connected) {
483
0
                    sock = std::move(conn.sock);
484
0
                    addr_bind = conn.me;
485
0
                }
486
0
            } else if (use_proxy) {
487
0
                LogDebug(BCLog::PROXY, "Using proxy: %s to connect to %s\n", proxy.ToString(), target_addr.ToStringAddrPort());
488
0
                sock = ConnectThroughProxy(proxy, target_addr.ToStringAddr(), target_addr.GetPort(), proxyConnectionFailed);
489
0
            } else {
490
                // no proxy needed (none set for target network)
491
0
                sock = ConnectDirectly(target_addr, conn_type == ConnectionType::MANUAL);
492
0
            }
493
0
            if (!proxyConnectionFailed) {
494
                // If a connection to the node was attempted, and failure (if any) is not caused by a problem connecting to
495
                // the proxy, mark this as an attempt.
496
0
                addrman.get().Attempt(target_addr, fCountFailure);
497
0
            }
498
3
        } else if (pszDest && GetNameProxy(proxy)) {
499
0
            std::string host;
500
0
            uint16_t port{default_port};
501
0
            SplitHostPort(std::string(pszDest), port, host);
502
0
            bool proxyConnectionFailed;
503
0
            sock = ConnectThroughProxy(proxy, host, port, proxyConnectionFailed);
504
0
        }
505
        // Check any other resolved address (if any) if we fail to connect
506
3
        if (!sock) {
507
3
            continue;
508
3
        }
509
510
0
        NetPermissionFlags permission_flags = NetPermissionFlags::None;
511
0
        std::vector<NetWhitelistPermissions> whitelist_permissions = conn_type == ConnectionType::MANUAL ? vWhitelistedRangeOutgoing : std::vector<NetWhitelistPermissions>{};
512
0
        AddWhitelistPermissionFlags(permission_flags, target_addr, whitelist_permissions);
513
514
        // Add node
515
0
        NodeId id = GetNewNodeId();
516
0
        uint64_t nonce = GetDeterministicRandomizer(RANDOMIZER_ID_LOCALHOSTNONCE).Write(id).Finalize();
517
0
        if (!addr_bind.IsValid()) {
518
0
            addr_bind = GetBindAddress(*sock);
519
0
        }
520
0
        uint64_t network_id = GetDeterministicRandomizer(RANDOMIZER_ID_NETWORKKEY)
521
0
                            .Write(target_addr.GetNetClass())
522
0
                            .Write(addr_bind.GetAddrBytes())
523
                            // For outbound connections, the port of the bound address is randomly
524
                            // assigned by the OS and would therefore not be useful for seeding.
525
0
                            .Write(0)
526
0
                            .Finalize();
527
0
        CNode* pnode = new CNode(id,
528
0
                                std::move(sock),
529
0
                                target_addr,
530
0
                                CalculateKeyedNetGroup(target_addr),
531
0
                                nonce,
532
0
                                addr_bind,
533
0
                                pszDest ? pszDest : "",
534
0
                                conn_type,
535
0
                                /*inbound_onion=*/false,
536
0
                                network_id,
537
0
                                CNodeOptions{
538
0
                                    .permission_flags = permission_flags,
539
0
                                    .i2p_sam_session = std::move(i2p_transient_session),
540
0
                                    .recv_flood_size = nReceiveFloodSize,
541
0
                                    .use_v2transport = use_v2transport,
542
0
                                });
543
0
        pnode->AddRef();
544
545
        // We're making a new connection, harvest entropy from the time (and our peer count)
546
0
        RandAddEvent((uint32_t)id);
547
548
0
        return pnode;
549
3
    }
550
551
3
    return nullptr;
552
3
}
553
554
void CNode::CloseSocketDisconnect()
555
39
{
556
39
    fDisconnect = true;
557
39
    LOCK(m_sock_mutex);
558
39
    if (m_sock) {
559
39
        LogDebug(BCLog::NET, "Resetting socket for %s", LogPeer());
560
39
        m_sock.reset();
561
562
39
        TRACEPOINT(net, closed_connection,
563
39
            GetId(),
564
39
            m_addr_name.c_str(),
565
39
            ConnectionTypeAsString().c_str(),
566
39
            ConnectedThroughNetwork(),
567
39
            Ticks<std::chrono::seconds>(m_connected));
568
39
    }
569
39
    m_i2p_sam_session.reset();
570
39
}
571
572
1.11k
void CConnman::AddWhitelistPermissionFlags(NetPermissionFlags& flags, std::optional<CNetAddr> addr, const std::vector<NetWhitelistPermissions>& ranges) const {
573
1.11k
    for (const auto& subnet : ranges) {
574
0
        if (addr.has_value() && subnet.m_subnet.Match(addr.value())) {
575
0
            NetPermissions::AddFlag(flags, subnet.m_flags);
576
0
        }
577
0
    }
578
1.11k
    if (NetPermissions::HasFlag(flags, NetPermissionFlags::Implicit)) {
579
7
        NetPermissions::ClearFlag(flags, NetPermissionFlags::Implicit);
580
7
        if (whitelist_forcerelay) NetPermissions::AddFlag(flags, NetPermissionFlags::ForceRelay);
581
7
        if (whitelist_relay) NetPermissions::AddFlag(flags, NetPermissionFlags::Relay);
582
7
        NetPermissions::AddFlag(flags, NetPermissionFlags::Mempool);
583
7
        NetPermissions::AddFlag(flags, NetPermissionFlags::NoBan);
584
7
    }
585
1.11k
}
586
587
CService CNode::GetAddrLocal() const
588
17.9k
{
589
17.9k
    AssertLockNotHeld(m_addr_local_mutex);
590
17.9k
    LOCK(m_addr_local_mutex);
591
17.9k
    return m_addr_local;
592
17.9k
}
593
594
0
void CNode::SetAddrLocal(const CService& addrLocalIn) {
595
0
    AssertLockNotHeld(m_addr_local_mutex);
596
0
    LOCK(m_addr_local_mutex);
597
0
    if (Assume(!m_addr_local.IsValid())) { // Addr local can only be set once during version msg processing
598
0
        m_addr_local = addrLocalIn;
599
0
    }
600
0
}
601
602
Network CNode::ConnectedThroughNetwork() const
603
91.2k
{
604
91.2k
    return m_inbound_onion ? NET_ONION : addr.GetNetClass();
605
91.2k
}
606
607
bool CNode::IsConnectedThroughPrivacyNet() const
608
0
{
609
0
    return m_inbound_onion || addr.IsPrivacyNet();
610
0
}
611
612
#undef X
613
359k
#define X(name) stats.name = name
614
void CNode::CopyStats(CNodeStats& stats)
615
17.9k
{
616
17.9k
    stats.nodeid = this->GetId();
617
17.9k
    X(addr);
618
17.9k
    X(addrBind);
619
17.9k
    stats.m_network = ConnectedThroughNetwork();
620
17.9k
    X(m_last_send);
621
17.9k
    X(m_last_recv);
622
17.9k
    X(m_last_tx_time);
623
17.9k
    X(m_last_block_time);
624
17.9k
    X(m_connected);
625
17.9k
    X(m_addr_name);
626
17.9k
    X(nVersion);
627
17.9k
    {
628
17.9k
        LOCK(m_subver_mutex);
629
17.9k
        X(cleanSubVer);
630
17.9k
    }
631
17.9k
    stats.fInbound = IsInboundConn();
632
17.9k
    X(m_bip152_highbandwidth_to);
633
17.9k
    X(m_bip152_highbandwidth_from);
634
17.9k
    {
635
17.9k
        LOCK(cs_vSend);
636
17.9k
        X(mapSendBytesPerMsgType);
637
17.9k
        X(nSendBytes);
638
17.9k
    }
639
17.9k
    {
640
17.9k
        LOCK(cs_vRecv);
641
17.9k
        X(mapRecvBytesPerMsgType);
642
17.9k
        X(nRecvBytes);
643
17.9k
        Transport::Info info = m_transport->GetInfo();
644
17.9k
        stats.m_transport_type = info.transport_type;
645
17.9k
        if (info.session_id) stats.m_session_id = HexStr(*info.session_id);
646
17.9k
    }
647
17.9k
    X(m_permission_flags);
648
649
17.9k
    X(m_last_ping_time);
650
17.9k
    X(m_min_ping_time);
651
652
    // Leave string empty if addrLocal invalid (not filled in yet)
653
17.9k
    CService addrLocalUnlocked = GetAddrLocal();
654
17.9k
    stats.addrLocal = addrLocalUnlocked.IsValid() ? addrLocalUnlocked.ToStringAddrPort() : "";
655
656
17.9k
    X(m_conn_type);
657
17.9k
}
658
#undef X
659
660
bool CNode::ReceiveMsgBytes(std::span<const uint8_t> msg_bytes, bool& complete)
661
1
{
662
1
    complete = false;
663
1
    const auto time = GetTime<std::chrono::microseconds>();
664
1
    LOCK(cs_vRecv);
665
1
    m_last_recv = std::chrono::duration_cast<std::chrono::seconds>(time);
666
1
    nRecvBytes += msg_bytes.size();
667
1
    while (msg_bytes.size() > 0) {
668
        // absorb network data
669
1
        if (!m_transport->ReceivedBytes(msg_bytes)) {
670
            // Serious transport problem, disconnect from the peer.
671
1
            return false;
672
1
        }
673
674
0
        if (m_transport->ReceivedMessageComplete()) {
675
            // decompose a transport agnostic CNetMessage from the deserializer
676
0
            bool reject_message{false};
677
0
            CNetMessage msg = m_transport->GetReceivedMessage(time, reject_message);
678
0
            if (reject_message) {
679
                // Message deserialization failed. Drop the message but don't disconnect the peer.
680
                // store the size of the corrupt message
681
0
                mapRecvBytesPerMsgType.at(NET_MESSAGE_TYPE_OTHER) += msg.m_raw_message_size;
682
0
                continue;
683
0
            }
684
685
            // Store received bytes per message type.
686
            // To prevent a memory DOS, only allow known message types.
687
0
            auto i = mapRecvBytesPerMsgType.find(msg.m_type);
688
0
            if (i == mapRecvBytesPerMsgType.end()) {
689
0
                i = mapRecvBytesPerMsgType.find(NET_MESSAGE_TYPE_OTHER);
690
0
            }
691
0
            assert(i != mapRecvBytesPerMsgType.end());
692
0
            i->second += msg.m_raw_message_size;
693
694
            // push the message to the process queue,
695
0
            vRecvMsg.push_back(std::move(msg));
696
697
0
            complete = true;
698
0
        }
699
0
    }
700
701
0
    return true;
702
1
}
703
704
std::string CNode::LogPeer() const
705
0
{
706
0
    auto peer_info{strprintf("peer=%d", GetId())};
707
0
    if (fLogIPs) {
708
0
        return strprintf("%s, peeraddr=%s", peer_info, addr.ToStringAddrPort());
709
0
    } else {
710
0
        return peer_info;
711
0
    }
712
0
}
713
714
std::string CNode::DisconnectMsg() const
715
0
{
716
0
    return strprintf("disconnecting %s", LogPeer());
717
0
}
718
719
V1Transport::V1Transport(const NodeId node_id) noexcept
720
20.7k
    : m_magic_bytes{Params().MessageStart()}, m_node_id{node_id}
721
20.7k
{
722
20.7k
    LOCK(m_recv_mutex);
723
20.7k
    Reset();
724
20.7k
}
725
726
Transport::Info V1Transport::GetInfo() const noexcept
727
17.9k
{
728
17.9k
    return {.transport_type = TransportProtocolType::V1, .session_id = {}};
729
17.9k
}
730
731
int V1Transport::readHeader(std::span<const uint8_t> msg_bytes)
732
1
{
733
1
    AssertLockHeld(m_recv_mutex);
734
    // copy data to temporary parsing buffer
735
1
    unsigned int nRemaining = CMessageHeader::HEADER_SIZE - nHdrPos;
736
1
    unsigned int nCopy = std::min<unsigned int>(nRemaining, msg_bytes.size());
737
738
1
    memcpy(&hdrbuf[nHdrPos], msg_bytes.data(), nCopy);
739
1
    nHdrPos += nCopy;
740
741
    // if header incomplete, exit
742
1
    if (nHdrPos < CMessageHeader::HEADER_SIZE)
743
0
        return nCopy;
744
745
    // deserialize to CMessageHeader
746
1
    try {
747
1
        hdrbuf >> hdr;
748
1
    }
749
1
    catch (const std::exception&) {
750
0
        LogDebug(BCLog::NET, "Header error: Unable to deserialize, peer=%d\n", m_node_id);
751
0
        return -1;
752
0
    }
753
754
    // Check start string, network magic
755
1
    if (hdr.pchMessageStart != m_magic_bytes) {
756
1
        LogDebug(BCLog::NET, "Header error: Wrong MessageStart %s received, peer=%d\n", HexStr(hdr.pchMessageStart), m_node_id);
757
1
        return -1;
758
1
    }
759
760
    // reject messages larger than MAX_SIZE or MAX_PROTOCOL_MESSAGE_LENGTH
761
    // NOTE: failing to perform this check previously allowed a malicious peer to make us allocate 32MiB of memory per
762
    // connection. See https://bitcoincore.org/en/2024/07/03/disclose_receive_buffer_oom.
763
0
    if (hdr.nMessageSize > MAX_SIZE || hdr.nMessageSize > MAX_PROTOCOL_MESSAGE_LENGTH) {
764
0
        LogDebug(BCLog::NET, "Header error: Size too large (%s, %u bytes), peer=%d\n", SanitizeString(hdr.GetMessageType()), hdr.nMessageSize, m_node_id);
765
0
        return -1;
766
0
    }
767
768
    // switch state to reading message data
769
0
    in_data = true;
770
771
0
    return nCopy;
772
0
}
773
774
int V1Transport::readData(std::span<const uint8_t> msg_bytes)
775
0
{
776
0
    AssertLockHeld(m_recv_mutex);
777
0
    unsigned int nRemaining = hdr.nMessageSize - nDataPos;
778
0
    unsigned int nCopy = std::min<unsigned int>(nRemaining, msg_bytes.size());
779
780
0
    if (vRecv.size() < nDataPos + nCopy) {
781
        // Allocate up to 256 KiB ahead, but never more than the total message size.
782
0
        vRecv.resize(std::min(hdr.nMessageSize, nDataPos + nCopy + 256 * 1024));
783
0
    }
784
785
0
    hasher.Write(msg_bytes.first(nCopy));
786
0
    memcpy(&vRecv[nDataPos], msg_bytes.data(), nCopy);
787
0
    nDataPos += nCopy;
788
789
0
    return nCopy;
790
0
}
791
792
const uint256& V1Transport::GetMessageHash() const
793
0
{
794
0
    AssertLockHeld(m_recv_mutex);
795
0
    assert(CompleteInternal());
796
0
    if (data_hash.IsNull())
797
0
        hasher.Finalize(data_hash);
798
0
    return data_hash;
799
0
}
800
801
CNetMessage V1Transport::GetReceivedMessage(const std::chrono::microseconds time, bool& reject_message)
802
0
{
803
0
    AssertLockNotHeld(m_recv_mutex);
804
    // Initialize out parameter
805
0
    reject_message = false;
806
    // decompose a single CNetMessage from the TransportDeserializer
807
0
    LOCK(m_recv_mutex);
808
0
    CNetMessage msg(std::move(vRecv));
809
810
    // store message type string, time, and sizes
811
0
    msg.m_type = hdr.GetMessageType();
812
0
    msg.m_time = time;
813
0
    msg.m_message_size = hdr.nMessageSize;
814
0
    msg.m_raw_message_size = hdr.nMessageSize + CMessageHeader::HEADER_SIZE;
815
816
0
    uint256 hash = GetMessageHash();
817
818
    // We just received a message off the wire, harvest entropy from the time (and the message checksum)
819
0
    RandAddEvent(ReadLE32(hash.begin()));
820
821
    // Check checksum and header message type string
822
0
    if (memcmp(hash.begin(), hdr.pchChecksum, CMessageHeader::CHECKSUM_SIZE) != 0) {
823
0
        LogDebug(BCLog::NET, "Header error: Wrong checksum (%s, %u bytes), expected %s was %s, peer=%d\n",
824
0
                 SanitizeString(msg.m_type), msg.m_message_size,
825
0
                 HexStr(std::span{hash}.first(CMessageHeader::CHECKSUM_SIZE)),
826
0
                 HexStr(hdr.pchChecksum),
827
0
                 m_node_id);
828
0
        reject_message = true;
829
0
    } else if (!hdr.IsMessageTypeValid()) {
830
0
        LogDebug(BCLog::NET, "Header error: Invalid message type (%s, %u bytes), peer=%d\n",
831
0
                 SanitizeString(hdr.GetMessageType()), msg.m_message_size, m_node_id);
832
0
        reject_message = true;
833
0
    }
834
835
    // Always reset the network deserializer (prepare for the next message)
836
0
    Reset();
837
0
    return msg;
838
0
}
839
840
bool V1Transport::SetMessageToSend(CSerializedNetMsg& msg) noexcept
841
171
{
842
171
    AssertLockNotHeld(m_send_mutex);
843
    // Determine whether a new message can be set.
844
171
    LOCK(m_send_mutex);
845
171
    if (m_sending_header || m_bytes_sent < m_message_to_send.data.size()) return false;
846
847
    // create dbl-sha256 checksum
848
171
    uint256 hash = Hash(msg.data);
849
850
    // create header
851
171
    CMessageHeader hdr(m_magic_bytes, msg.m_type.c_str(), msg.data.size());
852
171
    memcpy(hdr.pchChecksum, hash.begin(), CMessageHeader::CHECKSUM_SIZE);
853
854
    // serialize header
855
171
    m_header_to_send.clear();
856
171
    VectorWriter{m_header_to_send, 0, hdr};
857
858
    // update state
859
171
    m_message_to_send = std::move(msg);
860
171
    m_sending_header = true;
861
171
    m_bytes_sent = 0;
862
171
    return true;
863
171
}
864
865
Transport::BytesToSend V1Transport::GetBytesToSend(bool have_next_message) const noexcept
866
22.9k
{
867
22.9k
    AssertLockNotHeld(m_send_mutex);
868
22.9k
    LOCK(m_send_mutex);
869
22.9k
    if (m_sending_header) {
870
174
        return {std::span{m_header_to_send}.subspan(m_bytes_sent),
871
                // We have more to send after the header if the message has payload, or if there
872
                // is a next message after that.
873
174
                have_next_message || !m_message_to_send.data.empty(),
874
174
                m_message_to_send.m_type
875
174
               };
876
22.7k
    } else {
877
22.7k
        return {std::span{m_message_to_send.data}.subspan(m_bytes_sent),
878
                // We only have more to send after this message's payload if there is another
879
                // message.
880
22.7k
                have_next_message,
881
22.7k
                m_message_to_send.m_type
882
22.7k
               };
883
22.7k
    }
884
22.9k
}
885
886
void V1Transport::MarkBytesSent(size_t bytes_sent) noexcept
887
237
{
888
237
    AssertLockNotHeld(m_send_mutex);
889
237
    LOCK(m_send_mutex);
890
237
    m_bytes_sent += bytes_sent;
891
237
    if (m_sending_header && m_bytes_sent == m_header_to_send.size()) {
892
        // We're done sending a message's header. Switch to sending its data bytes.
893
130
        m_sending_header = false;
894
130
        m_bytes_sent = 0;
895
130
    } else if (!m_sending_header && m_bytes_sent == m_message_to_send.data.size()) {
896
        // We're done sending a message's data. Wipe the data vector to reduce memory consumption.
897
91
        ClearShrink(m_message_to_send.data);
898
91
        m_bytes_sent = 0;
899
91
    }
900
237
}
901
902
size_t V1Transport::GetSendMemoryUsage() const noexcept
903
346
{
904
346
    AssertLockNotHeld(m_send_mutex);
905
346
    LOCK(m_send_mutex);
906
    // Don't count sending-side fields besides m_message_to_send, as they're all small and bounded.
907
346
    return m_message_to_send.GetMemoryUsage();
908
346
}
909
910
namespace {
911
912
/** List of short messages as defined in BIP324, in order.
913
 *
914
 * Only message types that are actually implemented in this codebase need to be listed, as other
915
 * messages get ignored anyway - whether we know how to decode them or not.
916
 */
917
const std::array<std::string, 33> V2_MESSAGE_IDS = {
918
    "", // 12 bytes follow encoding the message type like in V1
919
    NetMsgType::ADDR,
920
    NetMsgType::BLOCK,
921
    NetMsgType::BLOCKTXN,
922
    NetMsgType::CMPCTBLOCK,
923
    NetMsgType::FEEFILTER,
924
    NetMsgType::FILTERADD,
925
    NetMsgType::FILTERCLEAR,
926
    NetMsgType::FILTERLOAD,
927
    NetMsgType::GETBLOCKS,
928
    NetMsgType::GETBLOCKTXN,
929
    NetMsgType::GETDATA,
930
    NetMsgType::GETHEADERS,
931
    NetMsgType::HEADERS,
932
    NetMsgType::INV,
933
    NetMsgType::MEMPOOL,
934
    NetMsgType::MERKLEBLOCK,
935
    NetMsgType::NOTFOUND,
936
    NetMsgType::PING,
937
    NetMsgType::PONG,
938
    NetMsgType::SENDCMPCT,
939
    NetMsgType::TX,
940
    NetMsgType::GETCFILTERS,
941
    NetMsgType::CFILTER,
942
    NetMsgType::GETCFHEADERS,
943
    NetMsgType::CFHEADERS,
944
    NetMsgType::GETCFCHECKPT,
945
    NetMsgType::CFCHECKPT,
946
    NetMsgType::ADDRV2,
947
    // Unimplemented message types that are assigned in BIP324:
948
    "",
949
    "",
950
    "",
951
    ""
952
};
953
954
class V2MessageMap
955
{
956
    std::unordered_map<std::string, uint8_t> m_map;
957
958
public:
959
    V2MessageMap() noexcept
960
0
    {
961
0
        for (size_t i = 1; i < std::size(V2_MESSAGE_IDS); ++i) {
962
0
            m_map.emplace(V2_MESSAGE_IDS[i], i);
963
0
        }
964
0
    }
965
966
    std::optional<uint8_t> operator()(const std::string& message_name) const noexcept
967
0
    {
968
0
        auto it = m_map.find(message_name);
969
0
        if (it == m_map.end()) return std::nullopt;
970
0
        return it->second;
971
0
    }
972
};
973
974
const V2MessageMap V2_MESSAGE_MAP;
975
976
std::vector<uint8_t> GenerateRandomGarbage() noexcept
977
0
{
978
0
    std::vector<uint8_t> ret;
979
0
    FastRandomContext rng;
980
0
    ret.resize(rng.randrange(V2Transport::MAX_GARBAGE_LEN + 1));
981
0
    rng.fillrand(MakeWritableByteSpan(ret));
982
0
    return ret;
983
0
}
984
985
} // namespace
986
987
void V2Transport::StartSendingHandshake() noexcept
988
0
{
989
0
    AssertLockHeld(m_send_mutex);
990
0
    Assume(m_send_state == SendState::AWAITING_KEY);
991
0
    Assume(m_send_buffer.empty());
992
    // Initialize the send buffer with ellswift pubkey + provided garbage.
993
0
    m_send_buffer.resize(EllSwiftPubKey::size() + m_send_garbage.size());
994
0
    std::copy(std::begin(m_cipher.GetOurPubKey()), std::end(m_cipher.GetOurPubKey()), MakeWritableByteSpan(m_send_buffer).begin());
995
0
    std::copy(m_send_garbage.begin(), m_send_garbage.end(), m_send_buffer.begin() + EllSwiftPubKey::size());
996
    // We cannot wipe m_send_garbage as it will still be used as AAD later in the handshake.
997
0
}
998
999
V2Transport::V2Transport(NodeId nodeid, bool initiating, const CKey& key, std::span<const std::byte> ent32, std::vector<uint8_t> garbage) noexcept
1000
0
    : m_cipher{key, ent32},
1001
0
      m_initiating{initiating},
1002
0
      m_nodeid{nodeid},
1003
0
      m_v1_fallback{nodeid},
1004
0
      m_recv_state{initiating ? RecvState::KEY : RecvState::KEY_MAYBE_V1},
1005
0
      m_send_garbage{std::move(garbage)},
1006
0
      m_send_state{initiating ? SendState::AWAITING_KEY : SendState::MAYBE_V1}
1007
0
{
1008
0
    Assume(m_send_garbage.size() <= MAX_GARBAGE_LEN);
1009
    // Start sending immediately if we're the initiator of the connection.
1010
0
    if (initiating) {
1011
0
        LOCK(m_send_mutex);
1012
0
        StartSendingHandshake();
1013
0
    }
1014
0
}
1015
1016
V2Transport::V2Transport(NodeId nodeid, bool initiating) noexcept
1017
0
    : V2Transport{nodeid, initiating, GenerateRandomKey(),
1018
0
                  MakeByteSpan(GetRandHash()), GenerateRandomGarbage()} {}
1019
1020
void V2Transport::SetReceiveState(RecvState recv_state) noexcept
1021
0
{
1022
0
    AssertLockHeld(m_recv_mutex);
1023
    // Enforce allowed state transitions.
1024
0
    switch (m_recv_state) {
1025
0
    case RecvState::KEY_MAYBE_V1:
1026
0
        Assume(recv_state == RecvState::KEY || recv_state == RecvState::V1);
1027
0
        break;
1028
0
    case RecvState::KEY:
1029
0
        Assume(recv_state == RecvState::GARB_GARBTERM);
1030
0
        break;
1031
0
    case RecvState::GARB_GARBTERM:
1032
0
        Assume(recv_state == RecvState::VERSION);
1033
0
        break;
1034
0
    case RecvState::VERSION:
1035
0
        Assume(recv_state == RecvState::APP);
1036
0
        break;
1037
0
    case RecvState::APP:
1038
0
        Assume(recv_state == RecvState::APP_READY);
1039
0
        break;
1040
0
    case RecvState::APP_READY:
1041
0
        Assume(recv_state == RecvState::APP);
1042
0
        break;
1043
0
    case RecvState::V1:
1044
0
        Assume(false); // V1 state cannot be left
1045
0
        break;
1046
0
    }
1047
    // Change state.
1048
0
    m_recv_state = recv_state;
1049
0
}
1050
1051
void V2Transport::SetSendState(SendState send_state) noexcept
1052
0
{
1053
0
    AssertLockHeld(m_send_mutex);
1054
    // Enforce allowed state transitions.
1055
0
    switch (m_send_state) {
1056
0
    case SendState::MAYBE_V1:
1057
0
        Assume(send_state == SendState::V1 || send_state == SendState::AWAITING_KEY);
1058
0
        break;
1059
0
    case SendState::AWAITING_KEY:
1060
0
        Assume(send_state == SendState::READY);
1061
0
        break;
1062
0
    case SendState::READY:
1063
0
    case SendState::V1:
1064
0
        Assume(false); // Final states
1065
0
        break;
1066
0
    }
1067
    // Change state.
1068
0
    m_send_state = send_state;
1069
0
}
1070
1071
bool V2Transport::ReceivedMessageComplete() const noexcept
1072
0
{
1073
0
    AssertLockNotHeld(m_recv_mutex);
1074
0
    LOCK(m_recv_mutex);
1075
0
    if (m_recv_state == RecvState::V1) return m_v1_fallback.ReceivedMessageComplete();
1076
1077
0
    return m_recv_state == RecvState::APP_READY;
1078
0
}
1079
1080
void V2Transport::ProcessReceivedMaybeV1Bytes() noexcept
1081
0
{
1082
0
    AssertLockHeld(m_recv_mutex);
1083
0
    AssertLockNotHeld(m_send_mutex);
1084
0
    Assume(m_recv_state == RecvState::KEY_MAYBE_V1);
1085
    // We still have to determine if this is a v1 or v2 connection. The bytes being received could
1086
    // be the beginning of either a v1 packet (network magic + "version\x00\x00\x00\x00\x00"), or
1087
    // of a v2 public key. BIP324 specifies that a mismatch with this 16-byte string should trigger
1088
    // sending of the key.
1089
0
    std::array<uint8_t, V1_PREFIX_LEN> v1_prefix = {0, 0, 0, 0, 'v', 'e', 'r', 's', 'i', 'o', 'n', 0, 0, 0, 0, 0};
1090
0
    std::copy(std::begin(Params().MessageStart()), std::end(Params().MessageStart()), v1_prefix.begin());
1091
0
    Assume(m_recv_buffer.size() <= v1_prefix.size());
1092
0
    if (!std::equal(m_recv_buffer.begin(), m_recv_buffer.end(), v1_prefix.begin())) {
1093
        // Mismatch with v1 prefix, so we can assume a v2 connection.
1094
0
        SetReceiveState(RecvState::KEY); // Convert to KEY state, leaving received bytes around.
1095
        // Transition the sender to AWAITING_KEY state and start sending.
1096
0
        LOCK(m_send_mutex);
1097
0
        SetSendState(SendState::AWAITING_KEY);
1098
0
        StartSendingHandshake();
1099
0
    } else if (m_recv_buffer.size() == v1_prefix.size()) {
1100
        // Full match with the v1 prefix, so fall back to v1 behavior.
1101
0
        LOCK(m_send_mutex);
1102
0
        std::span<const uint8_t> feedback{m_recv_buffer};
1103
        // Feed already received bytes to v1 transport. It should always accept these, because it's
1104
        // less than the size of a v1 header, and these are the first bytes fed to m_v1_fallback.
1105
0
        bool ret = m_v1_fallback.ReceivedBytes(feedback);
1106
0
        Assume(feedback.empty());
1107
0
        Assume(ret);
1108
0
        SetReceiveState(RecvState::V1);
1109
0
        SetSendState(SendState::V1);
1110
        // Reset v2 transport buffers to save memory.
1111
0
        ClearShrink(m_recv_buffer);
1112
0
        ClearShrink(m_send_buffer);
1113
0
    } else {
1114
        // We have not received enough to distinguish v1 from v2 yet. Wait until more bytes come.
1115
0
    }
1116
0
}
1117
1118
bool V2Transport::ProcessReceivedKeyBytes() noexcept
1119
0
{
1120
0
    AssertLockHeld(m_recv_mutex);
1121
0
    AssertLockNotHeld(m_send_mutex);
1122
0
    Assume(m_recv_state == RecvState::KEY);
1123
0
    Assume(m_recv_buffer.size() <= EllSwiftPubKey::size());
1124
1125
    // As a special exception, if bytes 4-16 of the key on a responder connection match the
1126
    // corresponding bytes of a V1 version message, but bytes 0-4 don't match the network magic
1127
    // (if they did, we'd have switched to V1 state already), assume this is a peer from
1128
    // another network, and disconnect them. They will almost certainly disconnect us too when
1129
    // they receive our uniformly random key and garbage, but detecting this case specially
1130
    // means we can log it.
1131
0
    static constexpr std::array<uint8_t, 12> MATCH = {'v', 'e', 'r', 's', 'i', 'o', 'n', 0, 0, 0, 0, 0};
1132
0
    static constexpr size_t OFFSET = std::tuple_size_v<MessageStartChars>;
1133
0
    if (!m_initiating && m_recv_buffer.size() >= OFFSET + MATCH.size()) {
1134
0
        if (std::equal(MATCH.begin(), MATCH.end(), m_recv_buffer.begin() + OFFSET)) {
1135
0
            LogDebug(BCLog::NET, "V2 transport error: V1 peer with wrong MessageStart %s\n",
1136
0
                     HexStr(std::span(m_recv_buffer).first(OFFSET)));
1137
0
            return false;
1138
0
        }
1139
0
    }
1140
1141
0
    if (m_recv_buffer.size() == EllSwiftPubKey::size()) {
1142
        // Other side's key has been fully received, and can now be Diffie-Hellman combined with
1143
        // our key to initialize the encryption ciphers.
1144
1145
        // Initialize the ciphers.
1146
0
        EllSwiftPubKey ellswift(MakeByteSpan(m_recv_buffer));
1147
0
        LOCK(m_send_mutex);
1148
0
        m_cipher.Initialize(ellswift, m_initiating);
1149
1150
        // Switch receiver state to GARB_GARBTERM.
1151
0
        SetReceiveState(RecvState::GARB_GARBTERM);
1152
0
        m_recv_buffer.clear();
1153
1154
        // Switch sender state to READY.
1155
0
        SetSendState(SendState::READY);
1156
1157
        // Append the garbage terminator to the send buffer.
1158
0
        m_send_buffer.resize(m_send_buffer.size() + BIP324Cipher::GARBAGE_TERMINATOR_LEN);
1159
0
        std::copy(m_cipher.GetSendGarbageTerminator().begin(),
1160
0
                  m_cipher.GetSendGarbageTerminator().end(),
1161
0
                  MakeWritableByteSpan(m_send_buffer).last(BIP324Cipher::GARBAGE_TERMINATOR_LEN).begin());
1162
1163
        // Construct version packet in the send buffer, with the sent garbage data as AAD.
1164
0
        m_send_buffer.resize(m_send_buffer.size() + BIP324Cipher::EXPANSION + VERSION_CONTENTS.size());
1165
0
        m_cipher.Encrypt(
1166
0
            /*contents=*/VERSION_CONTENTS,
1167
0
            /*aad=*/MakeByteSpan(m_send_garbage),
1168
0
            /*ignore=*/false,
1169
0
            /*output=*/MakeWritableByteSpan(m_send_buffer).last(BIP324Cipher::EXPANSION + VERSION_CONTENTS.size()));
1170
        // We no longer need the garbage.
1171
0
        ClearShrink(m_send_garbage);
1172
0
    } else {
1173
        // We still have to receive more key bytes.
1174
0
    }
1175
0
    return true;
1176
0
}
1177
1178
bool V2Transport::ProcessReceivedGarbageBytes() noexcept
1179
0
{
1180
0
    AssertLockHeld(m_recv_mutex);
1181
0
    Assume(m_recv_state == RecvState::GARB_GARBTERM);
1182
0
    Assume(m_recv_buffer.size() <= MAX_GARBAGE_LEN + BIP324Cipher::GARBAGE_TERMINATOR_LEN);
1183
0
    if (m_recv_buffer.size() >= BIP324Cipher::GARBAGE_TERMINATOR_LEN) {
1184
0
        if (std::ranges::equal(MakeByteSpan(m_recv_buffer).last(BIP324Cipher::GARBAGE_TERMINATOR_LEN), m_cipher.GetReceiveGarbageTerminator())) {
1185
            // Garbage terminator received. Store garbage to authenticate it as AAD later.
1186
0
            m_recv_aad = std::move(m_recv_buffer);
1187
0
            m_recv_aad.resize(m_recv_aad.size() - BIP324Cipher::GARBAGE_TERMINATOR_LEN);
1188
0
            m_recv_buffer.clear();
1189
0
            SetReceiveState(RecvState::VERSION);
1190
0
        } else if (m_recv_buffer.size() == MAX_GARBAGE_LEN + BIP324Cipher::GARBAGE_TERMINATOR_LEN) {
1191
            // We've reached the maximum length for garbage + garbage terminator, and the
1192
            // terminator still does not match. Abort.
1193
0
            LogDebug(BCLog::NET, "V2 transport error: missing garbage terminator, peer=%d\n", m_nodeid);
1194
0
            return false;
1195
0
        } else {
1196
            // We still need to receive more garbage and/or garbage terminator bytes.
1197
0
        }
1198
0
    } else {
1199
        // We have less than GARBAGE_TERMINATOR_LEN (16) bytes, so we certainly need to receive
1200
        // more first.
1201
0
    }
1202
0
    return true;
1203
0
}
1204
1205
bool V2Transport::ProcessReceivedPacketBytes() noexcept
1206
0
{
1207
0
    AssertLockHeld(m_recv_mutex);
1208
0
    Assume(m_recv_state == RecvState::VERSION || m_recv_state == RecvState::APP);
1209
1210
    // The maximum permitted contents length for a packet, consisting of:
1211
    // - 0x00 byte: indicating long message type encoding
1212
    // - 12 bytes of message type
1213
    // - payload
1214
0
    static constexpr size_t MAX_CONTENTS_LEN =
1215
0
        1 + CMessageHeader::MESSAGE_TYPE_SIZE +
1216
0
        std::min<size_t>(MAX_SIZE, MAX_PROTOCOL_MESSAGE_LENGTH);
1217
1218
0
    if (m_recv_buffer.size() == BIP324Cipher::LENGTH_LEN) {
1219
        // Length descriptor received.
1220
0
        m_recv_len = m_cipher.DecryptLength(MakeByteSpan(m_recv_buffer));
1221
0
        if (m_recv_len > MAX_CONTENTS_LEN) {
1222
0
            LogDebug(BCLog::NET, "V2 transport error: packet too large (%u bytes), peer=%d\n", m_recv_len, m_nodeid);
1223
0
            return false;
1224
0
        }
1225
0
    } else if (m_recv_buffer.size() > BIP324Cipher::LENGTH_LEN && m_recv_buffer.size() == m_recv_len + BIP324Cipher::EXPANSION) {
1226
        // Ciphertext received, decrypt it into m_recv_decode_buffer.
1227
        // Note that it is impossible to reach this branch without hitting the branch above first,
1228
        // as GetMaxBytesToProcess only allows up to LENGTH_LEN into the buffer before that point.
1229
0
        m_recv_decode_buffer.resize(m_recv_len);
1230
0
        bool ignore{false};
1231
0
        bool ret = m_cipher.Decrypt(
1232
0
            /*input=*/MakeByteSpan(m_recv_buffer).subspan(BIP324Cipher::LENGTH_LEN),
1233
0
            /*aad=*/MakeByteSpan(m_recv_aad),
1234
0
            /*ignore=*/ignore,
1235
0
            /*contents=*/MakeWritableByteSpan(m_recv_decode_buffer));
1236
0
        if (!ret) {
1237
0
            LogDebug(BCLog::NET, "V2 transport error: packet decryption failure (%u bytes), peer=%d\n", m_recv_len, m_nodeid);
1238
0
            return false;
1239
0
        }
1240
        // We have decrypted a valid packet with the AAD we expected, so clear the expected AAD.
1241
0
        ClearShrink(m_recv_aad);
1242
        // Feed the last 4 bytes of the Poly1305 authentication tag (and its timing) into our RNG.
1243
0
        RandAddEvent(ReadLE32(m_recv_buffer.data() + m_recv_buffer.size() - 4));
1244
1245
        // At this point we have a valid packet decrypted into m_recv_decode_buffer. If it's not a
1246
        // decoy, which we simply ignore, use the current state to decide what to do with it.
1247
0
        if (!ignore) {
1248
0
            switch (m_recv_state) {
1249
0
            case RecvState::VERSION:
1250
                // Version message received; transition to application phase. The contents is
1251
                // ignored, but can be used for future extensions.
1252
0
                SetReceiveState(RecvState::APP);
1253
0
                break;
1254
0
            case RecvState::APP:
1255
                // Application message decrypted correctly. It can be extracted using GetMessage().
1256
0
                SetReceiveState(RecvState::APP_READY);
1257
0
                break;
1258
0
            default:
1259
                // Any other state is invalid (this function should not have been called).
1260
0
                Assume(false);
1261
0
            }
1262
0
        }
1263
        // Wipe the receive buffer where the next packet will be received into.
1264
0
        ClearShrink(m_recv_buffer);
1265
        // In all but APP_READY state, we can wipe the decoded contents.
1266
0
        if (m_recv_state != RecvState::APP_READY) ClearShrink(m_recv_decode_buffer);
1267
0
    } else {
1268
        // We either have less than 3 bytes, so we don't know the packet's length yet, or more
1269
        // than 3 bytes but less than the packet's full ciphertext. Wait until those arrive.
1270
0
    }
1271
0
    return true;
1272
0
}
1273
1274
size_t V2Transport::GetMaxBytesToProcess() noexcept
1275
0
{
1276
0
    AssertLockHeld(m_recv_mutex);
1277
0
    switch (m_recv_state) {
1278
0
    case RecvState::KEY_MAYBE_V1:
1279
        // During the KEY_MAYBE_V1 state we do not allow more than the length of v1 prefix into the
1280
        // receive buffer.
1281
0
        Assume(m_recv_buffer.size() <= V1_PREFIX_LEN);
1282
        // As long as we're not sure if this is a v1 or v2 connection, don't receive more than what
1283
        // is strictly necessary to distinguish the two (16 bytes). If we permitted more than
1284
        // the v1 header size (24 bytes), we may not be able to feed the already-received bytes
1285
        // back into the m_v1_fallback V1 transport.
1286
0
        return V1_PREFIX_LEN - m_recv_buffer.size();
1287
0
    case RecvState::KEY:
1288
        // During the KEY state, we only allow the 64-byte key into the receive buffer.
1289
0
        Assume(m_recv_buffer.size() <= EllSwiftPubKey::size());
1290
        // As long as we have not received the other side's public key, don't receive more than
1291
        // that (64 bytes), as garbage follows, and locating the garbage terminator requires the
1292
        // key exchange first.
1293
0
        return EllSwiftPubKey::size() - m_recv_buffer.size();
1294
0
    case RecvState::GARB_GARBTERM:
1295
        // Process garbage bytes one by one (because terminator may appear anywhere).
1296
0
        return 1;
1297
0
    case RecvState::VERSION:
1298
0
    case RecvState::APP:
1299
        // These three states all involve decoding a packet. Process the length descriptor first,
1300
        // so that we know where the current packet ends (and we don't process bytes from the next
1301
        // packet or decoy yet). Then, process the ciphertext bytes of the current packet.
1302
0
        if (m_recv_buffer.size() < BIP324Cipher::LENGTH_LEN) {
1303
0
            return BIP324Cipher::LENGTH_LEN - m_recv_buffer.size();
1304
0
        } else {
1305
            // Note that BIP324Cipher::EXPANSION is the total difference between contents size
1306
            // and encoded packet size, which includes the 3 bytes due to the packet length.
1307
            // When transitioning from receiving the packet length to receiving its ciphertext,
1308
            // the encrypted packet length is left in the receive buffer.
1309
0
            return BIP324Cipher::EXPANSION + m_recv_len - m_recv_buffer.size();
1310
0
        }
1311
0
    case RecvState::APP_READY:
1312
        // No bytes can be processed until GetMessage() is called.
1313
0
        return 0;
1314
0
    case RecvState::V1:
1315
        // Not allowed (must be dealt with by the caller).
1316
0
        Assume(false);
1317
0
        return 0;
1318
0
    }
1319
0
    Assume(false); // unreachable
1320
0
    return 0;
1321
0
}
1322
1323
bool V2Transport::ReceivedBytes(std::span<const uint8_t>& msg_bytes) noexcept
1324
0
{
1325
0
    AssertLockNotHeld(m_recv_mutex);
1326
    /** How many bytes to allocate in the receive buffer at most above what is received so far. */
1327
0
    static constexpr size_t MAX_RESERVE_AHEAD = 256 * 1024;
1328
1329
0
    LOCK(m_recv_mutex);
1330
0
    if (m_recv_state == RecvState::V1) return m_v1_fallback.ReceivedBytes(msg_bytes);
1331
1332
    // Process the provided bytes in msg_bytes in a loop. In each iteration a nonzero number of
1333
    // bytes (decided by GetMaxBytesToProcess) are taken from the beginning om msg_bytes, and
1334
    // appended to m_recv_buffer. Then, depending on the receiver state, one of the
1335
    // ProcessReceived*Bytes functions is called to process the bytes in that buffer.
1336
0
    while (!msg_bytes.empty()) {
1337
        // Decide how many bytes to copy from msg_bytes to m_recv_buffer.
1338
0
        size_t max_read = GetMaxBytesToProcess();
1339
1340
        // Reserve space in the buffer if there is not enough.
1341
0
        if (m_recv_buffer.size() + std::min(msg_bytes.size(), max_read) > m_recv_buffer.capacity()) {
1342
0
            switch (m_recv_state) {
1343
0
            case RecvState::KEY_MAYBE_V1:
1344
0
            case RecvState::KEY:
1345
0
            case RecvState::GARB_GARBTERM:
1346
                // During the initial states (key/garbage), allocate once to fit the maximum (4111
1347
                // bytes).
1348
0
                m_recv_buffer.reserve(MAX_GARBAGE_LEN + BIP324Cipher::GARBAGE_TERMINATOR_LEN);
1349
0
                break;
1350
0
            case RecvState::VERSION:
1351
0
            case RecvState::APP: {
1352
                // During states where a packet is being received, as much as is expected but never
1353
                // more than MAX_RESERVE_AHEAD bytes in addition to what is received so far.
1354
                // This means attackers that want to cause us to waste allocated memory are limited
1355
                // to MAX_RESERVE_AHEAD above the largest allowed message contents size, and to
1356
                // MAX_RESERVE_AHEAD more than they've actually sent us.
1357
0
                size_t alloc_add = std::min(max_read, msg_bytes.size() + MAX_RESERVE_AHEAD);
1358
0
                m_recv_buffer.reserve(m_recv_buffer.size() + alloc_add);
1359
0
                break;
1360
0
            }
1361
0
            case RecvState::APP_READY:
1362
                // The buffer is empty in this state.
1363
0
                Assume(m_recv_buffer.empty());
1364
0
                break;
1365
0
            case RecvState::V1:
1366
                // Should have bailed out above.
1367
0
                Assume(false);
1368
0
                break;
1369
0
            }
1370
0
        }
1371
1372
        // Can't read more than provided input.
1373
0
        max_read = std::min(msg_bytes.size(), max_read);
1374
        // Copy data to buffer.
1375
0
        m_recv_buffer.insert(m_recv_buffer.end(), UCharCast(msg_bytes.data()), UCharCast(msg_bytes.data() + max_read));
1376
0
        msg_bytes = msg_bytes.subspan(max_read);
1377
1378
        // Process data in the buffer.
1379
0
        switch (m_recv_state) {
1380
0
        case RecvState::KEY_MAYBE_V1:
1381
0
            ProcessReceivedMaybeV1Bytes();
1382
0
            if (m_recv_state == RecvState::V1) return true;
1383
0
            break;
1384
1385
0
        case RecvState::KEY:
1386
0
            if (!ProcessReceivedKeyBytes()) return false;
1387
0
            break;
1388
1389
0
        case RecvState::GARB_GARBTERM:
1390
0
            if (!ProcessReceivedGarbageBytes()) return false;
1391
0
            break;
1392
1393
0
        case RecvState::VERSION:
1394
0
        case RecvState::APP:
1395
0
            if (!ProcessReceivedPacketBytes()) return false;
1396
0
            break;
1397
1398
0
        case RecvState::APP_READY:
1399
0
            return true;
1400
1401
0
        case RecvState::V1:
1402
            // We should have bailed out before.
1403
0
            Assume(false);
1404
0
            break;
1405
0
        }
1406
        // Make sure we have made progress before continuing.
1407
0
        Assume(max_read > 0);
1408
0
    }
1409
1410
0
    return true;
1411
0
}
1412
1413
std::optional<std::string> V2Transport::GetMessageType(std::span<const uint8_t>& contents) noexcept
1414
0
{
1415
0
    if (contents.size() == 0) return std::nullopt; // Empty contents
1416
0
    uint8_t first_byte = contents[0];
1417
0
    contents = contents.subspan(1); // Strip first byte.
1418
1419
0
    if (first_byte != 0) {
1420
        // Short (1 byte) encoding.
1421
0
        if (first_byte < std::size(V2_MESSAGE_IDS)) {
1422
            // Valid short message id.
1423
0
            return V2_MESSAGE_IDS[first_byte];
1424
0
        } else {
1425
            // Unknown short message id.
1426
0
            return std::nullopt;
1427
0
        }
1428
0
    }
1429
1430
0
    if (contents.size() < CMessageHeader::MESSAGE_TYPE_SIZE) {
1431
0
        return std::nullopt; // Long encoding needs 12 message type bytes.
1432
0
    }
1433
1434
0
    size_t msg_type_len{0};
1435
0
    while (msg_type_len < CMessageHeader::MESSAGE_TYPE_SIZE && contents[msg_type_len] != 0) {
1436
        // Verify that message type bytes before the first 0x00 are in range.
1437
0
        if (contents[msg_type_len] < ' ' || contents[msg_type_len] > 0x7F) {
1438
0
            return {};
1439
0
        }
1440
0
        ++msg_type_len;
1441
0
    }
1442
0
    std::string ret{reinterpret_cast<const char*>(contents.data()), msg_type_len};
1443
0
    while (msg_type_len < CMessageHeader::MESSAGE_TYPE_SIZE) {
1444
        // Verify that message type bytes after the first 0x00 are also 0x00.
1445
0
        if (contents[msg_type_len] != 0) return {};
1446
0
        ++msg_type_len;
1447
0
    }
1448
    // Strip message type bytes of contents.
1449
0
    contents = contents.subspan(CMessageHeader::MESSAGE_TYPE_SIZE);
1450
0
    return ret;
1451
0
}
1452
1453
CNetMessage V2Transport::GetReceivedMessage(std::chrono::microseconds time, bool& reject_message) noexcept
1454
0
{
1455
0
    AssertLockNotHeld(m_recv_mutex);
1456
0
    LOCK(m_recv_mutex);
1457
0
    if (m_recv_state == RecvState::V1) return m_v1_fallback.GetReceivedMessage(time, reject_message);
1458
1459
0
    Assume(m_recv_state == RecvState::APP_READY);
1460
0
    std::span<const uint8_t> contents{m_recv_decode_buffer};
1461
0
    auto msg_type = GetMessageType(contents);
1462
0
    CNetMessage msg{DataStream{}};
1463
    // Note that BIP324Cipher::EXPANSION also includes the length descriptor size.
1464
0
    msg.m_raw_message_size = m_recv_decode_buffer.size() + BIP324Cipher::EXPANSION;
1465
0
    if (msg_type) {
1466
0
        reject_message = false;
1467
0
        msg.m_type = std::move(*msg_type);
1468
0
        msg.m_time = time;
1469
0
        msg.m_message_size = contents.size();
1470
0
        msg.m_recv.resize(contents.size());
1471
0
        std::copy(contents.begin(), contents.end(), UCharCast(msg.m_recv.data()));
1472
0
    } else {
1473
0
        LogDebug(BCLog::NET, "V2 transport error: invalid message type (%u bytes contents), peer=%d\n", m_recv_decode_buffer.size(), m_nodeid);
1474
0
        reject_message = true;
1475
0
    }
1476
0
    ClearShrink(m_recv_decode_buffer);
1477
0
    SetReceiveState(RecvState::APP);
1478
1479
0
    return msg;
1480
0
}
1481
1482
bool V2Transport::SetMessageToSend(CSerializedNetMsg& msg) noexcept
1483
0
{
1484
0
    AssertLockNotHeld(m_send_mutex);
1485
0
    LOCK(m_send_mutex);
1486
0
    if (m_send_state == SendState::V1) return m_v1_fallback.SetMessageToSend(msg);
1487
    // We only allow adding a new message to be sent when in the READY state (so the packet cipher
1488
    // is available) and the send buffer is empty. This limits the number of messages in the send
1489
    // buffer to just one, and leaves the responsibility for queueing them up to the caller.
1490
0
    if (!(m_send_state == SendState::READY && m_send_buffer.empty())) return false;
1491
    // Construct contents (encoding message type + payload).
1492
0
    std::vector<uint8_t> contents;
1493
0
    auto short_message_id = V2_MESSAGE_MAP(msg.m_type);
1494
0
    if (short_message_id) {
1495
0
        contents.resize(1 + msg.data.size());
1496
0
        contents[0] = *short_message_id;
1497
0
        std::copy(msg.data.begin(), msg.data.end(), contents.begin() + 1);
1498
0
    } else {
1499
        // Initialize with zeroes, and then write the message type string starting at offset 1.
1500
        // This means contents[0] and the unused positions in contents[1..13] remain 0x00.
1501
0
        contents.resize(1 + CMessageHeader::MESSAGE_TYPE_SIZE + msg.data.size(), 0);
1502
0
        std::copy(msg.m_type.begin(), msg.m_type.end(), contents.data() + 1);
1503
0
        std::copy(msg.data.begin(), msg.data.end(), contents.begin() + 1 + CMessageHeader::MESSAGE_TYPE_SIZE);
1504
0
    }
1505
    // Construct ciphertext in send buffer.
1506
0
    m_send_buffer.resize(contents.size() + BIP324Cipher::EXPANSION);
1507
0
    m_cipher.Encrypt(MakeByteSpan(contents), {}, false, MakeWritableByteSpan(m_send_buffer));
1508
0
    m_send_type = msg.m_type;
1509
    // Release memory
1510
0
    ClearShrink(msg.data);
1511
0
    return true;
1512
0
}
1513
1514
Transport::BytesToSend V2Transport::GetBytesToSend(bool have_next_message) const noexcept
1515
0
{
1516
0
    AssertLockNotHeld(m_send_mutex);
1517
0
    LOCK(m_send_mutex);
1518
0
    if (m_send_state == SendState::V1) return m_v1_fallback.GetBytesToSend(have_next_message);
1519
1520
0
    if (m_send_state == SendState::MAYBE_V1) Assume(m_send_buffer.empty());
1521
0
    Assume(m_send_pos <= m_send_buffer.size());
1522
0
    return {
1523
0
        std::span{m_send_buffer}.subspan(m_send_pos),
1524
        // We only have more to send after the current m_send_buffer if there is a (next)
1525
        // message to be sent, and we're capable of sending packets. */
1526
0
        have_next_message && m_send_state == SendState::READY,
1527
0
        m_send_type
1528
0
    };
1529
0
}
1530
1531
void V2Transport::MarkBytesSent(size_t bytes_sent) noexcept
1532
0
{
1533
0
    AssertLockNotHeld(m_send_mutex);
1534
0
    LOCK(m_send_mutex);
1535
0
    if (m_send_state == SendState::V1) return m_v1_fallback.MarkBytesSent(bytes_sent);
1536
1537
0
    if (m_send_state == SendState::AWAITING_KEY && m_send_pos == 0 && bytes_sent > 0) {
1538
0
        LogDebug(BCLog::NET, "start sending v2 handshake to peer=%d\n", m_nodeid);
1539
0
    }
1540
1541
0
    m_send_pos += bytes_sent;
1542
0
    Assume(m_send_pos <= m_send_buffer.size());
1543
0
    if (m_send_pos >= CMessageHeader::HEADER_SIZE) {
1544
0
        m_sent_v1_header_worth = true;
1545
0
    }
1546
    // Wipe the buffer when everything is sent.
1547
0
    if (m_send_pos == m_send_buffer.size()) {
1548
0
        m_send_pos = 0;
1549
0
        ClearShrink(m_send_buffer);
1550
0
    }
1551
0
}
1552
1553
bool V2Transport::ShouldReconnectV1() const noexcept
1554
0
{
1555
0
    AssertLockNotHeld(m_send_mutex);
1556
0
    AssertLockNotHeld(m_recv_mutex);
1557
    // Only outgoing connections need reconnection.
1558
0
    if (!m_initiating) return false;
1559
1560
0
    LOCK(m_recv_mutex);
1561
    // We only reconnect in the very first state and when the receive buffer is empty. Together
1562
    // these conditions imply nothing has been received so far.
1563
0
    if (m_recv_state != RecvState::KEY) return false;
1564
0
    if (!m_recv_buffer.empty()) return false;
1565
    // Check if we've sent enough for the other side to disconnect us (if it was V1).
1566
0
    LOCK(m_send_mutex);
1567
0
    return m_sent_v1_header_worth;
1568
0
}
1569
1570
size_t V2Transport::GetSendMemoryUsage() const noexcept
1571
0
{
1572
0
    AssertLockNotHeld(m_send_mutex);
1573
0
    LOCK(m_send_mutex);
1574
0
    if (m_send_state == SendState::V1) return m_v1_fallback.GetSendMemoryUsage();
1575
1576
0
    return sizeof(m_send_buffer) + memusage::DynamicUsage(m_send_buffer);
1577
0
}
1578
1579
Transport::Info V2Transport::GetInfo() const noexcept
1580
0
{
1581
0
    AssertLockNotHeld(m_recv_mutex);
1582
0
    LOCK(m_recv_mutex);
1583
0
    if (m_recv_state == RecvState::V1) return m_v1_fallback.GetInfo();
1584
1585
0
    Transport::Info info;
1586
1587
    // Do not report v2 and session ID until the version packet has been received
1588
    // and verified (confirming that the other side very likely has the same keys as us).
1589
0
    if (m_recv_state != RecvState::KEY_MAYBE_V1 && m_recv_state != RecvState::KEY &&
1590
0
        m_recv_state != RecvState::GARB_GARBTERM && m_recv_state != RecvState::VERSION) {
1591
0
        info.transport_type = TransportProtocolType::V2;
1592
0
        info.session_id = uint256(MakeUCharSpan(m_cipher.GetSessionID()));
1593
0
    } else {
1594
0
        info.transport_type = TransportProtocolType::DETECTING;
1595
0
    }
1596
1597
0
    return info;
1598
0
}
1599
1600
std::pair<size_t, bool> CConnman::SocketSendData(CNode& node) const
1601
171
{
1602
171
    auto it = node.vSendMsg.begin();
1603
171
    size_t nSentSize = 0;
1604
171
    bool data_left{false}; //!< second return value (whether unsent data remains)
1605
171
    std::optional<bool> expected_more;
1606
1607
392
    while (true) {
1608
392
        if (it != node.vSendMsg.end()) {
1609
            // If possible, move one message from the send queue to the transport. This fails when
1610
            // there is an existing message still being sent, or (for v2 transports) when the
1611
            // handshake has not yet completed.
1612
171
            size_t memusage = it->GetMemoryUsage();
1613
171
            if (node.m_transport->SetMessageToSend(*it)) {
1614
                // Update memory usage of send buffer (as *it will be deleted).
1615
171
                node.m_send_memusage -= memusage;
1616
171
                ++it;
1617
171
            }
1618
171
        }
1619
392
        const auto& [data, more, msg_type] = node.m_transport->GetBytesToSend(it != node.vSendMsg.end());
1620
        // We rely on the 'more' value returned by GetBytesToSend to correctly predict whether more
1621
        // bytes are still to be sent, to correctly set the MSG_MORE flag. As a sanity check,
1622
        // verify that the previously returned 'more' was correct.
1623
392
        if (expected_more.has_value()) Assume(!data.empty() == *expected_more);
1624
392
        expected_more = more;
1625
392
        data_left = !data.empty(); // will be overwritten on next loop if all of data gets sent
1626
392
        int nBytes = 0;
1627
392
        if (!data.empty()) {
1628
274
            LOCK(node.m_sock_mutex);
1629
            // There is no socket in case we've already disconnected, or in test cases without
1630
            // real connections. In these cases, we bail out immediately and just leave things
1631
            // in the send queue and transport.
1632
274
            if (!node.m_sock) {
1633
0
                break;
1634
0
            }
1635
274
            int flags = MSG_NOSIGNAL | MSG_DONTWAIT;
1636
274
#ifdef MSG_MORE
1637
274
            if (more) {
1638
136
                flags |= MSG_MORE;
1639
136
            }
1640
274
#endif
1641
274
            nBytes = node.m_sock->Send(data.data(), data.size(), flags);
1642
274
        }
1643
392
        if (nBytes > 0) {
1644
237
            node.m_last_send = GetTime<std::chrono::seconds>();
1645
237
            node.nSendBytes += nBytes;
1646
            // Notify transport that bytes have been processed.
1647
237
            node.m_transport->MarkBytesSent(nBytes);
1648
            // Update statistics per message type.
1649
237
            if (!msg_type.empty()) { // don't report v2 handshake bytes for now
1650
211
                node.AccountForSentBytes(msg_type, nBytes);
1651
211
            }
1652
237
            nSentSize += nBytes;
1653
237
            if ((size_t)nBytes != data.size()) {
1654
                // could not send full message; stop sending more
1655
16
                break;
1656
16
            }
1657
237
        } else {
1658
155
            if (nBytes < 0) {
1659
                // error
1660
37
                int nErr = WSAGetLastError();
1661
37
                if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS) {
1662
36
                    LogDebug(BCLog::NET, "socket send error, %s: %s", node.DisconnectMsg(), NetworkErrorString(nErr));
1663
36
                    node.CloseSocketDisconnect();
1664
36
                }
1665
37
            }
1666
155
            break;
1667
155
        }
1668
392
    }
1669
1670
171
    node.fPauseSend = node.m_send_memusage + node.m_transport->GetSendMemoryUsage() > nSendBufferMaxSize;
1671
1672
171
    if (it == node.vSendMsg.end()) {
1673
171
        assert(node.m_send_memusage == 0);
1674
171
    }
1675
171
    node.vSendMsg.erase(node.vSendMsg.begin(), it);
1676
171
    return {nSentSize, data_left};
1677
171
}
1678
1679
/** Try to find a connection to evict when the node is full.
1680
 *  Extreme care must be taken to avoid opening the node to attacker
1681
 *   triggered network partitioning.
1682
 *  The strategy used here is to protect a small number of peers
1683
 *   for each of several distinct characteristics which are difficult
1684
 *   to forge.  In order to partition a node the attacker must be
1685
 *   simultaneously better at all of them than honest peers.
1686
 */
1687
bool CConnman::AttemptToEvictConnection()
1688
1.05k
{
1689
1.05k
    std::vector<NodeEvictionCandidate> vEvictionCandidates;
1690
1.05k
    {
1691
1692
1.05k
        LOCK(m_nodes_mutex);
1693
73.3k
        for (const CNode* node : m_nodes) {
1694
73.3k
            if (node->fDisconnect)
1695
15
                continue;
1696
73.2k
            NodeEvictionCandidate candidate{
1697
73.2k
                .id = node->GetId(),
1698
73.2k
                .m_connected = node->m_connected,
1699
73.2k
                .m_min_ping_time = node->m_min_ping_time,
1700
73.2k
                .m_last_block_time = node->m_last_block_time,
1701
73.2k
                .m_last_tx_time = node->m_last_tx_time,
1702
73.2k
                .fRelevantServices = node->m_has_all_wanted_services,
1703
73.2k
                .m_relay_txs = node->m_relays_txs.load(),
1704
73.2k
                .fBloomFilter = node->m_bloom_filter_loaded.load(),
1705
73.2k
                .nKeyedNetGroup = node->nKeyedNetGroup,
1706
73.2k
                .prefer_evict = node->m_prefer_evict,
1707
73.2k
                .m_is_local = node->addr.IsLocal(),
1708
73.2k
                .m_network = node->ConnectedThroughNetwork(),
1709
73.2k
                .m_noban = node->HasPermission(NetPermissionFlags::NoBan),
1710
73.2k
                .m_conn_type = node->m_conn_type,
1711
73.2k
            };
1712
73.2k
            vEvictionCandidates.push_back(candidate);
1713
73.2k
        }
1714
1.05k
    }
1715
1.05k
    const std::optional<NodeId> node_id_to_evict = SelectNodeToEvict(std::move(vEvictionCandidates));
1716
1.05k
    if (!node_id_to_evict) {
1717
1.04k
        return false;
1718
1.04k
    }
1719
8
    LOCK(m_nodes_mutex);
1720
8
    for (CNode* pnode : m_nodes) {
1721
8
        if (pnode->GetId() == *node_id_to_evict) {
1722
8
            LogDebug(BCLog::NET, "selected %s connection for eviction, %s", pnode->ConnectionTypeAsString(), pnode->DisconnectMsg());
1723
8
            TRACEPOINT(net, evicted_inbound_connection,
1724
8
                pnode->GetId(),
1725
8
                pnode->m_addr_name.c_str(),
1726
8
                pnode->ConnectionTypeAsString().c_str(),
1727
8
                pnode->ConnectedThroughNetwork(),
1728
8
                Ticks<std::chrono::seconds>(pnode->m_connected));
1729
8
            pnode->fDisconnect = true;
1730
8
            return true;
1731
8
        }
1732
8
    }
1733
0
    return false;
1734
8
}
1735
1736
0
void CConnman::AcceptConnection(const ListenSocket& hListenSocket) {
1737
0
    struct sockaddr_storage sockaddr;
1738
0
    socklen_t len = sizeof(sockaddr);
1739
0
    auto sock = hListenSocket.sock->Accept((struct sockaddr*)&sockaddr, &len);
1740
1741
0
    if (!sock) {
1742
0
        const int nErr = WSAGetLastError();
1743
0
        if (nErr != WSAEWOULDBLOCK) {
1744
0
            LogInfo("socket error accept failed: %s\n", NetworkErrorString(nErr));
1745
0
        }
1746
0
        return;
1747
0
    }
1748
1749
0
    CService addr;
1750
0
    if (!addr.SetSockAddr((const struct sockaddr*)&sockaddr, len)) {
1751
0
        LogWarning("Unknown socket family\n");
1752
0
    } else {
1753
0
        addr = MaybeFlipIPv6toCJDNS(addr);
1754
0
    }
1755
1756
0
    const CService addr_bind{MaybeFlipIPv6toCJDNS(GetBindAddress(*sock))};
1757
1758
0
    NetPermissionFlags permission_flags = NetPermissionFlags::None;
1759
0
    hListenSocket.AddSocketPermissionFlags(permission_flags);
1760
1761
0
    CreateNodeFromAcceptedSocket(std::move(sock), permission_flags, addr_bind, addr);
1762
0
}
1763
1764
void CConnman::CreateNodeFromAcceptedSocket(std::unique_ptr<Sock>&& sock,
1765
                                            NetPermissionFlags permission_flags,
1766
                                            const CService& addr_bind,
1767
                                            const CService& addr)
1768
1.11k
{
1769
1.11k
    int nInbound = 0;
1770
1771
1.11k
    const bool inbound_onion = std::find(m_onion_binds.begin(), m_onion_binds.end(), addr_bind) != m_onion_binds.end();
1772
1773
    // Tor inbound connections do not reveal the peer's actual network address.
1774
    // Therefore do not apply address-based whitelist permissions to them.
1775
1.11k
    AddWhitelistPermissionFlags(permission_flags, inbound_onion ? std::optional<CNetAddr>{} : addr, vWhitelistedRangeIncoming);
1776
1777
1.11k
    {
1778
1.11k
        LOCK(m_nodes_mutex);
1779
73.9k
        for (const CNode* pnode : m_nodes) {
1780
73.9k
            if (pnode->IsInboundConn()) nInbound++;
1781
73.9k
        }
1782
1.11k
    }
1783
1784
1.11k
    if (!fNetworkActive) {
1785
6
        LogDebug(BCLog::NET, "connection from %s dropped: not accepting new connections\n", addr.ToStringAddrPort());
1786
6
        return;
1787
6
    }
1788
1789
1.10k
    if (!sock->IsSelectable()) {
1790
51
        LogInfo("connection from %s dropped: non-selectable socket\n", addr.ToStringAddrPort());
1791
51
        return;
1792
51
    }
1793
1794
    // According to the internet TCP_NODELAY is not carried into accepted sockets
1795
    // on all platforms.  Set it again here just to be sure.
1796
1.05k
    const int on{1};
1797
1.05k
    if (sock->SetSockOpt(IPPROTO_TCP, TCP_NODELAY, &on, sizeof(on)) == SOCKET_ERROR) {
1798
1.00k
        LogDebug(BCLog::NET, "connection from %s: unable to set TCP_NODELAY, continuing anyway\n",
1799
1.00k
                 addr.ToStringAddrPort());
1800
1.00k
    }
1801
1802
    // Don't accept connections from banned peers.
1803
1.05k
    bool banned = m_banman && m_banman->IsBanned(addr);
1804
1.05k
    if (!NetPermissions::HasFlag(permission_flags, NetPermissionFlags::NoBan) && banned)
1805
0
    {
1806
0
        LogDebug(BCLog::NET, "connection from %s dropped (banned)\n", addr.ToStringAddrPort());
1807
0
        return;
1808
0
    }
1809
1810
    // Only accept connections from discouraged peers if our inbound slots aren't (almost) full.
1811
1.05k
    bool discouraged = m_banman && m_banman->IsDiscouraged(addr);
1812
1.05k
    if (!NetPermissions::HasFlag(permission_flags, NetPermissionFlags::NoBan) && nInbound + 1 >= m_max_inbound && discouraged)
1813
0
    {
1814
0
        LogDebug(BCLog::NET, "connection from %s dropped (discouraged)\n", addr.ToStringAddrPort());
1815
0
        return;
1816
0
    }
1817
1818
1.05k
    if (nInbound >= m_max_inbound)
1819
1.05k
    {
1820
1.05k
        if (!AttemptToEvictConnection()) {
1821
            // No connection to evict, disconnect the new connection
1822
1.04k
            LogDebug(BCLog::NET, "failed to find an eviction candidate - connection dropped (full)\n");
1823
1.04k
            return;
1824
1.04k
        }
1825
1.05k
    }
1826
1827
8
    NodeId id = GetNewNodeId();
1828
8
    uint64_t nonce = GetDeterministicRandomizer(RANDOMIZER_ID_LOCALHOSTNONCE).Write(id).Finalize();
1829
1830
    // The V2Transport transparently falls back to V1 behavior when an incoming V1 connection is
1831
    // detected, so use it whenever we signal NODE_P2P_V2.
1832
8
    ServiceFlags local_services = GetLocalServices();
1833
8
    const bool use_v2transport(local_services & NODE_P2P_V2);
1834
1835
8
    uint64_t network_id = GetDeterministicRandomizer(RANDOMIZER_ID_NETWORKKEY)
1836
8
                        .Write(inbound_onion ? NET_ONION : addr.GetNetClass())
1837
8
                        .Write(addr_bind.GetAddrBytes())
1838
8
                        .Write(addr_bind.GetPort()) // inbound connections use bind port
1839
8
                        .Finalize();
1840
8
    CNode* pnode = new CNode(id,
1841
8
                             std::move(sock),
1842
8
                             CAddress{addr, NODE_NONE},
1843
8
                             CalculateKeyedNetGroup(addr),
1844
8
                             nonce,
1845
8
                             addr_bind,
1846
8
                             /*addrNameIn=*/"",
1847
8
                             ConnectionType::INBOUND,
1848
8
                             inbound_onion,
1849
8
                             network_id,
1850
8
                             CNodeOptions{
1851
8
                                 .permission_flags = permission_flags,
1852
8
                                 .prefer_evict = discouraged,
1853
8
                                 .recv_flood_size = nReceiveFloodSize,
1854
8
                                 .use_v2transport = use_v2transport,
1855
8
                             });
1856
8
    pnode->AddRef();
1857
8
    m_msgproc->InitializeNode(*pnode, local_services);
1858
8
    {
1859
8
        LOCK(m_nodes_mutex);
1860
8
        m_nodes.push_back(pnode);
1861
8
    }
1862
8
    LogDebug(BCLog::NET, "connection from %s accepted\n", addr.ToStringAddrPort());
1863
8
    TRACEPOINT(net, inbound_connection,
1864
8
        pnode->GetId(),
1865
8
        pnode->m_addr_name.c_str(),
1866
8
        pnode->ConnectionTypeAsString().c_str(),
1867
8
        pnode->ConnectedThroughNetwork(),
1868
8
        GetNodeCount(ConnectionDirection::In));
1869
1870
    // We received a new connection, harvest entropy from the time (and our peer count)
1871
8
    RandAddEvent((uint32_t)id);
1872
8
}
1873
1874
bool CConnman::AddConnection(const std::string& address, ConnectionType conn_type, bool use_v2transport = false)
1875
0
{
1876
0
    AssertLockNotHeld(m_unused_i2p_sessions_mutex);
1877
0
    std::optional<int> max_connections;
1878
0
    switch (conn_type) {
1879
0
    case ConnectionType::INBOUND:
1880
0
    case ConnectionType::MANUAL:
1881
0
    case ConnectionType::PRIVATE_BROADCAST:
1882
0
        return false;
1883
0
    case ConnectionType::OUTBOUND_FULL_RELAY:
1884
0
        max_connections = m_max_outbound_full_relay;
1885
0
        break;
1886
0
    case ConnectionType::BLOCK_RELAY:
1887
0
        max_connections = m_max_outbound_block_relay;
1888
0
        break;
1889
    // no limit for ADDR_FETCH because -seednode has no limit either
1890
0
    case ConnectionType::ADDR_FETCH:
1891
0
        break;
1892
    // no limit for FEELER connections since they're short-lived
1893
0
    case ConnectionType::FEELER:
1894
0
        break;
1895
0
    } // no default case, so the compiler can warn about missing cases
1896
1897
    // Count existing connections
1898
0
    int existing_connections = WITH_LOCK(m_nodes_mutex,
1899
0
                                         return std::count_if(m_nodes.begin(), m_nodes.end(), [conn_type](CNode* node) { return node->m_conn_type == conn_type; }););
1900
1901
    // Max connections of specified type already exist
1902
0
    if (max_connections != std::nullopt && existing_connections >= max_connections) return false;
1903
1904
    // Max total outbound connections already exist
1905
0
    CountingSemaphoreGrant<> grant(*semOutbound, true);
1906
0
    if (!grant) return false;
1907
1908
0
    OpenNetworkConnection(CAddress(), false, std::move(grant), address.c_str(), conn_type, /*use_v2transport=*/use_v2transport);
1909
0
    return true;
1910
0
}
1911
1912
void CConnman::DisconnectNodes()
1913
0
{
1914
0
    AssertLockNotHeld(m_nodes_mutex);
1915
0
    AssertLockNotHeld(m_reconnections_mutex);
1916
1917
    // Use a temporary variable to accumulate desired reconnections, so we don't need
1918
    // m_reconnections_mutex while holding m_nodes_mutex.
1919
0
    decltype(m_reconnections) reconnections_to_add;
1920
1921
0
    {
1922
0
        LOCK(m_nodes_mutex);
1923
1924
0
        const bool network_active{fNetworkActive};
1925
0
        if (!network_active) {
1926
            // Disconnect any connected nodes
1927
0
            for (CNode* pnode : m_nodes) {
1928
0
                if (!pnode->fDisconnect) {
1929
0
                    LogDebug(BCLog::NET, "Network not active, %s", pnode->DisconnectMsg());
1930
0
                    pnode->fDisconnect = true;
1931
0
                }
1932
0
            }
1933
0
        }
1934
1935
        // Disconnect unused nodes
1936
0
        std::vector<CNode*> nodes_copy = m_nodes;
1937
0
        for (CNode* pnode : nodes_copy)
1938
0
        {
1939
0
            if (pnode->fDisconnect)
1940
0
            {
1941
                // remove from m_nodes
1942
0
                m_nodes.erase(remove(m_nodes.begin(), m_nodes.end(), pnode), m_nodes.end());
1943
1944
                // Add to reconnection list if appropriate. We don't reconnect right here, because
1945
                // the creation of a connection is a blocking operation (up to several seconds),
1946
                // and we don't want to hold up the socket handler thread for that long.
1947
0
                if (network_active && pnode->m_transport->ShouldReconnectV1()) {
1948
0
                    reconnections_to_add.push_back({
1949
0
                        .addr_connect = pnode->addr,
1950
0
                        .grant = std::move(pnode->grantOutbound),
1951
0
                        .destination = pnode->m_dest,
1952
0
                        .conn_type = pnode->m_conn_type,
1953
0
                        .use_v2transport = false});
1954
0
                    LogDebug(BCLog::NET, "retrying with v1 transport protocol for peer=%d\n", pnode->GetId());
1955
0
                }
1956
1957
                // release outbound grant (if any)
1958
0
                pnode->grantOutbound.Release();
1959
1960
                // close socket and cleanup
1961
0
                pnode->CloseSocketDisconnect();
1962
1963
                // update connection count by network
1964
0
                if (pnode->IsManualOrFullOutboundConn()) --m_network_conn_counts[pnode->addr.GetNetwork()];
1965
1966
                // hold in disconnected pool until all refs are released
1967
0
                pnode->Release();
1968
0
                m_nodes_disconnected.push_back(pnode);
1969
0
            }
1970
0
        }
1971
0
    }
1972
0
    {
1973
        // Delete disconnected nodes
1974
0
        std::list<CNode*> nodes_disconnected_copy = m_nodes_disconnected;
1975
0
        for (CNode* pnode : nodes_disconnected_copy)
1976
0
        {
1977
            // Destroy the object only after other threads have stopped using it.
1978
0
            if (pnode->GetRefCount() <= 0) {
1979
0
                m_nodes_disconnected.remove(pnode);
1980
0
                DeleteNode(pnode);
1981
0
            }
1982
0
        }
1983
0
    }
1984
0
    {
1985
        // Move entries from reconnections_to_add to m_reconnections.
1986
0
        LOCK(m_reconnections_mutex);
1987
0
        m_reconnections.splice(m_reconnections.end(), std::move(reconnections_to_add));
1988
0
    }
1989
0
}
1990
1991
void CConnman::NotifyNumConnectionsChanged()
1992
0
{
1993
0
    size_t nodes_size;
1994
0
    {
1995
0
        LOCK(m_nodes_mutex);
1996
0
        nodes_size = m_nodes.size();
1997
0
    }
1998
0
    if(nodes_size != nPrevNodeCount) {
1999
0
        nPrevNodeCount = nodes_size;
2000
0
        if (m_client_interface) {
2001
0
            m_client_interface->NotifyNumConnectionsChanged(nodes_size);
2002
0
        }
2003
0
    }
2004
0
}
2005
2006
bool CConnman::ShouldRunInactivityChecks(const CNode& node, std::chrono::microseconds now) const
2007
7
{
2008
7
    return node.m_connected + m_peer_connect_timeout < now;
2009
7
}
2010
2011
bool CConnman::InactivityCheck(const CNode& node, std::chrono::microseconds now) const
2012
7
{
2013
    // Tests that see disconnects after using mocktime can start nodes with a
2014
    // large timeout. For example, -peertimeout=999999999.
2015
7
    const auto last_send{node.m_last_send.load()};
2016
7
    const auto last_recv{node.m_last_recv.load()};
2017
2018
7
    if (!ShouldRunInactivityChecks(node, now)) return false;
2019
2020
0
    bool has_received{last_recv.count() != 0};
2021
0
    bool has_sent{last_send.count() != 0};
2022
2023
0
    if (!has_received || !has_sent) {
2024
0
        std::string has_never;
2025
0
        if (!has_received) has_never += ", never received from peer";
2026
0
        if (!has_sent) has_never += ", never sent to peer";
2027
0
        LogDebug(BCLog::NET,
2028
0
            "socket no message in first %i seconds%s, %s",
2029
0
            count_seconds(m_peer_connect_timeout),
2030
0
            has_never,
2031
0
            node.DisconnectMsg()
2032
0
        );
2033
0
        return true;
2034
0
    }
2035
2036
0
    if (now > last_send + TIMEOUT_INTERVAL) {
2037
0
        LogDebug(BCLog::NET,
2038
0
            "socket sending timeout: %is, %s", Ticks<std::chrono::seconds>(now - last_send),
2039
0
            node.DisconnectMsg()
2040
0
        );
2041
0
        return true;
2042
0
    }
2043
2044
0
    if (now > last_recv + TIMEOUT_INTERVAL) {
2045
0
        LogDebug(BCLog::NET,
2046
0
            "socket receive timeout: %is, %s", Ticks<std::chrono::seconds>(now - last_recv),
2047
0
            node.DisconnectMsg()
2048
0
        );
2049
0
        return true;
2050
0
    }
2051
2052
0
    if (!node.fSuccessfullyConnected) {
2053
0
        if (node.m_transport->GetInfo().transport_type == TransportProtocolType::DETECTING) {
2054
0
            LogDebug(BCLog::NET, "V2 handshake timeout, %s", node.DisconnectMsg());
2055
0
        } else {
2056
0
            LogDebug(BCLog::NET, "version handshake timeout, %s", node.DisconnectMsg());
2057
0
        }
2058
0
        return true;
2059
0
    }
2060
2061
0
    return false;
2062
0
}
2063
2064
Sock::EventsPerSock CConnman::GenerateWaitSockets(std::span<CNode* const> nodes)
2065
516
{
2066
516
    Sock::EventsPerSock events_per_sock;
2067
2068
516
    for (const ListenSocket& hListenSocket : vhListenSocket) {
2069
0
        events_per_sock.emplace(hListenSocket.sock, Sock::Events{Sock::RECV});
2070
0
    }
2071
2072
22.3k
    for (CNode* pnode : nodes) {
2073
22.3k
        bool select_recv = !pnode->fPauseRecv;
2074
22.3k
        bool select_send;
2075
22.3k
        {
2076
22.3k
            LOCK(pnode->cs_vSend);
2077
            // Sending is possible if either there are bytes to send right now, or if there will be
2078
            // once a potential message from vSendMsg is handed to the transport. GetBytesToSend
2079
            // determines both of these in a single call.
2080
22.3k
            const auto& [to_send, more, _msg_type] = pnode->m_transport->GetBytesToSend(!pnode->vSendMsg.empty());
2081
22.3k
            select_send = !to_send.empty() || more;
2082
22.3k
        }
2083
22.3k
        if (!select_recv && !select_send) continue;
2084
2085
22.3k
        LOCK(pnode->m_sock_mutex);
2086
22.3k
        if (pnode->m_sock) {
2087
22.3k
            Sock::Event event = (select_send ? Sock::SEND : 0) | (select_recv ? Sock::RECV : 0);
2088
22.3k
            events_per_sock.emplace(pnode->m_sock, Sock::Events{event});
2089
22.3k
        }
2090
22.3k
    }
2091
2092
516
    return events_per_sock;
2093
516
}
2094
2095
void CConnman::SocketHandler()
2096
516
{
2097
516
    AssertLockNotHeld(m_total_bytes_sent_mutex);
2098
2099
516
    Sock::EventsPerSock events_per_sock;
2100
2101
516
    {
2102
516
        const NodesSnapshot snap{*this, /*shuffle=*/false};
2103
2104
516
        const auto timeout = std::chrono::milliseconds(SELECT_TIMEOUT_MILLISECONDS);
2105
2106
        // Check for the readiness of the already connected sockets and the
2107
        // listening sockets in one call ("readiness" as in poll(2) or
2108
        // select(2)). If none are ready, wait for a short while and return
2109
        // empty sets.
2110
516
        events_per_sock = GenerateWaitSockets(snap.Nodes());
2111
516
        if (events_per_sock.empty() || !events_per_sock.begin()->first->WaitMany(timeout, events_per_sock)) {
2112
6
            m_interrupt_net->sleep_for(timeout);
2113
6
        }
2114
2115
        // Service (send/receive) each of the already connected nodes.
2116
516
        SocketHandlerConnected(snap.Nodes(), events_per_sock);
2117
516
    }
2118
2119
    // Accept new connections from listening sockets.
2120
516
    SocketHandlerListening(events_per_sock);
2121
516
}
2122
2123
void CConnman::SocketHandlerConnected(const std::vector<CNode*>& nodes,
2124
                                      const Sock::EventsPerSock& events_per_sock)
2125
516
{
2126
516
    AssertLockNotHeld(m_total_bytes_sent_mutex);
2127
2128
516
    auto now = GetTime<std::chrono::microseconds>();
2129
2130
516
    for (CNode* pnode : nodes) {
2131
515
        if (m_interrupt_net->interrupted()) {
2132
508
            return;
2133
508
        }
2134
2135
        //
2136
        // Receive
2137
        //
2138
7
        bool recvSet = false;
2139
7
        bool sendSet = false;
2140
7
        bool errorSet = false;
2141
7
        {
2142
7
            LOCK(pnode->m_sock_mutex);
2143
7
            if (!pnode->m_sock) {
2144
0
                continue;
2145
0
            }
2146
7
            const auto it = events_per_sock.find(pnode->m_sock);
2147
7
            if (it != events_per_sock.end()) {
2148
7
                recvSet = it->second.occurred & Sock::RECV;
2149
7
                sendSet = it->second.occurred & Sock::SEND;
2150
7
                errorSet = it->second.occurred & Sock::ERR;
2151
7
            }
2152
7
        }
2153
2154
7
        if (sendSet) {
2155
            // Send data
2156
0
            auto [bytes_sent, data_left] = WITH_LOCK(pnode->cs_vSend, return SocketSendData(*pnode));
2157
0
            if (bytes_sent) {
2158
0
                RecordBytesSent(bytes_sent);
2159
2160
                // If both receiving and (non-optimistic) sending were possible, we first attempt
2161
                // sending. If that succeeds, but does not fully drain the send queue, do not
2162
                // attempt to receive. This avoids needlessly queueing data if the remote peer
2163
                // is slow at receiving data, by means of TCP flow control. We only do this when
2164
                // sending actually succeeded to make sure progress is always made; otherwise a
2165
                // deadlock would be possible when both sides have data to send, but neither is
2166
                // receiving.
2167
0
                if (data_left) recvSet = false;
2168
0
            }
2169
0
        }
2170
2171
7
        if (recvSet || errorSet)
2172
3
        {
2173
            // typical socket buffer is 8K-64K
2174
3
            uint8_t pchBuf[0x10000];
2175
3
            int nBytes = 0;
2176
3
            {
2177
3
                LOCK(pnode->m_sock_mutex);
2178
3
                if (!pnode->m_sock) {
2179
0
                    continue;
2180
0
                }
2181
3
                nBytes = pnode->m_sock->Recv(pchBuf, sizeof(pchBuf), MSG_DONTWAIT);
2182
3
            }
2183
3
            if (nBytes > 0)
2184
1
            {
2185
1
                bool notify = false;
2186
1
                if (!pnode->ReceiveMsgBytes({pchBuf, (size_t)nBytes}, notify)) {
2187
1
                    LogDebug(BCLog::NET,
2188
1
                        "receiving message bytes failed, %s",
2189
1
                        pnode->DisconnectMsg()
2190
1
                    );
2191
1
                    pnode->CloseSocketDisconnect();
2192
1
                }
2193
1
                RecordBytesRecv(nBytes);
2194
1
                if (notify) {
2195
0
                    pnode->MarkReceivedMsgsForProcessing();
2196
0
                    WakeMessageHandler();
2197
0
                }
2198
1
            }
2199
2
            else if (nBytes == 0)
2200
2
            {
2201
                // socket closed gracefully
2202
2
                if (!pnode->fDisconnect) {
2203
2
                    LogDebug(BCLog::NET, "socket closed, %s", pnode->DisconnectMsg());
2204
2
                }
2205
2
                pnode->CloseSocketDisconnect();
2206
2
            }
2207
0
            else if (nBytes < 0)
2208
0
            {
2209
                // error
2210
0
                int nErr = WSAGetLastError();
2211
0
                if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS)
2212
0
                {
2213
0
                    if (!pnode->fDisconnect) {
2214
0
                        LogDebug(BCLog::NET, "socket recv error, %s: %s", pnode->DisconnectMsg(), NetworkErrorString(nErr));
2215
0
                    }
2216
0
                    pnode->CloseSocketDisconnect();
2217
0
                }
2218
0
            }
2219
3
        }
2220
2221
7
        if (InactivityCheck(*pnode, now)) pnode->fDisconnect = true;
2222
7
    }
2223
516
}
2224
2225
void CConnman::SocketHandlerListening(const Sock::EventsPerSock& events_per_sock)
2226
516
{
2227
516
    for (const ListenSocket& listen_socket : vhListenSocket) {
2228
0
        if (m_interrupt_net->interrupted()) {
2229
0
            return;
2230
0
        }
2231
0
        const auto it = events_per_sock.find(listen_socket.sock);
2232
0
        if (it != events_per_sock.end() && it->second.occurred & Sock::RECV) {
2233
0
            AcceptConnection(listen_socket);
2234
0
        }
2235
0
    }
2236
516
}
2237
2238
void CConnman::ThreadSocketHandler()
2239
0
{
2240
0
    AssertLockNotHeld(m_total_bytes_sent_mutex);
2241
2242
0
    while (!m_interrupt_net->interrupted()) {
2243
0
        DisconnectNodes();
2244
0
        NotifyNumConnectionsChanged();
2245
0
        SocketHandler();
2246
0
    }
2247
0
}
2248
2249
void CConnman::WakeMessageHandler()
2250
0
{
2251
0
    {
2252
0
        LOCK(mutexMsgProc);
2253
0
        fMsgProcWake = true;
2254
0
    }
2255
0
    condMsgProc.notify_one();
2256
0
}
2257
2258
void CConnman::ThreadDNSAddressSeed()
2259
0
{
2260
0
    int outbound_connection_count = 0;
2261
2262
0
    if (!gArgs.GetArgs("-seednode").empty()) {
2263
0
        auto start = NodeClock::now();
2264
0
        constexpr std::chrono::seconds SEEDNODE_TIMEOUT = 30s;
2265
0
        LogInfo("-seednode enabled. Trying the provided seeds for %d seconds before defaulting to the dnsseeds.\n", SEEDNODE_TIMEOUT.count());
2266
0
        while (!m_interrupt_net->interrupted()) {
2267
0
            if (!m_interrupt_net->sleep_for(500ms)) {
2268
0
                return;
2269
0
            }
2270
2271
            // Abort if we have spent enough time without reaching our target.
2272
            // Giving seed nodes 30 seconds so this does not become a race against fixedseeds (which triggers after 1 min)
2273
0
            if (NodeClock::now() > start + SEEDNODE_TIMEOUT) {
2274
0
                LogInfo("Couldn't connect to enough peers via seed nodes. Handing fetch logic to the DNS seeds.\n");
2275
0
                break;
2276
0
            }
2277
2278
0
            outbound_connection_count = GetFullOutboundConnCount();
2279
0
            if (outbound_connection_count >= SEED_OUTBOUND_CONNECTION_THRESHOLD) {
2280
0
                LogInfo("P2P peers available. Finished fetching data from seed nodes.\n");
2281
0
                break;
2282
0
            }
2283
0
        }
2284
0
    }
2285
2286
0
    FastRandomContext rng;
2287
0
    std::vector<std::string> seeds = m_params.DNSSeeds();
2288
0
    std::shuffle(seeds.begin(), seeds.end(), rng);
2289
0
    int seeds_right_now = 0; // Number of seeds left before testing if we have enough connections
2290
2291
0
    if (gArgs.GetBoolArg("-forcednsseed", DEFAULT_FORCEDNSSEED)) {
2292
        // When -forcednsseed is provided, query all.
2293
0
        seeds_right_now = seeds.size();
2294
0
    } else if (addrman.get().Size() == 0) {
2295
        // If we have no known peers, query all.
2296
        // This will occur on the first run, or if peers.dat has been
2297
        // deleted.
2298
0
        seeds_right_now = seeds.size();
2299
0
    }
2300
2301
    // Proceed with dnsseeds if seednodes hasn't reached the target or if forcednsseed is set
2302
0
    if (outbound_connection_count < SEED_OUTBOUND_CONNECTION_THRESHOLD || seeds_right_now) {
2303
        // goal: only query DNS seed if address need is acute
2304
        // * If we have a reasonable number of peers in addrman, spend
2305
        //   some time trying them first. This improves user privacy by
2306
        //   creating fewer identifying DNS requests, reduces trust by
2307
        //   giving seeds less influence on the network topology, and
2308
        //   reduces traffic to the seeds.
2309
        // * When querying DNS seeds query a few at once, this ensures
2310
        //   that we don't give DNS seeds the ability to eclipse nodes
2311
        //   that query them.
2312
        // * If we continue having problems, eventually query all the
2313
        //   DNS seeds, and if that fails too, also try the fixed seeds.
2314
        //   (done in ThreadOpenConnections)
2315
0
        int found = 0;
2316
0
        const std::chrono::seconds seeds_wait_time = (addrman.get().Size() >= DNSSEEDS_DELAY_PEER_THRESHOLD ? DNSSEEDS_DELAY_MANY_PEERS : DNSSEEDS_DELAY_FEW_PEERS);
2317
2318
0
        for (const std::string& seed : seeds) {
2319
0
            if (seeds_right_now == 0) {
2320
0
                seeds_right_now += DNSSEEDS_TO_QUERY_AT_ONCE;
2321
2322
0
                if (addrman.get().Size() > 0) {
2323
0
                    LogInfo("Waiting %d seconds before querying DNS seeds.\n", seeds_wait_time.count());
2324
0
                    std::chrono::seconds to_wait = seeds_wait_time;
2325
0
                    while (to_wait.count() > 0) {
2326
                        // if sleeping for the MANY_PEERS interval, wake up
2327
                        // early to see if we have enough peers and can stop
2328
                        // this thread entirely freeing up its resources
2329
0
                        std::chrono::seconds w = std::min(DNSSEEDS_DELAY_FEW_PEERS, to_wait);
2330
0
                        if (!m_interrupt_net->sleep_for(w)) return;
2331
0
                        to_wait -= w;
2332
2333
0
                        if (GetFullOutboundConnCount() >= SEED_OUTBOUND_CONNECTION_THRESHOLD) {
2334
0
                            if (found > 0) {
2335
0
                                LogInfo("%d addresses found from DNS seeds\n", found);
2336
0
                                LogInfo("P2P peers available. Finished DNS seeding.\n");
2337
0
                            } else {
2338
0
                                LogInfo("P2P peers available. Skipped DNS seeding.\n");
2339
0
                            }
2340
0
                            return;
2341
0
                        }
2342
0
                    }
2343
0
                }
2344
0
            }
2345
2346
0
            if (m_interrupt_net->interrupted()) return;
2347
2348
            // hold off on querying seeds if P2P network deactivated
2349
0
            if (!fNetworkActive) {
2350
0
                LogInfo("Waiting for network to be reactivated before querying DNS seeds.\n");
2351
0
                do {
2352
0
                    if (!m_interrupt_net->sleep_for(1s)) return;
2353
0
                } while (!fNetworkActive);
2354
0
            }
2355
2356
0
            LogInfo("Loading addresses from DNS seed %s\n", seed);
2357
            // If -proxy is in use, we make an ADDR_FETCH connection to the DNS resolved peer address
2358
            // for the base dns seed domain in chainparams
2359
0
            if (HaveNameProxy()) {
2360
0
                AddAddrFetch(seed);
2361
0
            } else {
2362
0
                std::vector<CAddress> vAdd;
2363
0
                constexpr ServiceFlags requiredServiceBits{SeedsServiceFlags()};
2364
0
                std::string host = strprintf("x%x.%s", requiredServiceBits, seed);
2365
0
                CNetAddr resolveSource;
2366
0
                if (!resolveSource.SetInternal(host)) {
2367
0
                    continue;
2368
0
                }
2369
                // Limit number of IPs learned from a single DNS seed. This limit exists to prevent the results from
2370
                // one DNS seed from dominating AddrMan. Note that the number of results from a UDP DNS query is
2371
                // bounded to 33 already, but it is possible for it to use TCP where a larger number of results can be
2372
                // returned.
2373
0
                unsigned int nMaxIPs = 32;
2374
0
                const auto addresses{LookupHost(host, nMaxIPs, true)};
2375
0
                if (!addresses.empty()) {
2376
0
                    for (const CNetAddr& ip : addresses) {
2377
0
                        CAddress addr = CAddress(CService(ip, m_params.GetDefaultPort()), requiredServiceBits);
2378
0
                        addr.nTime = rng.rand_uniform_delay(Now<NodeSeconds>() - 3 * 24h, -4 * 24h); // use a random age between 3 and 7 days old
2379
0
                        vAdd.push_back(addr);
2380
0
                        found++;
2381
0
                    }
2382
0
                    addrman.get().Add(vAdd, resolveSource);
2383
0
                } else {
2384
                    // If the seed does not support a subdomain with our desired service bits,
2385
                    // we make an ADDR_FETCH connection to the DNS resolved peer address for the
2386
                    // base dns seed domain in chainparams
2387
0
                    AddAddrFetch(seed);
2388
0
                }
2389
0
            }
2390
0
            --seeds_right_now;
2391
0
        }
2392
0
        LogInfo("%d addresses found from DNS seeds\n", found);
2393
0
    } else {
2394
0
        LogInfo("Skipping DNS seeds. Enough peers have been found\n");
2395
0
    }
2396
0
}
2397
2398
void CConnman::DumpAddresses()
2399
0
{
2400
0
    const auto start{SteadyClock::now()};
2401
2402
0
    DumpPeerAddresses(::gArgs, addrman);
2403
2404
0
    LogDebug(BCLog::NET, "Flushed %d addresses to peers.dat %dms",
2405
0
             addrman.get().Size(), Ticks<std::chrono::milliseconds>(SteadyClock::now() - start));
2406
0
}
2407
2408
void CConnman::ProcessAddrFetch()
2409
0
{
2410
0
    AssertLockNotHeld(m_unused_i2p_sessions_mutex);
2411
0
    std::string strDest;
2412
0
    {
2413
0
        LOCK(m_addr_fetches_mutex);
2414
0
        if (m_addr_fetches.empty())
2415
0
            return;
2416
0
        strDest = m_addr_fetches.front();
2417
0
        m_addr_fetches.pop_front();
2418
0
    }
2419
    // Attempt v2 connection if we support v2 - we'll reconnect with v1 if our
2420
    // peer doesn't support it or immediately disconnects us for another reason.
2421
0
    const bool use_v2transport(GetLocalServices() & NODE_P2P_V2);
2422
0
    CAddress addr;
2423
0
    CountingSemaphoreGrant<> grant(*semOutbound, /*fTry=*/true);
2424
0
    if (grant) {
2425
0
        OpenNetworkConnection(addr, false, std::move(grant), strDest.c_str(), ConnectionType::ADDR_FETCH, use_v2transport);
2426
0
    }
2427
0
}
2428
2429
bool CConnman::GetTryNewOutboundPeer() const
2430
2.74k
{
2431
2.74k
    return m_try_another_outbound_peer;
2432
2.74k
}
2433
2434
void CConnman::SetTryNewOutboundPeer(bool flag)
2435
2.82k
{
2436
2.82k
    m_try_another_outbound_peer = flag;
2437
2.82k
    LogDebug(BCLog::NET, "setting try another outbound peer=%s\n", flag ? "true" : "false");
2438
2.82k
}
2439
2440
void CConnman::StartExtraBlockRelayPeers()
2441
0
{
2442
0
    LogDebug(BCLog::NET, "enabling extra block-relay-only peers\n");
2443
0
    m_start_extra_block_relay_peers = true;
2444
0
}
2445
2446
// Return the number of outbound connections that are full relay (not blocks only)
2447
int CConnman::GetFullOutboundConnCount() const
2448
0
{
2449
0
    int nRelevant = 0;
2450
0
    {
2451
0
        LOCK(m_nodes_mutex);
2452
0
        for (const CNode* pnode : m_nodes) {
2453
0
            if (pnode->fSuccessfullyConnected && pnode->IsFullOutboundConn()) ++nRelevant;
2454
0
        }
2455
0
    }
2456
0
    return nRelevant;
2457
0
}
2458
2459
// Return the number of peers we have over our outbound connection limit
2460
// Exclude peers that are marked for disconnect, or are going to be
2461
// disconnected soon (eg ADDR_FETCH and FEELER)
2462
// Also exclude peers that haven't finished initial connection handshake yet
2463
// (so that we don't decide we're over our desired connection limit, and then
2464
// evict some peer that has finished the handshake)
2465
int CConnman::GetExtraFullOutboundCount() const
2466
2.74k
{
2467
2.74k
    int full_outbound_peers = 0;
2468
2.74k
    {
2469
2.74k
        LOCK(m_nodes_mutex);
2470
17.9k
        for (const CNode* pnode : m_nodes) {
2471
17.9k
            if (pnode->fSuccessfullyConnected && !pnode->fDisconnect && pnode->IsFullOutboundConn()) {
2472
0
                ++full_outbound_peers;
2473
0
            }
2474
17.9k
        }
2475
2.74k
    }
2476
2.74k
    return std::max(full_outbound_peers - m_max_outbound_full_relay, 0);
2477
2.74k
}
2478
2479
int CConnman::GetExtraBlockRelayCount() const
2480
0
{
2481
0
    int block_relay_peers = 0;
2482
0
    {
2483
0
        LOCK(m_nodes_mutex);
2484
0
        for (const CNode* pnode : m_nodes) {
2485
0
            if (pnode->fSuccessfullyConnected && !pnode->fDisconnect && pnode->IsBlockOnlyConn()) {
2486
0
                ++block_relay_peers;
2487
0
            }
2488
0
        }
2489
0
    }
2490
0
    return std::max(block_relay_peers - m_max_outbound_block_relay, 0);
2491
0
}
2492
2493
std::unordered_set<Network> CConnman::GetReachableEmptyNetworks() const
2494
0
{
2495
0
    std::unordered_set<Network> networks{};
2496
0
    for (int n = 0; n < NET_MAX; n++) {
2497
0
        enum Network net = (enum Network)n;
2498
0
        if (net == NET_UNROUTABLE || net == NET_INTERNAL) continue;
2499
0
        if (g_reachable_nets.Contains(net) && addrman.get().Size(net, std::nullopt) == 0) {
2500
0
            networks.insert(net);
2501
0
        }
2502
0
    }
2503
0
    return networks;
2504
0
}
2505
2506
bool CConnman::MultipleManualOrFullOutboundConns(Network net) const
2507
0
{
2508
0
    AssertLockHeld(m_nodes_mutex);
2509
0
    return m_network_conn_counts[net] > 1;
2510
0
}
2511
2512
bool CConnman::MaybePickPreferredNetwork(std::optional<Network>& network)
2513
0
{
2514
0
    std::array<Network, 5> nets{NET_IPV4, NET_IPV6, NET_ONION, NET_I2P, NET_CJDNS};
2515
0
    std::shuffle(nets.begin(), nets.end(), FastRandomContext());
2516
2517
0
    LOCK(m_nodes_mutex);
2518
0
    for (const auto net : nets) {
2519
0
        if (g_reachable_nets.Contains(net) && m_network_conn_counts[net] == 0 && addrman.get().Size(net) != 0) {
2520
0
            network = net;
2521
0
            return true;
2522
0
        }
2523
0
    }
2524
2525
0
    return false;
2526
0
}
2527
2528
void CConnman::ThreadOpenConnections(const std::vector<std::string> connect, std::span<const std::string> seed_nodes)
2529
0
{
2530
0
    AssertLockNotHeld(m_unused_i2p_sessions_mutex);
2531
0
    AssertLockNotHeld(m_reconnections_mutex);
2532
0
    FastRandomContext rng;
2533
    // Connect to specific addresses
2534
0
    if (!connect.empty())
2535
0
    {
2536
        // Attempt v2 connection if we support v2 - we'll reconnect with v1 if our
2537
        // peer doesn't support it or immediately disconnects us for another reason.
2538
0
        const bool use_v2transport(GetLocalServices() & NODE_P2P_V2);
2539
0
        for (int64_t nLoop = 0;; nLoop++)
2540
0
        {
2541
0
            for (const std::string& strAddr : connect)
2542
0
            {
2543
0
                CAddress addr(CService(), NODE_NONE);
2544
0
                OpenNetworkConnection(addr, false, {}, strAddr.c_str(), ConnectionType::MANUAL, /*use_v2transport=*/use_v2transport);
2545
0
                for (int i = 0; i < 10 && i < nLoop; i++)
2546
0
                {
2547
0
                    if (!m_interrupt_net->sleep_for(500ms)) {
2548
0
                        return;
2549
0
                    }
2550
0
                }
2551
0
            }
2552
0
            if (!m_interrupt_net->sleep_for(500ms)) {
2553
0
                return;
2554
0
            }
2555
0
            PerformReconnections();
2556
0
        }
2557
0
    }
2558
2559
    // Initiate network connections
2560
0
    auto start = GetTime<std::chrono::microseconds>();
2561
2562
    // Minimum time before next feeler connection (in microseconds).
2563
0
    auto next_feeler = start + rng.rand_exp_duration(FEELER_INTERVAL);
2564
0
    auto next_extra_block_relay = start + rng.rand_exp_duration(EXTRA_BLOCK_RELAY_ONLY_PEER_INTERVAL);
2565
0
    auto next_extra_network_peer{start + rng.rand_exp_duration(EXTRA_NETWORK_PEER_INTERVAL)};
2566
0
    const bool dnsseed = gArgs.GetBoolArg("-dnsseed", DEFAULT_DNSSEED);
2567
0
    bool add_fixed_seeds = gArgs.GetBoolArg("-fixedseeds", DEFAULT_FIXEDSEEDS);
2568
0
    const bool use_seednodes{!gArgs.GetArgs("-seednode").empty()};
2569
2570
0
    auto seed_node_timer = NodeClock::now();
2571
0
    bool add_addr_fetch{addrman.get().Size() == 0 && !seed_nodes.empty()};
2572
0
    constexpr std::chrono::seconds ADD_NEXT_SEEDNODE = 10s;
2573
2574
0
    if (!add_fixed_seeds) {
2575
0
        LogInfo("Fixed seeds are disabled\n");
2576
0
    }
2577
2578
0
    while (!m_interrupt_net->interrupted()) {
2579
0
        if (add_addr_fetch) {
2580
0
            add_addr_fetch = false;
2581
0
            const auto& seed{SpanPopBack(seed_nodes)};
2582
0
            AddAddrFetch(seed);
2583
2584
0
            if (addrman.get().Size() == 0) {
2585
0
                LogInfo("Empty addrman, adding seednode (%s) to addrfetch\n", seed);
2586
0
            } else {
2587
0
                LogInfo("Couldn't connect to peers from addrman after %d seconds. Adding seednode (%s) to addrfetch\n", ADD_NEXT_SEEDNODE.count(), seed);
2588
0
            }
2589
0
        }
2590
2591
0
        ProcessAddrFetch();
2592
2593
0
        if (!m_interrupt_net->sleep_for(500ms)) {
2594
0
            return;
2595
0
        }
2596
2597
0
        PerformReconnections();
2598
2599
0
        CountingSemaphoreGrant<> grant(*semOutbound);
2600
0
        if (m_interrupt_net->interrupted()) {
2601
0
            return;
2602
0
        }
2603
2604
0
        const std::unordered_set<Network> fixed_seed_networks{GetReachableEmptyNetworks()};
2605
0
        if (add_fixed_seeds && !fixed_seed_networks.empty()) {
2606
            // When the node starts with an empty peers.dat, there are a few other sources of peers before
2607
            // we fallback on to fixed seeds: -dnsseed, -seednode, -addnode
2608
            // If none of those are available, we fallback on to fixed seeds immediately, else we allow
2609
            // 60 seconds for any of those sources to populate addrman.
2610
0
            bool add_fixed_seeds_now = false;
2611
            // It is cheapest to check if enough time has passed first.
2612
0
            if (GetTime<std::chrono::seconds>() > start + std::chrono::minutes{1}) {
2613
0
                add_fixed_seeds_now = true;
2614
0
                LogInfo("Adding fixed seeds as 60 seconds have passed and addrman is empty for at least one reachable network\n");
2615
0
            }
2616
2617
            // Perform cheap checks before locking a mutex.
2618
0
            else if (!dnsseed && !use_seednodes) {
2619
0
                LOCK(m_added_nodes_mutex);
2620
0
                if (m_added_node_params.empty()) {
2621
0
                    add_fixed_seeds_now = true;
2622
0
                    LogInfo("Adding fixed seeds as -dnsseed=0 (or IPv4/IPv6 connections are disabled via -onlynet) and neither -addnode nor -seednode are provided\n");
2623
0
                }
2624
0
            }
2625
2626
0
            if (add_fixed_seeds_now) {
2627
0
                std::vector<CAddress> seed_addrs{ConvertSeeds(m_params.FixedSeeds())};
2628
                // We will not make outgoing connections to peers that are unreachable
2629
                // (e.g. because of -onlynet configuration).
2630
                // Therefore, we do not add them to addrman in the first place.
2631
                // In case previously unreachable networks become reachable
2632
                // (e.g. in case of -onlynet changes by the user), fixed seeds will
2633
                // be loaded only for networks for which we have no addresses.
2634
0
                seed_addrs.erase(std::remove_if(seed_addrs.begin(), seed_addrs.end(),
2635
0
                                                [&fixed_seed_networks](const CAddress& addr) { return !fixed_seed_networks.contains(addr.GetNetwork()); }),
2636
0
                                 seed_addrs.end());
2637
0
                CNetAddr local;
2638
0
                local.SetInternal("fixedseeds");
2639
0
                addrman.get().Add(seed_addrs, local);
2640
0
                add_fixed_seeds = false;
2641
0
                LogInfo("Added %d fixed seeds from reachable networks.\n", seed_addrs.size());
2642
0
            }
2643
0
        }
2644
2645
        //
2646
        // Choose an address to connect to based on most recently seen
2647
        //
2648
0
        CAddress addrConnect;
2649
2650
        // Only connect out to one peer per ipv4/ipv6 network group (/16 for IPv4).
2651
0
        int nOutboundFullRelay = 0;
2652
0
        int nOutboundBlockRelay = 0;
2653
0
        int outbound_privacy_network_peers = 0;
2654
0
        std::set<std::vector<unsigned char>> outbound_ipv46_peer_netgroups;
2655
2656
0
        {
2657
0
            LOCK(m_nodes_mutex);
2658
0
            for (const CNode* pnode : m_nodes) {
2659
0
                if (pnode->IsFullOutboundConn()) nOutboundFullRelay++;
2660
0
                if (pnode->IsBlockOnlyConn()) nOutboundBlockRelay++;
2661
2662
                // Make sure our persistent outbound slots to ipv4/ipv6 peers belong to different netgroups.
2663
0
                switch (pnode->m_conn_type) {
2664
                    // We currently don't take inbound connections into account. Since they are
2665
                    // free to make, an attacker could make them to prevent us from connecting to
2666
                    // certain peers.
2667
0
                    case ConnectionType::INBOUND:
2668
                    // Short-lived outbound connections should not affect how we select outbound
2669
                    // peers from addrman.
2670
0
                    case ConnectionType::ADDR_FETCH:
2671
0
                    case ConnectionType::FEELER:
2672
0
                    case ConnectionType::PRIVATE_BROADCAST:
2673
0
                        break;
2674
0
                    case ConnectionType::MANUAL:
2675
0
                    case ConnectionType::OUTBOUND_FULL_RELAY:
2676
0
                    case ConnectionType::BLOCK_RELAY:
2677
0
                        const CAddress address{pnode->addr};
2678
0
                        if (address.IsTor() || address.IsI2P() || address.IsCJDNS()) {
2679
                            // Since our addrman-groups for these networks are
2680
                            // random, without relation to the route we
2681
                            // take to connect to these peers or to the
2682
                            // difficulty in obtaining addresses with diverse
2683
                            // groups, we don't worry about diversity with
2684
                            // respect to our addrman groups when connecting to
2685
                            // these networks.
2686
0
                            ++outbound_privacy_network_peers;
2687
0
                        } else {
2688
0
                            outbound_ipv46_peer_netgroups.insert(m_netgroupman.GetGroup(address));
2689
0
                        }
2690
0
                } // no default case, so the compiler can warn about missing cases
2691
0
            }
2692
0
        }
2693
2694
0
        if (!seed_nodes.empty() && nOutboundFullRelay < SEED_OUTBOUND_CONNECTION_THRESHOLD) {
2695
0
            if (NodeClock::now() > seed_node_timer + ADD_NEXT_SEEDNODE) {
2696
0
                seed_node_timer = NodeClock::now();
2697
0
                add_addr_fetch = true;
2698
0
            }
2699
0
        }
2700
2701
0
        ConnectionType conn_type = ConnectionType::OUTBOUND_FULL_RELAY;
2702
0
        auto now = GetTime<std::chrono::microseconds>();
2703
0
        bool anchor = false;
2704
0
        bool fFeeler = false;
2705
0
        std::optional<Network> preferred_net;
2706
2707
        // Determine what type of connection to open. Opening
2708
        // BLOCK_RELAY connections to addresses from anchors.dat gets the highest
2709
        // priority. Then we open OUTBOUND_FULL_RELAY priority until we
2710
        // meet our full-relay capacity. Then we open BLOCK_RELAY connection
2711
        // until we hit our block-relay-only peer limit.
2712
        // GetTryNewOutboundPeer() gets set when a stale tip is detected, so we
2713
        // try opening an additional OUTBOUND_FULL_RELAY connection. If none of
2714
        // these conditions are met, check to see if it's time to try an extra
2715
        // block-relay-only peer (to confirm our tip is current, see below) or the next_feeler
2716
        // timer to decide if we should open a FEELER.
2717
2718
0
        if (!m_anchors.empty() && (nOutboundBlockRelay < m_max_outbound_block_relay)) {
2719
0
            conn_type = ConnectionType::BLOCK_RELAY;
2720
0
            anchor = true;
2721
0
        } else if (nOutboundFullRelay < m_max_outbound_full_relay) {
2722
            // OUTBOUND_FULL_RELAY
2723
0
        } else if (nOutboundBlockRelay < m_max_outbound_block_relay) {
2724
0
            conn_type = ConnectionType::BLOCK_RELAY;
2725
0
        } else if (GetTryNewOutboundPeer()) {
2726
            // OUTBOUND_FULL_RELAY
2727
0
        } else if (now > next_extra_block_relay && m_start_extra_block_relay_peers) {
2728
            // Periodically connect to a peer (using regular outbound selection
2729
            // methodology from addrman) and stay connected long enough to sync
2730
            // headers, but not much else.
2731
            //
2732
            // Then disconnect the peer, if we haven't learned anything new.
2733
            //
2734
            // The idea is to make eclipse attacks very difficult to pull off,
2735
            // because every few minutes we're finding a new peer to learn headers
2736
            // from.
2737
            //
2738
            // This is similar to the logic for trying extra outbound (full-relay)
2739
            // peers, except:
2740
            // - we do this all the time on an exponential timer, rather than just when
2741
            //   our tip is stale
2742
            // - we potentially disconnect our next-youngest block-relay-only peer, if our
2743
            //   newest block-relay-only peer delivers a block more recently.
2744
            //   See the eviction logic in net_processing.cpp.
2745
            //
2746
            // Because we can promote these connections to block-relay-only
2747
            // connections, they do not get their own ConnectionType enum
2748
            // (similar to how we deal with extra outbound peers).
2749
0
            next_extra_block_relay = now + rng.rand_exp_duration(EXTRA_BLOCK_RELAY_ONLY_PEER_INTERVAL);
2750
0
            conn_type = ConnectionType::BLOCK_RELAY;
2751
0
        } else if (now > next_feeler) {
2752
0
            next_feeler = now + rng.rand_exp_duration(FEELER_INTERVAL);
2753
0
            conn_type = ConnectionType::FEELER;
2754
0
            fFeeler = true;
2755
0
        } else if (nOutboundFullRelay == m_max_outbound_full_relay &&
2756
0
                   m_max_outbound_full_relay == MAX_OUTBOUND_FULL_RELAY_CONNECTIONS &&
2757
0
                   now > next_extra_network_peer &&
2758
0
                   MaybePickPreferredNetwork(preferred_net)) {
2759
            // Full outbound connection management: Attempt to get at least one
2760
            // outbound peer from each reachable network by making extra connections
2761
            // and then protecting "only" peers from a network during outbound eviction.
2762
            // This is not attempted if the user changed -maxconnections to a value
2763
            // so low that less than MAX_OUTBOUND_FULL_RELAY_CONNECTIONS are made,
2764
            // to prevent interactions with otherwise protected outbound peers.
2765
0
            next_extra_network_peer = now + rng.rand_exp_duration(EXTRA_NETWORK_PEER_INTERVAL);
2766
0
        } else {
2767
            // skip to next iteration of while loop
2768
0
            continue;
2769
0
        }
2770
2771
0
        addrman.get().ResolveCollisions();
2772
2773
0
        const auto current_time{NodeClock::now()};
2774
0
        int nTries = 0;
2775
0
        const auto reachable_nets{g_reachable_nets.All()};
2776
2777
0
        while (!m_interrupt_net->interrupted()) {
2778
0
            if (anchor && !m_anchors.empty()) {
2779
0
                const CAddress addr = m_anchors.back();
2780
0
                m_anchors.pop_back();
2781
0
                if (!addr.IsValid() || IsLocal(addr) || !g_reachable_nets.Contains(addr) ||
2782
0
                    !m_msgproc->HasAllDesirableServiceFlags(addr.nServices) ||
2783
0
                    outbound_ipv46_peer_netgroups.contains(m_netgroupman.GetGroup(addr))) continue;
2784
0
                addrConnect = addr;
2785
0
                LogDebug(BCLog::NET, "Trying to make an anchor connection to %s\n", addrConnect.ToStringAddrPort());
2786
0
                break;
2787
0
            }
2788
2789
            // If we didn't find an appropriate destination after trying 100 addresses fetched from addrman,
2790
            // stop this loop, and let the outer loop run again (which sleeps, adds seed nodes, recalculates
2791
            // already-connected network ranges, ...) before trying new addrman addresses.
2792
0
            nTries++;
2793
0
            if (nTries > 100)
2794
0
                break;
2795
2796
0
            CAddress addr;
2797
0
            NodeSeconds addr_last_try{0s};
2798
2799
0
            if (fFeeler) {
2800
                // First, try to get a tried table collision address. This returns
2801
                // an empty (invalid) address if there are no collisions to try.
2802
0
                std::tie(addr, addr_last_try) = addrman.get().SelectTriedCollision();
2803
2804
0
                if (!addr.IsValid()) {
2805
                    // No tried table collisions. Select a new table address
2806
                    // for our feeler.
2807
0
                    std::tie(addr, addr_last_try) = addrman.get().Select(true, reachable_nets);
2808
0
                } else if (AlreadyConnectedToAddress(addr)) {
2809
                    // If test-before-evict logic would have us connect to a
2810
                    // peer that we're already connected to, just mark that
2811
                    // address as Good(). We won't be able to initiate the
2812
                    // connection anyway, so this avoids inadvertently evicting
2813
                    // a currently-connected peer.
2814
0
                    addrman.get().Good(addr);
2815
                    // Select a new table address for our feeler instead.
2816
0
                    std::tie(addr, addr_last_try) = addrman.get().Select(true, reachable_nets);
2817
0
                }
2818
0
            } else {
2819
                // Not a feeler
2820
                // If preferred_net has a value set, pick an extra outbound
2821
                // peer from that network. The eviction logic in net_processing
2822
                // ensures that a peer from another network will be evicted.
2823
0
                std::tie(addr, addr_last_try) = preferred_net.has_value()
2824
0
                    ? addrman.get().Select(false, {*preferred_net})
2825
0
                    : addrman.get().Select(false, reachable_nets);
2826
0
            }
2827
2828
            // Require outbound IPv4/IPv6 connections, other than feelers, to be to distinct network groups
2829
0
            if (!fFeeler && outbound_ipv46_peer_netgroups.contains(m_netgroupman.GetGroup(addr))) {
2830
0
                continue;
2831
0
            }
2832
2833
            // if we selected an invalid or local address, restart
2834
0
            if (!addr.IsValid() || IsLocal(addr)) {
2835
0
                break;
2836
0
            }
2837
2838
0
            if (!g_reachable_nets.Contains(addr)) {
2839
0
                continue;
2840
0
            }
2841
2842
            // only consider very recently tried nodes after 30 failed attempts
2843
0
            if (current_time - addr_last_try < 10min && nTries < 30) {
2844
0
                continue;
2845
0
            }
2846
2847
            // for non-feelers, require all the services we'll want,
2848
            // for feelers, only require they be a full node (only because most
2849
            // SPV clients don't have a good address DB available)
2850
0
            if (!fFeeler && !m_msgproc->HasAllDesirableServiceFlags(addr.nServices)) {
2851
0
                continue;
2852
0
            } else if (fFeeler && !MayHaveUsefulAddressDB(addr.nServices)) {
2853
0
                continue;
2854
0
            }
2855
2856
            // Do not connect to bad ports, unless 50 invalid addresses have been selected already.
2857
0
            if (nTries < 50 && (addr.IsIPv4() || addr.IsIPv6()) && IsBadPort(addr.GetPort())) {
2858
0
                continue;
2859
0
            }
2860
2861
            // Do not make automatic outbound connections to addnode peers, to
2862
            // not use our limited outbound slots for them and to ensure
2863
            // addnode connections benefit from their intended protections.
2864
0
            if (AddedNodesContain(addr)) {
2865
0
                LogDebug(BCLog::NET, "Not making automatic %s%s connection to %s peer selected for manual (addnode) connection%s\n",
2866
0
                              preferred_net.has_value() ? "network-specific " : "",
2867
0
                              ConnectionTypeAsString(conn_type), GetNetworkName(addr.GetNetwork()),
2868
0
                              fLogIPs ? strprintf(": %s", addr.ToStringAddrPort()) : "");
2869
0
                continue;
2870
0
            }
2871
2872
0
            addrConnect = addr;
2873
0
            break;
2874
0
        }
2875
2876
0
        if (addrConnect.IsValid()) {
2877
0
            if (fFeeler) {
2878
                // Add small amount of random noise before connection to avoid synchronization.
2879
0
                if (!m_interrupt_net->sleep_for(rng.rand_uniform_duration<CThreadInterrupt::Clock>(FEELER_SLEEP_WINDOW))) {
2880
0
                    return;
2881
0
                }
2882
0
                LogDebug(BCLog::NET, "Making feeler connection to %s\n", addrConnect.ToStringAddrPort());
2883
0
            }
2884
2885
0
            if (preferred_net != std::nullopt) LogDebug(BCLog::NET, "Making network specific connection to %s on %s.\n", addrConnect.ToStringAddrPort(), GetNetworkName(preferred_net.value()));
2886
2887
            // Record addrman failure attempts when node has at least 2 persistent outbound connections to peers with
2888
            // different netgroups in ipv4/ipv6 networks + all peers in Tor/I2P/CJDNS networks.
2889
            // Don't record addrman failure attempts when node is offline. This can be identified since all local
2890
            // network connections (if any) belong in the same netgroup, and the size of `outbound_ipv46_peer_netgroups` would only be 1.
2891
0
            const bool count_failures{((int)outbound_ipv46_peer_netgroups.size() + outbound_privacy_network_peers) >= std::min(m_max_automatic_connections - 1, 2)};
2892
            // Use BIP324 transport when both us and them have NODE_V2_P2P set.
2893
0
            const bool use_v2transport(addrConnect.nServices & GetLocalServices() & NODE_P2P_V2);
2894
0
            OpenNetworkConnection(addrConnect, count_failures, std::move(grant), /*pszDest=*/nullptr, conn_type, use_v2transport);
2895
0
        }
2896
0
    }
2897
0
}
2898
2899
std::vector<CAddress> CConnman::GetCurrentBlockRelayOnlyConns() const
2900
0
{
2901
0
    std::vector<CAddress> ret;
2902
0
    LOCK(m_nodes_mutex);
2903
0
    for (const CNode* pnode : m_nodes) {
2904
0
        if (pnode->IsBlockOnlyConn()) {
2905
0
            ret.push_back(pnode->addr);
2906
0
        }
2907
0
    }
2908
2909
0
    return ret;
2910
0
}
2911
2912
std::vector<AddedNodeInfo> CConnman::GetAddedNodeInfo(bool include_connected) const
2913
2.74k
{
2914
2.74k
    std::vector<AddedNodeInfo> ret;
2915
2916
2.74k
    std::list<AddedNodeParams> lAddresses(0);
2917
2.74k
    {
2918
2.74k
        LOCK(m_added_nodes_mutex);
2919
2.74k
        ret.reserve(m_added_node_params.size());
2920
2.74k
        std::copy(m_added_node_params.cbegin(), m_added_node_params.cend(), std::back_inserter(lAddresses));
2921
2.74k
    }
2922
2923
2924
    // Build a map of all already connected addresses (by IP:port and by name) to inbound/outbound and resolved CService
2925
2.74k
    std::map<CService, bool> mapConnected;
2926
2.74k
    std::map<std::string, std::pair<bool, CService>> mapConnectedByName;
2927
2.74k
    {
2928
2.74k
        LOCK(m_nodes_mutex);
2929
17.9k
        for (const CNode* pnode : m_nodes) {
2930
17.9k
            if (pnode->addr.IsValid()) {
2931
14.6k
                mapConnected[pnode->addr] = pnode->IsInboundConn();
2932
14.6k
            }
2933
17.9k
            std::string addrName{pnode->m_addr_name};
2934
17.9k
            if (!addrName.empty()) {
2935
17.9k
                mapConnectedByName[std::move(addrName)] = std::make_pair(pnode->IsInboundConn(), static_cast<const CService&>(pnode->addr));
2936
17.9k
            }
2937
17.9k
        }
2938
2.74k
    }
2939
2940
2.74k
    for (const auto& addr : lAddresses) {
2941
39
        CService service{MaybeFlipIPv6toCJDNS(LookupNumeric(addr.m_added_node, GetDefaultPort(addr.m_added_node)))};
2942
39
        AddedNodeInfo addedNode{addr, CService(), false, false};
2943
39
        if (service.IsValid()) {
2944
            // strAddNode is an IP:port
2945
4
            auto it = mapConnected.find(service);
2946
4
            if (it != mapConnected.end()) {
2947
0
                if (!include_connected) {
2948
0
                    continue;
2949
0
                }
2950
0
                addedNode.resolvedAddress = service;
2951
0
                addedNode.fConnected = true;
2952
0
                addedNode.fInbound = it->second;
2953
0
            }
2954
35
        } else {
2955
            // strAddNode is a name
2956
35
            auto it = mapConnectedByName.find(addr.m_added_node);
2957
35
            if (it != mapConnectedByName.end()) {
2958
0
                if (!include_connected) {
2959
0
                    continue;
2960
0
                }
2961
0
                addedNode.resolvedAddress = it->second.second;
2962
0
                addedNode.fConnected = true;
2963
0
                addedNode.fInbound = it->second.first;
2964
0
            }
2965
35
        }
2966
39
        ret.emplace_back(std::move(addedNode));
2967
39
    }
2968
2969
2.74k
    return ret;
2970
2.74k
}
2971
2972
void CConnman::ThreadOpenAddedConnections()
2973
0
{
2974
0
    AssertLockNotHeld(m_unused_i2p_sessions_mutex);
2975
0
    AssertLockNotHeld(m_reconnections_mutex);
2976
0
    while (true)
2977
0
    {
2978
0
        CountingSemaphoreGrant<> grant(*semAddnode);
2979
0
        std::vector<AddedNodeInfo> vInfo = GetAddedNodeInfo(/*include_connected=*/false);
2980
0
        bool tried = false;
2981
0
        for (const AddedNodeInfo& info : vInfo) {
2982
0
            if (!grant) {
2983
                // If we've used up our semaphore and need a new one, let's not wait here since while we are waiting
2984
                // the addednodeinfo state might change.
2985
0
                break;
2986
0
            }
2987
0
            tried = true;
2988
0
            CAddress addr(CService(), NODE_NONE);
2989
0
            OpenNetworkConnection(addr, false, std::move(grant), info.m_params.m_added_node.c_str(), ConnectionType::MANUAL, info.m_params.m_use_v2transport);
2990
0
            if (!m_interrupt_net->sleep_for(500ms)) return;
2991
0
            grant = CountingSemaphoreGrant<>(*semAddnode, /*fTry=*/true);
2992
0
        }
2993
        // See if any reconnections are desired.
2994
0
        PerformReconnections();
2995
        // Retry every 60 seconds if a connection was attempted, otherwise two seconds
2996
0
        if (!m_interrupt_net->sleep_for(tried ? 60s : 2s)) {
2997
0
            return;
2998
0
        }
2999
0
    }
3000
0
}
3001
3002
// if successful, this moves the passed grant to the constructed node
3003
bool CConnman::OpenNetworkConnection(const CAddress& addrConnect,
3004
                                     bool fCountFailure,
3005
                                     CountingSemaphoreGrant<>&& grant_outbound,
3006
                                     const char* pszDest,
3007
                                     ConnectionType conn_type,
3008
                                     bool use_v2transport,
3009
                                     const std::optional<Proxy>& proxy_override)
3010
1.52k
{
3011
1.52k
    AssertLockNotHeld(m_unused_i2p_sessions_mutex);
3012
1.52k
    assert(conn_type != ConnectionType::INBOUND);
3013
3014
    //
3015
    // Initiate outbound network connection
3016
    //
3017
1.52k
    if (m_interrupt_net->interrupted()) {
3018
1.51k
        return false;
3019
1.51k
    }
3020
6
    if (!fNetworkActive) {
3021
2
        return false;
3022
2
    }
3023
4
    if (!pszDest) {
3024
2
        bool banned_or_discouraged = m_banman && (m_banman->IsDiscouraged(addrConnect) || m_banman->IsBanned(addrConnect));
3025
2
        if (IsLocal(addrConnect) || banned_or_discouraged || AlreadyConnectedToAddress(addrConnect)) {
3026
1
            return false;
3027
1
        }
3028
2
    } else if (AlreadyConnectedToHost(pszDest)) {
3029
0
        return false;
3030
0
    }
3031
3032
3
    CNode* pnode = ConnectNode(addrConnect, pszDest, fCountFailure, conn_type, use_v2transport, proxy_override);
3033
3034
3
    if (!pnode)
3035
3
        return false;
3036
0
    pnode->grantOutbound = std::move(grant_outbound);
3037
3038
0
    m_msgproc->InitializeNode(*pnode, m_local_services);
3039
0
    {
3040
0
        LOCK(m_nodes_mutex);
3041
0
        m_nodes.push_back(pnode);
3042
3043
        // update connection count by network
3044
0
        if (pnode->IsManualOrFullOutboundConn()) ++m_network_conn_counts[pnode->addr.GetNetwork()];
3045
0
    }
3046
3047
0
    TRACEPOINT(net, outbound_connection,
3048
0
        pnode->GetId(),
3049
0
        pnode->m_addr_name.c_str(),
3050
0
        pnode->ConnectionTypeAsString().c_str(),
3051
0
        pnode->ConnectedThroughNetwork(),
3052
0
        GetNodeCount(ConnectionDirection::Out));
3053
3054
0
    return true;
3055
3
}
3056
3057
std::optional<Network> CConnman::PrivateBroadcast::PickNetwork(std::optional<Proxy>& proxy) const
3058
0
{
3059
0
    prevector<4, Network> nets;
3060
0
    std::optional<Proxy> clearnet_proxy;
3061
0
    proxy.reset();
3062
0
    if (g_reachable_nets.Contains(NET_ONION)) {
3063
0
        nets.push_back(NET_ONION);
3064
3065
0
        clearnet_proxy = ProxyForIPv4or6();
3066
0
        if (clearnet_proxy.has_value()) {
3067
0
            if (g_reachable_nets.Contains(NET_IPV4)) {
3068
0
                nets.push_back(NET_IPV4);
3069
0
            }
3070
0
            if (g_reachable_nets.Contains(NET_IPV6)) {
3071
0
                nets.push_back(NET_IPV6);
3072
0
            }
3073
0
        }
3074
0
    }
3075
0
    if (g_reachable_nets.Contains(NET_I2P)) {
3076
0
        nets.push_back(NET_I2P);
3077
0
    }
3078
3079
0
    if (nets.empty()) {
3080
0
        return std::nullopt;
3081
0
    }
3082
3083
0
    const Network net{nets[FastRandomContext{}.randrange(nets.size())]};
3084
0
    if (net == NET_IPV4 || net == NET_IPV6) {
3085
0
        proxy = clearnet_proxy;
3086
0
    }
3087
0
    return net;
3088
0
}
3089
3090
size_t CConnman::PrivateBroadcast::NumToOpen() const
3091
0
{
3092
0
    return m_num_to_open;
3093
0
}
3094
3095
void CConnman::PrivateBroadcast::NumToOpenAdd(size_t n)
3096
2.75k
{
3097
2.75k
    m_num_to_open += n;
3098
2.75k
    m_num_to_open.notify_all();
3099
2.75k
}
3100
3101
size_t CConnman::PrivateBroadcast::NumToOpenSub(size_t n)
3102
0
{
3103
0
    size_t current_value{m_num_to_open.load()};
3104
0
    size_t new_value;
3105
0
    do {
3106
0
        new_value = current_value > n ? current_value - n : 0;
3107
0
    } while (!m_num_to_open.compare_exchange_strong(current_value, new_value));
3108
0
    return new_value;
3109
0
}
3110
3111
void CConnman::PrivateBroadcast::NumToOpenWait() const
3112
0
{
3113
0
    m_num_to_open.wait(0);
3114
0
}
3115
3116
std::optional<Proxy> CConnman::PrivateBroadcast::ProxyForIPv4or6() const
3117
0
{
3118
0
    Proxy tor_proxy;
3119
0
    if (m_outbound_tor_ok_at_least_once.load() && GetProxy(NET_ONION, tor_proxy)) {
3120
0
        return tor_proxy;
3121
0
    }
3122
0
    return std::nullopt;
3123
0
}
3124
3125
Mutex NetEventsInterface::g_msgproc_mutex;
3126
3127
void CConnman::ThreadMessageHandler()
3128
0
{
3129
0
    LOCK(NetEventsInterface::g_msgproc_mutex);
3130
3131
0
    while (!flagInterruptMsgProc)
3132
0
    {
3133
0
        bool fMoreWork = false;
3134
3135
0
        {
3136
            // Randomize the order in which we process messages from/to our peers.
3137
            // This prevents attacks in which an attacker exploits having multiple
3138
            // consecutive connections in the m_nodes list.
3139
0
            const NodesSnapshot snap{*this, /*shuffle=*/true};
3140
3141
0
            for (CNode* pnode : snap.Nodes()) {
3142
0
                if (pnode->fDisconnect)
3143
0
                    continue;
3144
3145
                // Receive messages
3146
0
                bool fMoreNodeWork{m_msgproc->ProcessMessages(*pnode, flagInterruptMsgProc)};
3147
0
                fMoreWork |= (fMoreNodeWork && !pnode->fPauseSend);
3148
0
                if (flagInterruptMsgProc)
3149
0
                    return;
3150
                // Send messages
3151
0
                m_msgproc->SendMessages(*pnode);
3152
3153
0
                if (flagInterruptMsgProc)
3154
0
                    return;
3155
0
            }
3156
0
        }
3157
3158
0
        WAIT_LOCK(mutexMsgProc, lock);
3159
0
        if (!fMoreWork) {
3160
0
            condMsgProc.wait_until(lock, std::chrono::steady_clock::now() + std::chrono::milliseconds(100), [this]() EXCLUSIVE_LOCKS_REQUIRED(mutexMsgProc) { return fMsgProcWake; });
3161
0
        }
3162
0
        fMsgProcWake = false;
3163
0
    }
3164
0
}
3165
3166
void CConnman::ThreadI2PAcceptIncoming()
3167
0
{
3168
0
    static constexpr auto err_wait_begin = 1s;
3169
0
    static constexpr auto err_wait_cap = 5min;
3170
0
    auto err_wait = err_wait_begin;
3171
3172
0
    bool advertising_listen_addr = false;
3173
0
    i2p::Connection conn;
3174
3175
0
    auto SleepOnFailure = [&]() {
3176
0
        m_interrupt_net->sleep_for(err_wait);
3177
0
        if (err_wait < err_wait_cap) {
3178
0
            err_wait += 1s;
3179
0
        }
3180
0
    };
3181
3182
0
    while (!m_interrupt_net->interrupted()) {
3183
3184
0
        if (!m_i2p_sam_session->Listen(conn)) {
3185
0
            if (advertising_listen_addr && conn.me.IsValid()) {
3186
0
                RemoveLocal(conn.me);
3187
0
                advertising_listen_addr = false;
3188
0
            }
3189
0
            SleepOnFailure();
3190
0
            continue;
3191
0
        }
3192
3193
0
        if (!advertising_listen_addr) {
3194
0
            AddLocal(conn.me, LOCAL_MANUAL);
3195
0
            advertising_listen_addr = true;
3196
0
        }
3197
3198
0
        if (!m_i2p_sam_session->Accept(conn)) {
3199
0
            SleepOnFailure();
3200
0
            continue;
3201
0
        }
3202
3203
0
        CreateNodeFromAcceptedSocket(std::move(conn.sock), NetPermissionFlags::None, conn.me, conn.peer);
3204
3205
0
        err_wait = err_wait_begin;
3206
0
    }
3207
0
}
3208
3209
void CConnman::ThreadPrivateBroadcast()
3210
0
{
3211
0
    AssertLockNotHeld(m_unused_i2p_sessions_mutex);
3212
3213
0
    size_t addrman_num_bad_addresses{0};
3214
0
    while (!m_interrupt_net->interrupted()) {
3215
3216
0
        if (!fNetworkActive) {
3217
0
            m_interrupt_net->sleep_for(5s);
3218
0
            continue;
3219
0
        }
3220
3221
0
        CountingSemaphoreGrant<> conn_max_grant{m_private_broadcast.m_sem_conn_max}; // Would block if too many are opened.
3222
3223
0
        m_private_broadcast.NumToOpenWait();
3224
3225
0
        if (m_interrupt_net->interrupted()) {
3226
0
            break;
3227
0
        }
3228
3229
0
        std::optional<Proxy> proxy;
3230
0
        const std::optional<Network> net{m_private_broadcast.PickNetwork(proxy)};
3231
0
        if (!net.has_value()) {
3232
0
            LogWarning("Unable to open -privatebroadcast connections: neither Tor nor I2P is reachable");
3233
0
            m_interrupt_net->sleep_for(5s);
3234
0
            continue;
3235
0
        }
3236
3237
0
        const auto [addr, _] = addrman.get().Select(/*new_only=*/false, {net.value()});
3238
3239
0
        if (!addr.IsValid() || IsLocal(addr)) {
3240
0
            ++addrman_num_bad_addresses;
3241
0
            if (addrman_num_bad_addresses > 100) {
3242
0
                LogDebug(BCLog::PRIVBROADCAST, "Connections needed but addrman keeps returning bad addresses, will retry");
3243
0
                m_interrupt_net->sleep_for(500ms);
3244
0
            }
3245
0
            continue;
3246
0
        }
3247
0
        addrman_num_bad_addresses = 0;
3248
3249
0
        auto target_str{addr.ToStringAddrPort()};
3250
0
        if (proxy.has_value()) {
3251
0
            target_str += " through the proxy at " + proxy->ToString();
3252
0
        }
3253
3254
0
        const bool use_v2transport(addr.nServices & GetLocalServices() & NODE_P2P_V2);
3255
3256
0
        if (OpenNetworkConnection(addr,
3257
0
                                  /*fCountFailure=*/true,
3258
0
                                  std::move(conn_max_grant),
3259
0
                                  /*pszDest=*/nullptr,
3260
0
                                  ConnectionType::PRIVATE_BROADCAST,
3261
0
                                  use_v2transport,
3262
0
                                  proxy)) {
3263
0
            const size_t remaining{m_private_broadcast.NumToOpenSub(1)};
3264
0
            LogDebug(BCLog::PRIVBROADCAST, "Socket connected to %s; remaining connections to open: %d", target_str, remaining);
3265
0
        } else {
3266
0
            const size_t remaining{m_private_broadcast.NumToOpen()};
3267
0
            if (remaining == 0) {
3268
0
                LogDebug(BCLog::PRIVBROADCAST, "Failed to connect to %s, will not retry, no more connections needed", target_str);
3269
0
            } else {
3270
0
                LogDebug(BCLog::PRIVBROADCAST, "Failed to connect to %s, will retry to a different address; remaining connections to open: %d", target_str, remaining);
3271
0
                m_interrupt_net->sleep_for(100ms); // Prevent busy loop if OpenNetworkConnection() fails fast repeatedly.
3272
0
            }
3273
0
        }
3274
0
    }
3275
0
}
3276
3277
bool CConnman::BindListenPort(const CService& addrBind, bilingual_str& strError, NetPermissionFlags permissions)
3278
24
{
3279
24
    int nOne = 1;
3280
3281
    // Create socket for listening for incoming connections
3282
24
    struct sockaddr_storage sockaddr;
3283
24
    socklen_t len = sizeof(sockaddr);
3284
24
    if (!addrBind.GetSockAddr((struct sockaddr*)&sockaddr, &len))
3285
6
    {
3286
6
        strError = Untranslated(strprintf("Bind address family for %s not supported", addrBind.ToStringAddrPort()));
3287
6
        LogError("%s\n", strError.original);
3288
6
        return false;
3289
6
    }
3290
3291
18
    std::unique_ptr<Sock> sock = CreateSock(addrBind.GetSAFamily(), SOCK_STREAM, IPPROTO_TCP);
3292
18
    if (!sock) {
3293
0
        strError = Untranslated(strprintf("Couldn't open socket for incoming connections (socket returned error %s)", NetworkErrorString(WSAGetLastError())));
3294
0
        LogError("%s\n", strError.original);
3295
0
        return false;
3296
0
    }
3297
3298
    // Allow binding if the port is still in TIME_WAIT state after
3299
    // the program was closed and restarted.
3300
18
    if (sock->SetSockOpt(SOL_SOCKET, SO_REUSEADDR, &nOne, sizeof(int)) == SOCKET_ERROR) {
3301
7
        strError = Untranslated(strprintf("Error setting SO_REUSEADDR on socket: %s, continuing anyway", NetworkErrorString(WSAGetLastError())));
3302
7
        LogInfo("%s\n", strError.original);
3303
7
    }
3304
3305
    // some systems don't have IPV6_V6ONLY but are always v6only; others do have the option
3306
    // and enable it by default or not. Try to enable it, if possible.
3307
18
    if (addrBind.IsIPv6()) {
3308
12
#ifdef IPV6_V6ONLY
3309
12
        if (sock->SetSockOpt(IPPROTO_IPV6, IPV6_V6ONLY, &nOne, sizeof(int)) == SOCKET_ERROR) {
3310
5
            strError = Untranslated(strprintf("Error setting IPV6_V6ONLY on socket: %s, continuing anyway", NetworkErrorString(WSAGetLastError())));
3311
5
            LogInfo("%s\n", strError.original);
3312
5
        }
3313
12
#endif
3314
#ifdef WIN32
3315
        int nProtLevel = PROTECTION_LEVEL_UNRESTRICTED;
3316
        if (sock->SetSockOpt(IPPROTO_IPV6, IPV6_PROTECTION_LEVEL, &nProtLevel, sizeof(int)) == SOCKET_ERROR) {
3317
            strError = Untranslated(strprintf("Error setting IPV6_PROTECTION_LEVEL on socket: %s, continuing anyway", NetworkErrorString(WSAGetLastError())));
3318
            LogInfo("%s\n", strError.original);
3319
        }
3320
#endif
3321
12
    }
3322
3323
18
    if (sock->Bind(reinterpret_cast<struct sockaddr*>(&sockaddr), len) == SOCKET_ERROR) {
3324
7
        int nErr = WSAGetLastError();
3325
7
        if (nErr == WSAEADDRINUSE)
3326
3
            strError = strprintf(_("Unable to bind to %s on this computer. %s is probably already running."), addrBind.ToStringAddrPort(), CLIENT_NAME);
3327
4
        else
3328
4
            strError = strprintf(_("Unable to bind to %s on this computer (bind returned error %s)"), addrBind.ToStringAddrPort(), NetworkErrorString(nErr));
3329
7
        LogError("%s\n", strError.original);
3330
7
        return false;
3331
7
    }
3332
11
    LogInfo("Bound to %s\n", addrBind.ToStringAddrPort());
3333
3334
    // Listen for incoming connections
3335
11
    if (sock->Listen(SOMAXCONN) == SOCKET_ERROR)
3336
0
    {
3337
0
        strError = strprintf(_("Listening for incoming connections failed (listen returned error %s)"), NetworkErrorString(WSAGetLastError()));
3338
0
        LogError("%s\n", strError.original);
3339
0
        return false;
3340
0
    }
3341
3342
11
    vhListenSocket.emplace_back(std::move(sock), permissions);
3343
11
    return true;
3344
11
}
3345
3346
void Discover()
3347
0
{
3348
0
    if (!fDiscover)
3349
0
        return;
3350
3351
0
    for (const CNetAddr &addr: GetLocalAddresses()) {
3352
0
        if (AddLocal(addr, LOCAL_IF))
3353
0
            LogInfo("%s: %s\n", __func__, addr.ToStringAddr());
3354
0
    }
3355
0
}
3356
3357
void CConnman::SetNetworkActive(bool active)
3358
4.72k
{
3359
4.72k
    LogInfo("%s: %s\n", __func__, active);
3360
3361
4.72k
    if (fNetworkActive == active) {
3362
2.96k
        return;
3363
2.96k
    }
3364
3365
1.75k
    fNetworkActive = active;
3366
3367
1.75k
    if (m_client_interface) {
3368
0
        m_client_interface->NotifyNetworkActiveChanged(fNetworkActive);
3369
0
    }
3370
1.75k
}
3371
3372
CConnman::CConnman(uint64_t nSeed0In,
3373
                   uint64_t nSeed1In,
3374
                   AddrMan& addrman_in,
3375
                   const NetGroupManager& netgroupman,
3376
                   const CChainParams& params,
3377
                   bool network_active,
3378
                   std::shared_ptr<CThreadInterrupt> interrupt_net)
3379
2.74k
    : addrman(addrman_in)
3380
2.74k
    , m_netgroupman{netgroupman}
3381
2.74k
    , nSeed0(nSeed0In)
3382
2.74k
    , nSeed1(nSeed1In)
3383
2.74k
    , m_interrupt_net{interrupt_net}
3384
2.74k
    , m_params(params)
3385
2.74k
{
3386
2.74k
    SetTryNewOutboundPeer(false);
3387
3388
2.74k
    Options connOptions;
3389
2.74k
    Init(connOptions);
3390
2.74k
    SetNetworkActive(network_active);
3391
2.74k
}
3392
3393
NodeId CConnman::GetNewNodeId()
3394
8
{
3395
8
    return nLastNodeId.fetch_add(1, std::memory_order_relaxed);
3396
8
}
3397
3398
uint16_t CConnman::GetDefaultPort(Network net) const
3399
0
{
3400
0
    return net == NET_I2P ? I2P_SAM31_PORT : m_params.GetDefaultPort();
3401
0
}
3402
3403
uint16_t CConnman::GetDefaultPort(const std::string& addr) const
3404
248
{
3405
248
    CNetAddr a;
3406
248
    return a.SetSpecial(addr) ? GetDefaultPort(a.GetNetwork()) : m_params.GetDefaultPort();
3407
248
}
3408
3409
bool CConnman::Bind(const CService& addr_, unsigned int flags, NetPermissionFlags permissions)
3410
24
{
3411
24
    const CService addr{MaybeFlipIPv6toCJDNS(addr_)};
3412
3413
24
    bilingual_str strError;
3414
24
    if (!BindListenPort(addr, strError, permissions)) {
3415
13
        if ((flags & BF_REPORT_ERROR) && m_client_interface) {
3416
0
            m_client_interface->ThreadSafeMessageBox(strError, CClientUIInterface::MSG_ERROR);
3417
0
        }
3418
13
        return false;
3419
13
    }
3420
3421
11
    if (addr.IsRoutable() && fDiscover && !(flags & BF_DONT_ADVERTISE) && !NetPermissions::HasFlag(permissions, NetPermissionFlags::NoBan)) {
3422
6
        AddLocal(addr, LOCAL_BIND);
3423
6
    }
3424
3425
11
    return true;
3426
24
}
3427
3428
bool CConnman::InitBinds(const Options& options)
3429
16
{
3430
18
    for (const auto& addrBind : options.vBinds) {
3431
18
        if (!Bind(addrBind, BF_REPORT_ERROR, NetPermissionFlags::None)) {
3432
10
            return false;
3433
10
        }
3434
18
    }
3435
6
    for (const auto& addrBind : options.vWhiteBinds) {
3436
4
        if (!Bind(addrBind.m_service, BF_REPORT_ERROR, addrBind.m_flags)) {
3437
3
            return false;
3438
3
        }
3439
4
    }
3440
3
    for (const auto& addr_bind : options.onion_binds) {
3441
0
        if (!Bind(addr_bind, BF_REPORT_ERROR | BF_DONT_ADVERTISE, NetPermissionFlags::None)) {
3442
0
            return false;
3443
0
        }
3444
0
    }
3445
3
    if (options.bind_on_any) {
3446
        // Don't consider errors to bind on IPv6 "::" fatal because the host OS
3447
        // may not have IPv6 support and the user did not explicitly ask us to
3448
        // bind on that.
3449
1
        const CService ipv6_any{in6_addr(COMPAT_IN6ADDR_ANY_INIT), GetListenPort()}; // ::
3450
1
        Bind(ipv6_any, BF_NONE, NetPermissionFlags::None);
3451
3452
1
        struct in_addr inaddr_any;
3453
1
        inaddr_any.s_addr = htonl(INADDR_ANY);
3454
1
        const CService ipv4_any{inaddr_any, GetListenPort()}; // 0.0.0.0
3455
1
        if (!Bind(ipv4_any, BF_REPORT_ERROR, NetPermissionFlags::None)) {
3456
0
            return false;
3457
0
        }
3458
1
    }
3459
3
    return true;
3460
3
}
3461
3462
bool CConnman::Start(CScheduler& scheduler, const Options& connOptions)
3463
0
{
3464
0
    AssertLockNotHeld(m_total_bytes_sent_mutex);
3465
0
    Init(connOptions);
3466
3467
0
    if (fListen && !InitBinds(connOptions)) {
3468
0
        if (m_client_interface) {
3469
0
            m_client_interface->ThreadSafeMessageBox(
3470
0
                _("Failed to listen on any port. Use -listen=0 if you want this."),
3471
0
                CClientUIInterface::MSG_ERROR);
3472
0
        }
3473
0
        return false;
3474
0
    }
3475
3476
0
    Proxy i2p_sam;
3477
0
    if (GetProxy(NET_I2P, i2p_sam) && connOptions.m_i2p_accept_incoming) {
3478
0
        m_i2p_sam_session = std::make_unique<i2p::sam::Session>(gArgs.GetDataDirNet() / "i2p_private_key",
3479
0
                                                                i2p_sam, m_interrupt_net);
3480
0
    }
3481
3482
    // Randomize the order in which we may query seednode to potentially prevent connecting to the same one every restart (and signal that we have restarted)
3483
0
    std::vector<std::string> seed_nodes = connOptions.vSeedNodes;
3484
0
    if (!seed_nodes.empty()) {
3485
0
        std::shuffle(seed_nodes.begin(), seed_nodes.end(), FastRandomContext{});
3486
0
    }
3487
3488
0
    if (m_use_addrman_outgoing) {
3489
        // Load addresses from anchors.dat
3490
0
        m_anchors = ReadAnchors(gArgs.GetDataDirNet() / ANCHORS_DATABASE_FILENAME);
3491
0
        if (m_anchors.size() > MAX_BLOCK_RELAY_ONLY_ANCHORS) {
3492
0
            m_anchors.resize(MAX_BLOCK_RELAY_ONLY_ANCHORS);
3493
0
        }
3494
0
        LogInfo("%i block-relay-only anchors will be tried for connections.\n", m_anchors.size());
3495
0
    }
3496
3497
0
    if (m_client_interface) {
3498
0
        m_client_interface->InitMessage(_("Starting network threads…"));
3499
0
    }
3500
3501
0
    fAddressesInitialized = true;
3502
3503
0
    if (semOutbound == nullptr) {
3504
        // initialize semaphore
3505
0
        semOutbound = std::make_unique<std::counting_semaphore<>>(std::min(m_max_automatic_outbound, m_max_automatic_connections));
3506
0
    }
3507
0
    if (semAddnode == nullptr) {
3508
        // initialize semaphore
3509
0
        semAddnode = std::make_unique<std::counting_semaphore<>>(m_max_addnode);
3510
0
    }
3511
3512
    //
3513
    // Start threads
3514
    //
3515
0
    assert(m_msgproc);
3516
0
    m_interrupt_net->reset();
3517
0
    flagInterruptMsgProc = false;
3518
3519
0
    {
3520
0
        LOCK(mutexMsgProc);
3521
0
        fMsgProcWake = false;
3522
0
    }
3523
3524
    // Send and receive from sockets, accept connections
3525
0
    threadSocketHandler = std::thread(&util::TraceThread, "net", [this] { ThreadSocketHandler(); });
3526
3527
0
    if (!gArgs.GetBoolArg("-dnsseed", DEFAULT_DNSSEED))
3528
0
        LogInfo("DNS seeding disabled\n");
3529
0
    else
3530
0
        threadDNSAddressSeed = std::thread(&util::TraceThread, "dnsseed", [this] { ThreadDNSAddressSeed(); });
3531
3532
    // Initiate manual connections
3533
0
    threadOpenAddedConnections = std::thread(&util::TraceThread, "addcon", [this] { ThreadOpenAddedConnections(); });
3534
3535
0
    if (connOptions.m_use_addrman_outgoing && !connOptions.m_specified_outgoing.empty()) {
3536
0
        if (m_client_interface) {
3537
0
            m_client_interface->ThreadSafeMessageBox(
3538
0
                _("Cannot provide specific connections and have addrman find outgoing connections at the same time."),
3539
0
                CClientUIInterface::MSG_ERROR);
3540
0
        }
3541
0
        return false;
3542
0
    }
3543
0
    if (connOptions.m_use_addrman_outgoing || !connOptions.m_specified_outgoing.empty()) {
3544
0
        threadOpenConnections = std::thread(
3545
0
            &util::TraceThread, "opencon",
3546
0
            [this, connect = connOptions.m_specified_outgoing, seed_nodes = std::move(seed_nodes)] { ThreadOpenConnections(connect, seed_nodes); });
3547
0
    }
3548
3549
    // Process messages
3550
0
    threadMessageHandler = std::thread(&util::TraceThread, "msghand", [this] { ThreadMessageHandler(); });
3551
3552
0
    if (m_i2p_sam_session) {
3553
0
        threadI2PAcceptIncoming =
3554
0
            std::thread(&util::TraceThread, "i2paccept", [this] { ThreadI2PAcceptIncoming(); });
3555
0
    }
3556
3557
0
    if (gArgs.GetBoolArg("-privatebroadcast", DEFAULT_PRIVATE_BROADCAST)) {
3558
0
        threadPrivateBroadcast =
3559
0
            std::thread(&util::TraceThread, "privbcast", [this] { ThreadPrivateBroadcast(); });
3560
0
    }
3561
3562
    // Dump network addresses
3563
0
    scheduler.scheduleEvery([this] { DumpAddresses(); }, DUMP_PEERS_INTERVAL);
3564
3565
    // Run the ASMap Health check once and then schedule it to run every 24h.
3566
0
    if (m_netgroupman.UsingASMap()) {
3567
0
        ASMapHealthCheck();
3568
0
        scheduler.scheduleEvery([this] { ASMapHealthCheck(); }, ASMAP_HEALTH_CHECK_INTERVAL);
3569
0
    }
3570
3571
0
    return true;
3572
0
}
3573
3574
class CNetCleanup
3575
{
3576
public:
3577
    CNetCleanup() = default;
3578
3579
    ~CNetCleanup()
3580
0
    {
3581
#ifdef WIN32
3582
        // Shutdown Windows Sockets
3583
        WSACleanup();
3584
#endif
3585
0
    }
3586
};
3587
static CNetCleanup instance_of_cnetcleanup;
3588
3589
void CConnman::Interrupt()
3590
2.75k
{
3591
2.75k
    {
3592
2.75k
        LOCK(mutexMsgProc);
3593
2.75k
        flagInterruptMsgProc = true;
3594
2.75k
    }
3595
2.75k
    condMsgProc.notify_all();
3596
3597
2.75k
    (*m_interrupt_net)();
3598
2.75k
    g_socks5_interrupt();
3599
3600
2.75k
    if (semOutbound) {
3601
0
        for (int i=0; i<m_max_automatic_outbound; i++) {
3602
0
            semOutbound->release();
3603
0
        }
3604
0
    }
3605
3606
2.75k
    if (semAddnode) {
3607
0
        for (int i=0; i<m_max_addnode; i++) {
3608
0
            semAddnode->release();
3609
0
        }
3610
0
    }
3611
3612
2.75k
    m_private_broadcast.m_sem_conn_max.release();
3613
2.75k
    m_private_broadcast.NumToOpenAdd(1); // Just unblock NumToOpenWait() to be able to continue with shutdown.
3614
2.75k
}
3615
3616
void CConnman::StopThreads()
3617
2.75k
{
3618
2.75k
    if (threadPrivateBroadcast.joinable()) {
3619
0
        threadPrivateBroadcast.join();
3620
0
    }
3621
2.75k
    if (threadI2PAcceptIncoming.joinable()) {
3622
0
        threadI2PAcceptIncoming.join();
3623
0
    }
3624
2.75k
    if (threadMessageHandler.joinable())
3625
0
        threadMessageHandler.join();
3626
2.75k
    if (threadOpenConnections.joinable())
3627
0
        threadOpenConnections.join();
3628
2.75k
    if (threadOpenAddedConnections.joinable())
3629
0
        threadOpenAddedConnections.join();
3630
2.75k
    if (threadDNSAddressSeed.joinable())
3631
0
        threadDNSAddressSeed.join();
3632
2.75k
    if (threadSocketHandler.joinable())
3633
0
        threadSocketHandler.join();
3634
2.75k
}
3635
3636
void CConnman::StopNodes()
3637
2.75k
{
3638
2.75k
    AssertLockNotHeld(m_reconnections_mutex);
3639
3640
2.75k
    if (fAddressesInitialized) {
3641
0
        DumpAddresses();
3642
0
        fAddressesInitialized = false;
3643
3644
0
        if (m_use_addrman_outgoing) {
3645
            // Anchor connections are only dumped during clean shutdown.
3646
0
            std::vector<CAddress> anchors_to_dump = GetCurrentBlockRelayOnlyConns();
3647
0
            if (anchors_to_dump.size() > MAX_BLOCK_RELAY_ONLY_ANCHORS) {
3648
0
                anchors_to_dump.resize(MAX_BLOCK_RELAY_ONLY_ANCHORS);
3649
0
            }
3650
0
            DumpAnchors(gArgs.GetDataDirNet() / ANCHORS_DATABASE_FILENAME, anchors_to_dump);
3651
0
        }
3652
0
    }
3653
3654
    // Delete peer connections.
3655
2.75k
    std::vector<CNode*> nodes;
3656
2.75k
    WITH_LOCK(m_nodes_mutex, nodes.swap(m_nodes));
3657
2.75k
    for (CNode* pnode : nodes) {
3658
0
        LogDebug(BCLog::NET, "Stopping node, %s", pnode->DisconnectMsg());
3659
0
        pnode->CloseSocketDisconnect();
3660
0
        DeleteNode(pnode);
3661
0
    }
3662
3663
2.75k
    for (CNode* pnode : m_nodes_disconnected) {
3664
0
        DeleteNode(pnode);
3665
0
    }
3666
2.75k
    m_nodes_disconnected.clear();
3667
2.75k
    WITH_LOCK(m_reconnections_mutex, m_reconnections.clear());
3668
2.75k
    vhListenSocket.clear();
3669
2.75k
    semOutbound.reset();
3670
2.75k
    semAddnode.reset();
3671
2.75k
}
3672
3673
void CConnman::DeleteNode(CNode* pnode)
3674
0
{
3675
0
    assert(pnode);
3676
0
    m_msgproc->FinalizeNode(*pnode);
3677
0
    delete pnode;
3678
0
}
3679
3680
CConnman::~CConnman()
3681
2.75k
{
3682
2.75k
    Interrupt();
3683
2.75k
    Stop();
3684
2.75k
}
3685
3686
std::vector<CAddress> CConnman::GetAddressesUnsafe(size_t max_addresses, size_t max_pct, std::optional<Network> network, const bool filtered) const
3687
8.22k
{
3688
8.22k
    std::vector<CAddress> addresses = addrman.get().GetAddr(max_addresses, max_pct, network, filtered);
3689
8.22k
    if (m_banman) {
3690
0
        addresses.erase(std::remove_if(addresses.begin(), addresses.end(),
3691
0
                        [this](const CAddress& addr){return m_banman->IsDiscouraged(addr) || m_banman->IsBanned(addr);}),
3692
0
                        addresses.end());
3693
0
    }
3694
8.22k
    return addresses;
3695
8.22k
}
3696
3697
std::vector<CAddress> CConnman::GetAddresses(CNode& requestor, size_t max_addresses, size_t max_pct)
3698
200
{
3699
200
    uint64_t network_id = requestor.m_network_key;
3700
200
    const auto current_time = GetTime<std::chrono::microseconds>();
3701
200
    auto r = m_addr_response_caches.emplace(network_id, CachedAddrResponse{});
3702
200
    CachedAddrResponse& cache_entry = r.first->second;
3703
200
    if (cache_entry.m_cache_entry_expiration < current_time) { // If emplace() added new one it has expiration 0.
3704
95
        cache_entry.m_addrs_response_cache = GetAddressesUnsafe(max_addresses, max_pct, /*network=*/std::nullopt);
3705
        // Choosing a proper cache lifetime is a trade-off between the privacy leak minimization
3706
        // and the usefulness of ADDR responses to honest users.
3707
        //
3708
        // Longer cache lifetime makes it more difficult for an attacker to scrape
3709
        // enough AddrMan data to maliciously infer something useful.
3710
        // By the time an attacker scraped enough AddrMan records, most of
3711
        // the records should be old enough to not leak topology info by
3712
        // e.g. analyzing real-time changes in timestamps.
3713
        //
3714
        // It takes only several hundred requests to scrape everything from an AddrMan containing 100,000 nodes,
3715
        // so ~24 hours of cache lifetime indeed makes the data less inferable by the time
3716
        // most of it could be scraped (considering that timestamps are updated via
3717
        // ADDR self-announcements and when nodes communicate).
3718
        // We also should be robust to those attacks which may not require scraping *full* victim's AddrMan
3719
        // (because even several timestamps of the same handful of nodes may leak privacy).
3720
        //
3721
        // On the other hand, longer cache lifetime makes ADDR responses
3722
        // outdated and less useful for an honest requestor, e.g. if most nodes
3723
        // in the ADDR response are no longer active.
3724
        //
3725
        // However, the churn in the network is known to be rather low. Since we consider
3726
        // nodes to be "terrible" (see IsTerrible()) if the timestamps are older than 30 days,
3727
        // max. 24 hours of "penalty" due to cache shouldn't make any meaningful difference
3728
        // in terms of the freshness of the response.
3729
95
        cache_entry.m_cache_entry_expiration = current_time +
3730
95
            21h + FastRandomContext().randrange<std::chrono::microseconds>(6h);
3731
95
    }
3732
200
    return cache_entry.m_addrs_response_cache;
3733
200
}
3734
3735
bool CConnman::AddNode(const AddedNodeParams& add)
3736
207
{
3737
207
    const CService resolved(LookupNumeric(add.m_added_node, GetDefaultPort(add.m_added_node)));
3738
207
    const bool resolved_is_valid{resolved.IsValid()};
3739
3740
207
    LOCK(m_added_nodes_mutex);
3741
207
    for (const auto& it : m_added_node_params) {
3742
163
        if (add.m_added_node == it.m_added_node || (resolved_is_valid && resolved == LookupNumeric(it.m_added_node, GetDefaultPort(it.m_added_node)))) return false;
3743
163
    }
3744
3745
44
    m_added_node_params.push_back(add);
3746
44
    return true;
3747
207
}
3748
3749
bool CConnman::RemoveAddedNode(std::string_view node)
3750
620
{
3751
620
    LOCK(m_added_nodes_mutex);
3752
620
    for (auto it = m_added_node_params.begin(); it != m_added_node_params.end(); ++it) {
3753
5
        if (node == it->m_added_node) {
3754
5
            m_added_node_params.erase(it);
3755
5
            return true;
3756
5
        }
3757
5
    }
3758
615
    return false;
3759
620
}
3760
3761
bool CConnman::AddedNodesContain(const CAddress& addr) const
3762
0
{
3763
0
    AssertLockNotHeld(m_added_nodes_mutex);
3764
0
    const std::string addr_str{addr.ToStringAddr()};
3765
0
    const std::string addr_port_str{addr.ToStringAddrPort()};
3766
0
    LOCK(m_added_nodes_mutex);
3767
0
    return (m_added_node_params.size() < 24 // bound the query to a reasonable limit
3768
0
            && std::any_of(m_added_node_params.cbegin(), m_added_node_params.cend(),
3769
0
                           [&](const auto& p) { return p.m_added_node == addr_str || p.m_added_node == addr_port_str; }));
3770
0
}
3771
3772
size_t CConnman::GetNodeCount(ConnectionDirection flags) const
3773
1.75k
{
3774
1.75k
    LOCK(m_nodes_mutex);
3775
1.75k
    if (flags == ConnectionDirection::Both) // Shortcut if we want total
3776
1.19k
        return m_nodes.size();
3777
3778
558
    int nNum = 0;
3779
11.2k
    for (const auto& pnode : m_nodes) {
3780
11.2k
        if (flags & (pnode->IsInboundConn() ? ConnectionDirection::In : ConnectionDirection::Out)) {
3781
1.59k
            nNum++;
3782
1.59k
        }
3783
11.2k
    }
3784
3785
558
    return nNum;
3786
1.75k
}
3787
3788
3789
std::map<CNetAddr, LocalServiceInfo> CConnman::getNetLocalAddresses() const
3790
0
{
3791
0
    LOCK(g_maplocalhost_mutex);
3792
0
    return mapLocalHost;
3793
0
}
3794
3795
uint32_t CConnman::GetMappedAS(const CNetAddr& addr) const
3796
17.9k
{
3797
17.9k
    return m_netgroupman.GetMappedAS(addr);
3798
17.9k
}
3799
3800
void CConnman::GetNodeStats(std::vector<CNodeStats>& vstats) const
3801
2.74k
{
3802
2.74k
    vstats.clear();
3803
2.74k
    LOCK(m_nodes_mutex);
3804
2.74k
    vstats.reserve(m_nodes.size());
3805
17.9k
    for (CNode* pnode : m_nodes) {
3806
17.9k
        vstats.emplace_back();
3807
17.9k
        pnode->CopyStats(vstats.back());
3808
17.9k
        vstats.back().m_mapped_as = GetMappedAS(pnode->addr);
3809
17.9k
    }
3810
2.74k
}
3811
3812
bool CConnman::DisconnectNode(std::string_view strNode)
3813
251
{
3814
251
    LOCK(m_nodes_mutex);
3815
22.2k
    auto it = std::ranges::find_if(m_nodes, [&strNode](CNode* node) { return node->m_addr_name == strNode; });
3816
251
    if (it != m_nodes.end()) {
3817
11
        CNode* node{*it};
3818
11
        LogDebug(BCLog::NET, "disconnect by address%s match, %s", (fLogIPs ? strprintf("=%s", strNode) : ""), node->DisconnectMsg());
3819
11
        node->fDisconnect = true;
3820
11
        return true;
3821
11
    }
3822
240
    return false;
3823
251
}
3824
3825
bool CConnman::DisconnectNode(const CSubNet& subnet)
3826
666
{
3827
666
    bool disconnected = false;
3828
666
    LOCK(m_nodes_mutex);
3829
28.1k
    for (CNode* pnode : m_nodes) {
3830
28.1k
        if (subnet.Match(pnode->addr)) {
3831
9
            LogDebug(BCLog::NET, "disconnect by subnet%s match, %s", (fLogIPs ? strprintf("=%s", subnet.ToString()) : ""), pnode->DisconnectMsg());
3832
9
            pnode->fDisconnect = true;
3833
9
            disconnected = true;
3834
9
        }
3835
28.1k
    }
3836
666
    return disconnected;
3837
666
}
3838
3839
bool CConnman::DisconnectNode(const CNetAddr& addr)
3840
542
{
3841
542
    return DisconnectNode(CSubNet(addr));
3842
542
}
3843
3844
bool CConnman::DisconnectNode(NodeId id)
3845
387
{
3846
387
    LOCK(m_nodes_mutex);
3847
28.0k
    for(CNode* pnode : m_nodes) {
3848
28.0k
        if (id == pnode->GetId()) {
3849
1
            LogDebug(BCLog::NET, "disconnect by id, %s", pnode->DisconnectMsg());
3850
1
            pnode->fDisconnect = true;
3851
1
            return true;
3852
1
        }
3853
28.0k
    }
3854
386
    return false;
3855
387
}
3856
3857
void CConnman::RecordBytesRecv(uint64_t bytes)
3858
1
{
3859
1
    nTotalBytesRecv += bytes;
3860
1
}
3861
3862
void CConnman::RecordBytesSent(uint64_t bytes)
3863
135
{
3864
135
    AssertLockNotHeld(m_total_bytes_sent_mutex);
3865
135
    LOCK(m_total_bytes_sent_mutex);
3866
3867
135
    nTotalBytesSent += bytes;
3868
3869
135
    const auto now = GetTime<std::chrono::seconds>();
3870
135
    if (nMaxOutboundCycleStartTime + MAX_UPLOAD_TIMEFRAME < now)
3871
62
    {
3872
        // timeframe expired, reset cycle
3873
62
        nMaxOutboundCycleStartTime = now;
3874
62
        nMaxOutboundTotalBytesSentInCycle = 0;
3875
62
    }
3876
3877
135
    nMaxOutboundTotalBytesSentInCycle += bytes;
3878
135
}
3879
3880
uint64_t CConnman::GetMaxOutboundTarget() const
3881
2.74k
{
3882
2.74k
    AssertLockNotHeld(m_total_bytes_sent_mutex);
3883
2.74k
    LOCK(m_total_bytes_sent_mutex);
3884
2.74k
    return nMaxOutboundLimit;
3885
2.74k
}
3886
3887
std::chrono::seconds CConnman::GetMaxOutboundTimeframe() const
3888
2.74k
{
3889
2.74k
    return MAX_UPLOAD_TIMEFRAME;
3890
2.74k
}
3891
3892
std::chrono::seconds CConnman::GetMaxOutboundTimeLeftInCycle() const
3893
2.74k
{
3894
2.74k
    AssertLockNotHeld(m_total_bytes_sent_mutex);
3895
2.74k
    LOCK(m_total_bytes_sent_mutex);
3896
2.74k
    return GetMaxOutboundTimeLeftInCycle_();
3897
2.74k
}
3898
3899
std::chrono::seconds CConnman::GetMaxOutboundTimeLeftInCycle_() const
3900
44.0k
{
3901
44.0k
    AssertLockHeld(m_total_bytes_sent_mutex);
3902
3903
44.0k
    if (nMaxOutboundLimit == 0)
3904
1.11k
        return 0s;
3905
3906
42.8k
    if (nMaxOutboundCycleStartTime.count() == 0)
3907
42.8k
        return MAX_UPLOAD_TIMEFRAME;
3908
3909
89
    const std::chrono::seconds cycleEndTime = nMaxOutboundCycleStartTime + MAX_UPLOAD_TIMEFRAME;
3910
89
    const auto now = GetTime<std::chrono::seconds>();
3911
89
    return (cycleEndTime < now) ? 0s : cycleEndTime - now;
3912
42.8k
}
3913
3914
bool CConnman::OutboundTargetReached(bool historicalBlockServingLimit) const
3915
41.3k
{
3916
41.3k
    AssertLockNotHeld(m_total_bytes_sent_mutex);
3917
41.3k
    LOCK(m_total_bytes_sent_mutex);
3918
41.3k
    if (nMaxOutboundLimit == 0)
3919
60
        return false;
3920
3921
41.2k
    if (historicalBlockServingLimit)
3922
41.2k
    {
3923
        // keep a large enough buffer to at least relay each block once
3924
41.2k
        const std::chrono::seconds timeLeftInCycle = GetMaxOutboundTimeLeftInCycle_();
3925
41.2k
        const uint64_t buffer = timeLeftInCycle / std::chrono::minutes{10} * MAX_BLOCK_SERIALIZED_SIZE;
3926
41.2k
        if (buffer >= nMaxOutboundLimit || nMaxOutboundTotalBytesSentInCycle >= nMaxOutboundLimit - buffer)
3927
2
            return true;
3928
41.2k
    }
3929
40
    else if (nMaxOutboundTotalBytesSentInCycle >= nMaxOutboundLimit)
3930
0
        return true;
3931
3932
41.2k
    return false;
3933
41.2k
}
3934
3935
uint64_t CConnman::GetOutboundTargetBytesLeft() const
3936
2.74k
{
3937
2.74k
    AssertLockNotHeld(m_total_bytes_sent_mutex);
3938
2.74k
    LOCK(m_total_bytes_sent_mutex);
3939
2.74k
    if (nMaxOutboundLimit == 0)
3940
1.11k
        return 0;
3941
3942
1.63k
    return (nMaxOutboundTotalBytesSentInCycle >= nMaxOutboundLimit) ? 0 : nMaxOutboundLimit - nMaxOutboundTotalBytesSentInCycle;
3943
2.74k
}
3944
3945
uint64_t CConnman::GetTotalBytesRecv() const
3946
2.74k
{
3947
2.74k
    return nTotalBytesRecv;
3948
2.74k
}
3949
3950
uint64_t CConnman::GetTotalBytesSent() const
3951
2.74k
{
3952
2.74k
    AssertLockNotHeld(m_total_bytes_sent_mutex);
3953
2.74k
    LOCK(m_total_bytes_sent_mutex);
3954
2.74k
    return nTotalBytesSent;
3955
2.74k
}
3956
3957
ServiceFlags CConnman::GetLocalServices() const
3958
8.25k
{
3959
8.25k
    return m_local_services;
3960
8.25k
}
3961
3962
static std::unique_ptr<Transport> MakeTransport(NodeId id, bool use_v2transport, bool inbound) noexcept
3963
20.7k
{
3964
20.7k
    if (use_v2transport) {
3965
0
        return std::make_unique<V2Transport>(id, /*initiating=*/!inbound);
3966
20.7k
    } else {
3967
20.7k
        return std::make_unique<V1Transport>(id);
3968
20.7k
    }
3969
20.7k
}
3970
3971
CNode::CNode(NodeId idIn,
3972
             std::shared_ptr<Sock> sock,
3973
             const CAddress& addrIn,
3974
             uint64_t nKeyedNetGroupIn,
3975
             uint64_t nLocalHostNonceIn,
3976
             const CService& addrBindIn,
3977
             const std::string& addrNameIn,
3978
             ConnectionType conn_type_in,
3979
             bool inbound_onion,
3980
             uint64_t network_key,
3981
             CNodeOptions&& node_opts)
3982
20.7k
    : m_transport{MakeTransport(idIn, node_opts.use_v2transport, conn_type_in == ConnectionType::INBOUND)},
3983
20.7k
      m_permission_flags{node_opts.permission_flags},
3984
20.7k
      m_sock{sock},
3985
20.7k
      m_connected{GetTime<std::chrono::seconds>()},
3986
20.7k
      addr{addrIn},
3987
20.7k
      addrBind{addrBindIn},
3988
20.7k
      m_addr_name{addrNameIn.empty() ? addr.ToStringAddrPort() : addrNameIn},
3989
20.7k
      m_dest(addrNameIn),
3990
20.7k
      m_inbound_onion{inbound_onion},
3991
20.7k
      m_prefer_evict{node_opts.prefer_evict},
3992
20.7k
      nKeyedNetGroup{nKeyedNetGroupIn},
3993
20.7k
      m_network_key{network_key},
3994
20.7k
      m_conn_type{conn_type_in},
3995
20.7k
      id{idIn},
3996
20.7k
      nLocalHostNonce{nLocalHostNonceIn},
3997
20.7k
      m_recv_flood_size{node_opts.recv_flood_size},
3998
20.7k
      m_i2p_sam_session{std::move(node_opts.i2p_sam_session)}
3999
20.7k
{
4000
20.7k
    if (inbound_onion) assert(conn_type_in == ConnectionType::INBOUND);
4001
4002
725k
    for (const auto& msg : ALL_NET_MESSAGE_TYPES) {
4003
725k
        mapRecvBytesPerMsgType[msg] = 0;
4004
725k
    }
4005
20.7k
    mapRecvBytesPerMsgType[NET_MESSAGE_TYPE_OTHER] = 0;
4006
4007
20.7k
    if (fLogIPs) {
4008
0
        LogDebug(BCLog::NET, "Added connection to %s peer=%d\n", m_addr_name, id);
4009
20.7k
    } else {
4010
20.7k
        LogDebug(BCLog::NET, "Added connection peer=%d\n", id);
4011
20.7k
    }
4012
20.7k
}
4013
4014
void CNode::MarkReceivedMsgsForProcessing()
4015
0
{
4016
0
    AssertLockNotHeld(m_msg_process_queue_mutex);
4017
4018
0
    size_t nSizeAdded = 0;
4019
0
    for (const auto& msg : vRecvMsg) {
4020
        // vRecvMsg contains only completed CNetMessage
4021
        // the single possible partially deserialized message are held by TransportDeserializer
4022
0
        nSizeAdded += msg.GetMemoryUsage();
4023
0
    }
4024
4025
0
    LOCK(m_msg_process_queue_mutex);
4026
0
    m_msg_process_queue.splice(m_msg_process_queue.end(), vRecvMsg);
4027
0
    m_msg_process_queue_size += nSizeAdded;
4028
0
    fPauseRecv = m_msg_process_queue_size > m_recv_flood_size;
4029
0
}
4030
4031
std::optional<std::pair<CNetMessage, bool>> CNode::PollMessage()
4032
0
{
4033
0
    LOCK(m_msg_process_queue_mutex);
4034
0
    if (m_msg_process_queue.empty()) return std::nullopt;
4035
4036
0
    std::list<CNetMessage> msgs;
4037
    // Just take one message
4038
0
    msgs.splice(msgs.begin(), m_msg_process_queue, m_msg_process_queue.begin());
4039
0
    m_msg_process_queue_size -= msgs.front().GetMemoryUsage();
4040
0
    fPauseRecv = m_msg_process_queue_size > m_recv_flood_size;
4041
4042
0
    return std::make_pair(std::move(msgs.front()), !m_msg_process_queue.empty());
4043
0
}
4044
4045
bool CConnman::NodeFullyConnected(const CNode* pnode)
4046
1.13M
{
4047
1.13M
    return pnode && pnode->fSuccessfullyConnected && !pnode->fDisconnect;
4048
1.13M
}
4049
4050
/// Private broadcast connections only need to send certain message types.
4051
/// Other messages are not needed and may degrade privacy.
4052
static bool IsOutboundMessageAllowedInPrivateBroadcast(std::string_view type) noexcept
4053
94
{
4054
94
    return type == NetMsgType::VERSION ||
4055
94
           type == NetMsgType::VERACK ||
4056
94
           type == NetMsgType::INV ||
4057
94
           type == NetMsgType::TX ||
4058
94
           type == NetMsgType::PING;
4059
94
}
4060
4061
void CConnman::PushMessage(CNode* pnode, CSerializedNetMsg&& msg)
4062
269
{
4063
269
    AssertLockNotHeld(m_total_bytes_sent_mutex);
4064
4065
269
    if (pnode->IsPrivateBroadcastConn() && !IsOutboundMessageAllowedInPrivateBroadcast(msg.m_type)) {
4066
94
        LogDebug(BCLog::PRIVBROADCAST, "Omitting send of message '%s', %s", msg.m_type, pnode->LogPeer());
4067
94
        return;
4068
94
    }
4069
4070
175
    if (!m_private_broadcast.m_outbound_tor_ok_at_least_once.load() && !pnode->IsInboundConn() &&
4071
175
        pnode->addr.IsTor() && msg.m_type == NetMsgType::VERACK) {
4072
        // If we are sending the peer VERACK that means we successfully sent
4073
        // and received another message to/from that peer (VERSION).
4074
0
        m_private_broadcast.m_outbound_tor_ok_at_least_once.store(true);
4075
0
    }
4076
4077
175
    size_t nMessageSize = msg.data.size();
4078
175
    LogDebug(BCLog::NET, "sending %s (%d bytes) peer=%d\n", msg.m_type, nMessageSize, pnode->GetId());
4079
175
    if (m_capture_messages) {
4080
0
        CaptureMessage(pnode->addr, msg.m_type, msg.data, /*is_incoming=*/false);
4081
0
    }
4082
4083
175
    TRACEPOINT(net, outbound_message,
4084
175
        pnode->GetId(),
4085
175
        pnode->m_addr_name.c_str(),
4086
175
        pnode->ConnectionTypeAsString().c_str(),
4087
175
        msg.m_type.c_str(),
4088
175
        msg.data.size(),
4089
175
        msg.data.data()
4090
175
    );
4091
4092
175
    size_t nBytesSent = 0;
4093
175
    {
4094
175
        LOCK(pnode->cs_vSend);
4095
        // Check if the transport still has unsent bytes, and indicate to it that we're about to
4096
        // give it a message to send.
4097
175
        const auto& [to_send, more, _msg_type] =
4098
175
            pnode->m_transport->GetBytesToSend(/*have_next_message=*/true);
4099
175
        const bool queue_was_empty{to_send.empty() && pnode->vSendMsg.empty()};
4100
4101
        // Update memory usage of send buffer.
4102
175
        pnode->m_send_memusage += msg.GetMemoryUsage();
4103
175
        if (pnode->m_send_memusage + pnode->m_transport->GetSendMemoryUsage() > nSendBufferMaxSize) pnode->fPauseSend = true;
4104
        // Move message to vSendMsg queue.
4105
175
        pnode->vSendMsg.push_back(std::move(msg));
4106
4107
        // If there was nothing to send before, and there is now (predicted by the "more" value
4108
        // returned by the GetBytesToSend call above), attempt "optimistic write":
4109
        // because the poll/select loop may pause for SELECT_TIMEOUT_MILLISECONDS before actually
4110
        // doing a send, try sending from the calling thread if the queue was empty before.
4111
        // With a V1Transport, more will always be true here, because adding a message always
4112
        // results in sendable bytes there, but with V2Transport this is not the case (it may
4113
        // still be in the handshake).
4114
175
        if (queue_was_empty && more) {
4115
171
            std::tie(nBytesSent, std::ignore) = SocketSendData(*pnode);
4116
171
        }
4117
175
    }
4118
175
    if (nBytesSent) RecordBytesSent(nBytesSent);
4119
175
}
4120
4121
bool CConnman::ForNode(NodeId id, std::function<bool(CNode* pnode)> func)
4122
39
{
4123
39
    CNode* found = nullptr;
4124
39
    LOCK(m_nodes_mutex);
4125
1.08k
    for (auto&& pnode : m_nodes) {
4126
1.08k
        if(pnode->GetId() == id) {
4127
0
            found = pnode;
4128
0
            break;
4129
0
        }
4130
1.08k
    }
4131
39
    return found != nullptr && NodeFullyConnected(found) && func(found);
4132
39
}
4133
4134
CSipHasher CConnman::GetDeterministicRandomizer(uint64_t id) const
4135
182
{
4136
182
    return CSipHasher(nSeed0, nSeed1).Write(id);
4137
182
}
4138
4139
uint64_t CConnman::CalculateKeyedNetGroup(const CNetAddr& address) const
4140
8
{
4141
8
    std::vector<unsigned char> vchNetGroup(m_netgroupman.GetGroup(address));
4142
4143
8
    return GetDeterministicRandomizer(RANDOMIZER_ID_NETGROUP).Write(vchNetGroup).Finalize();
4144
8
}
4145
4146
void CConnman::PerformReconnections()
4147
0
{
4148
0
    AssertLockNotHeld(m_reconnections_mutex);
4149
0
    AssertLockNotHeld(m_unused_i2p_sessions_mutex);
4150
0
    while (true) {
4151
        // Move first element of m_reconnections to todo (avoiding an allocation inside the lock).
4152
0
        decltype(m_reconnections) todo;
4153
0
        {
4154
0
            LOCK(m_reconnections_mutex);
4155
0
            if (m_reconnections.empty()) break;
4156
0
            todo.splice(todo.end(), m_reconnections, m_reconnections.begin());
4157
0
        }
4158
4159
0
        auto& item = *todo.begin();
4160
0
        OpenNetworkConnection(item.addr_connect,
4161
                              // We only reconnect if the first attempt to connect succeeded at
4162
                              // connection time, but then failed after the CNode object was
4163
                              // created. Since we already know connecting is possible, do not
4164
                              // count failure to reconnect.
4165
0
                              /*fCountFailure=*/false,
4166
0
                              std::move(item.grant),
4167
0
                              item.destination.empty() ? nullptr : item.destination.c_str(),
4168
0
                              item.conn_type,
4169
0
                              item.use_v2transport);
4170
0
    }
4171
0
}
4172
4173
void CConnman::ASMapHealthCheck()
4174
2.74k
{
4175
2.74k
    const std::vector<CAddress> v4_addrs{GetAddressesUnsafe(/*max_addresses=*/0, /*max_pct=*/0, Network::NET_IPV4, /*filtered=*/false)};
4176
2.74k
    const std::vector<CAddress> v6_addrs{GetAddressesUnsafe(/*max_addresses=*/0, /*max_pct=*/0, Network::NET_IPV6, /*filtered=*/false)};
4177
2.74k
    std::vector<CNetAddr> clearnet_addrs;
4178
2.74k
    clearnet_addrs.reserve(v4_addrs.size() + v6_addrs.size());
4179
2.74k
    std::transform(v4_addrs.begin(), v4_addrs.end(), std::back_inserter(clearnet_addrs),
4180
2.74k
        [](const CAddress& addr) { return static_cast<CNetAddr>(addr); });
4181
2.74k
    std::transform(v6_addrs.begin(), v6_addrs.end(), std::back_inserter(clearnet_addrs),
4182
2.74k
        [](const CAddress& addr) { return static_cast<CNetAddr>(addr); });
4183
2.74k
    m_netgroupman.ASMapHealthCheck(clearnet_addrs);
4184
2.74k
}
4185
4186
// Dump binary message to file, with timestamp.
4187
static void CaptureMessageToFile(const CAddress& addr,
4188
                                 const std::string& msg_type,
4189
                                 std::span<const unsigned char> data,
4190
                                 bool is_incoming)
4191
0
{
4192
    // Note: This function captures the message at the time of processing,
4193
    // not at socket receive/send time.
4194
    // This ensures that the messages are always in order from an application
4195
    // layer (processing) perspective.
4196
0
    auto now = GetTime<std::chrono::microseconds>();
4197
4198
    // Windows folder names cannot include a colon
4199
0
    std::string clean_addr = addr.ToStringAddrPort();
4200
0
    std::replace(clean_addr.begin(), clean_addr.end(), ':', '_');
4201
4202
0
    fs::path base_path = gArgs.GetDataDirNet() / "message_capture" / fs::u8path(clean_addr);
4203
0
    fs::create_directories(base_path);
4204
4205
0
    fs::path path = base_path / (is_incoming ? "msgs_recv.dat" : "msgs_sent.dat");
4206
0
    AutoFile f{fsbridge::fopen(path, "ab")};
4207
4208
0
    ser_writedata64(f, now.count());
4209
0
    f << std::span{msg_type};
4210
0
    for (auto i = msg_type.length(); i < CMessageHeader::MESSAGE_TYPE_SIZE; ++i) {
4211
0
        f << uint8_t{'\0'};
4212
0
    }
4213
0
    uint32_t size = data.size();
4214
0
    ser_writedata32(f, size);
4215
0
    f << data;
4216
4217
0
    if (f.fclose() != 0) {
4218
0
        throw std::ios_base::failure(
4219
0
            strprintf("Error closing %s after write, file contents are likely incomplete", fs::PathToString(path)));
4220
0
    }
4221
0
}
4222
4223
std::function<void(const CAddress& addr,
4224
                   const std::string& msg_type,
4225
                   std::span<const unsigned char> data,
4226
                   bool is_incoming)>
4227
    CaptureMessage = CaptureMessageToFile;